Get list of DLC function now checks if entered app is actually of type "game"

This commit is contained in:
Jeddunk 2021-01-04 12:27:48 +01:00
parent d71144b1d6
commit 721b5e8e7f
2 changed files with 74 additions and 50 deletions

View File

@ -100,81 +100,95 @@ namespace auto_creamapi.Services
var dlcList = new List<SteamApp>(); var dlcList = new List<SteamApp>();
if (steamApp != null) if (steamApp != null)
{ {
var task = AppDetails.GetAsync(steamApp.AppId); var steamAppDetails = await AppDetails.GetAsync(steamApp.AppId).ConfigureAwait(false);
var steamAppDetails = await task; if (steamAppDetails != null)
steamAppDetails?.DLC.ForEach(x =>
{ {
var result = _cache.FirstOrDefault(y => y.AppId.Equals(x)) ?? MyLogger.Log.Debug($"Type for Steam App {steamApp.Name}: \"{steamAppDetails.Type}\"");
new SteamApp {AppId = x, Name = $"Unknown DLC {x}"}; if (steamAppDetails.Type == "game" | steamAppDetails.Type == "demo")
dlcList.Add(result); {
}); steamAppDetails?.DLC.ForEach(x =>
{
var result = _cache.FirstOrDefault(y => y.AppId.Equals(x)) ??
new SteamApp {AppId = x, Name = $"Unknown DLC {x}"};
dlcList.Add(result);
});
dlcList.ForEach(x => MyLogger.Log.Debug($"{x.AppId}={x.Name}")); dlcList.ForEach(x => MyLogger.Log.Debug($"{x.AppId}={x.Name}"));
MyLogger.Log.Information("Got DLC successfully..."); MyLogger.Log.Information("Got DLC successfully...");
// Get DLC from SteamDB // Get DLC from SteamDB
// Get Cloudflare cookie // Get Cloudflare cookie
// Scrape and parse HTML page // Scrape and parse HTML page
// Add missing to DLC list // Add missing to DLC list
if (useSteamDb) if (useSteamDb)
{ {
var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/"); var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
/* var handler = new ClearanceHandler(); /* var handler = new ClearanceHandler();
var client = new HttpClient(handler); var client = new HttpClient(handler);
var content = client.GetStringAsync(steamDbUri).Result; var content = client.GetStringAsync(steamDbUri).Result;
MyLogger.Log.Debug(content); */ MyLogger.Log.Debug(content); */
var client = new HttpClient(); var client = new HttpClient();
client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent); client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
MyLogger.Log.Information("Get SteamDB App"); MyLogger.Log.Information("Get SteamDB App");
var httpCall = client.GetAsync(steamDbUri); var httpCall = client.GetAsync(steamDbUri);
var response = await httpCall; var response = await httpCall;
MyLogger.Log.Debug(httpCall.Status.ToString()); MyLogger.Log.Debug(httpCall.Status.ToString());
MyLogger.Log.Debug(response.EnsureSuccessStatusCode().ToString()); MyLogger.Log.Debug(response.EnsureSuccessStatusCode().ToString());
var readAsStringAsync = response.Content.ReadAsStringAsync(); var readAsStringAsync = response.Content.ReadAsStringAsync();
var responseBody = await readAsStringAsync; var responseBody = await readAsStringAsync;
MyLogger.Log.Debug(readAsStringAsync.Status.ToString()); MyLogger.Log.Debug(readAsStringAsync.Status.ToString());
var parser = new HtmlParser(); var parser = new HtmlParser();
var doc = parser.ParseDocument(responseBody); var doc = parser.ParseDocument(responseBody);
// Console.WriteLine(doc.DocumentElement.OuterHtml); // Console.WriteLine(doc.DocumentElement.OuterHtml);
var query1 = doc.QuerySelector("#dlc"); var query1 = doc.QuerySelector("#dlc");
if (query1 != null) if (query1 != null)
{
var query2 = query1.QuerySelectorAll(".app");
foreach (var element in query2)
{
var dlcId = element.GetAttribute("data-appid");
var dlcName = $"Unknown DLC {dlcId}";
var query3 = element.QuerySelectorAll("td");
if (query3 != null) dlcName = query3[1].Text().Replace("\n", "").Trim();
var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
if (i > -1)
{ {
if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp; var query2 = query1.QuerySelectorAll(".app");
foreach (var element in query2)
{
var dlcId = element.GetAttribute("data-appid");
var dlcName = $"Unknown DLC {dlcId}";
var query3 = element.QuerySelectorAll("td");
if (query3 != null) dlcName = query3[1].Text().Replace("\n", "").Trim();
var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
if (i > -1)
{
if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp;
}
else
{
dlcList.Add(dlcApp);
}
}
dlcList.ForEach(x => MyLogger.Log.Debug($"{x.AppId}={x.Name}"));
MyLogger.Log.Information("Got DLC from SteamDB successfully...");
} }
else else
{ {
dlcList.Add(dlcApp); MyLogger.Log.Error("Could not get DLC from SteamDB!");
} }
} }
dlcList.ForEach(x => MyLogger.Log.Debug($"{x.AppId}={x.Name}"));
MyLogger.Log.Information("Got DLC from SteamDB successfully...");
} }
else else
{ {
MyLogger.Log.Error("Could not get DLC from SteamDB!"); MyLogger.Log.Error("Could not get DLC: Steam App is not of type: \"Game\"");
} }
} }
else
{
MyLogger.Log.Error("Could not get DLC...");
}
} }
else else
{ {

View File

@ -5,6 +5,16 @@
<TargetFramework>netcoreapp3.1</TargetFramework> <TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>auto_creamapi</RootNamespace> <RootNamespace>auto_creamapi</RootNamespace>
<UseWPF>true</UseWPF> <UseWPF>true</UseWPF>
<PackageVersion>2.1.3</PackageVersion>
<Title>auto-creamapi</Title>
<Authors>Jeddunk</Authors>
<Company>jeddunk.xyz</Company>
<AssemblyVersion>2.1.3</AssemblyVersion>
<FileVersion>2.1.3</FileVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugType>none</DebugType>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>