Throw exception if needed when trying to get DLCs.

This commit is contained in:
Jeddunk 2021-02-14 15:19:45 +01:00
parent 3c736674ac
commit 67d289905c

View File

@ -101,105 +101,117 @@ namespace auto_creamapi.Services
public async Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb, bool ignoreUnknown)
{
MyLogger.Log.Information("Get DLC");
MyLogger.Log.Debug("Start: GetListOfDlc");
var dlcList = new List<SteamApp>();
if (steamApp != null)
try
{
var steamAppDetails = await AppDetails.GetAsync(steamApp.AppId).ConfigureAwait(false);
if (steamAppDetails != null)
if (steamApp != null)
{
MyLogger.Log.Debug("Type for Steam App {Name}: \"{Type}\"", steamApp.Name, steamAppDetails.Type);
if (steamAppDetails.Type == "game" | steamAppDetails.Type == "demo")
var steamAppDetails = await AppDetails.GetAsync(steamApp.AppId).ConfigureAwait(false);
if (steamAppDetails != null)
{
steamAppDetails.DLC.ForEach(x =>
MyLogger.Log.Debug("Type for Steam App {Name}: \"{Type}\"", steamApp.Name,
steamAppDetails.Type);
if (steamAppDetails.Type == "game" | steamAppDetails.Type == "demo")
{
var result = _cache.FirstOrDefault(y => y.AppId.Equals(x));
if (result == null) return;
var dlcDetails = AppDetails.GetAsync(x).Result;
dlcList.Add(dlcDetails != null
? new SteamApp { AppId = dlcDetails.SteamAppId, Name = dlcDetails.Name }
: new SteamApp { AppId = x, Name = $"Unknown DLC {x}" });
});
dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
MyLogger.Log.Information("Got DLC successfully...");
if (!useSteamDb) return dlcList;
// Get DLC from SteamDB
// Get Cloudflare cookie
// Scrape and parse HTML page
// Add missing to DLC list
var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
var client = new HttpClient();
client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
MyLogger.Log.Information("Get SteamDB App");
var httpCall = client.GetAsync(steamDbUri);
var response = await httpCall.ConfigureAwait(false);
MyLogger.Log.Debug("{Status}", httpCall.Status.ToString());
MyLogger.Log.Debug("{Boolean}", response.EnsureSuccessStatusCode().ToString());
var readAsStringAsync = response.Content.ReadAsStringAsync();
var responseBody = await readAsStringAsync.ConfigureAwait(false);
MyLogger.Log.Debug("{Status}", readAsStringAsync.Status.ToString());
var parser = new HtmlParser();
var doc = parser.ParseDocument(responseBody);
// Console.WriteLine(doc.DocumentElement.OuterHtml);
var query1 = doc.QuerySelector("#dlc");
if (query1 != null)
{
var query2 = query1.QuerySelectorAll(".app");
foreach (var element in query2)
steamAppDetails.DLC.ForEach(x =>
{
var dlcId = element.GetAttribute("data-appid");
var query3 = element.QuerySelectorAll("td");
var dlcName = query3 == null
? $"Unknown DLC {dlcId}"
: query3[1].Text().Replace("\n", "").Trim();
var result = _cache.FirstOrDefault(y => y.AppId.Equals(x));
if (result == null) return;
var dlcDetails = AppDetails.GetAsync(x).Result;
dlcList.Add(dlcDetails != null
? new SteamApp {AppId = dlcDetails.SteamAppId, Name = dlcDetails.Name}
: new SteamApp {AppId = x, Name = $"Unknown DLC {x}"});
});
if (ignoreUnknown && dlcName.Contains("SteamDB Unknown App"))
dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
MyLogger.Log.Information("Got DLC successfully...");
if (!useSteamDb) return dlcList;
// Get DLC from SteamDB
// Get Cloudflare cookie
// Scrape and parse HTML page
// Add missing to DLC list
var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
var client = new HttpClient();
client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
MyLogger.Log.Information("Get SteamDB App");
var httpCall = client.GetAsync(steamDbUri);
var response = await httpCall.ConfigureAwait(false);
MyLogger.Log.Debug("{Status}", httpCall.Status.ToString());
MyLogger.Log.Debug("{Boolean}", response.EnsureSuccessStatusCode().ToString());
var readAsStringAsync = response.Content.ReadAsStringAsync();
var responseBody = await readAsStringAsync.ConfigureAwait(false);
MyLogger.Log.Debug("{Status}", readAsStringAsync.Status.ToString());
var parser = new HtmlParser();
var doc = parser.ParseDocument(responseBody);
// Console.WriteLine(doc.DocumentElement.OuterHtml);
var query1 = doc.QuerySelector("#dlc");
if (query1 != null)
{
var query2 = query1.QuerySelectorAll(".app");
foreach (var element in query2)
{
MyLogger.Log.Information("Skipping SteamDB Unknown App {DlcId}", dlcId);
}
else
{
var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
if (i > -1)
var dlcId = element.GetAttribute("data-appid");
var query3 = element.QuerySelectorAll("td");
var dlcName = query3 == null
? $"Unknown DLC {dlcId}"
: query3[1].Text().Replace("\n", "").Trim();
if (ignoreUnknown && dlcName.Contains("SteamDB Unknown App"))
{
if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp;
MyLogger.Log.Information("Skipping SteamDB Unknown App {DlcId}", dlcId);
}
else
{
dlcList.Add(dlcApp);
var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
if (i > -1)
{
if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp;
}
else
{
dlcList.Add(dlcApp);
}
}
}
dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
MyLogger.Log.Information("Got DLC from SteamDB successfully...");
}
else
{
MyLogger.Log.Error("Could not get DLC from SteamDB!");
}
dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
MyLogger.Log.Information("Got DLC from SteamDB successfully...");
}
else
{
MyLogger.Log.Error("Could not get DLC from SteamDB!");
MyLogger.Log.Error("Could not get DLC: Steam App is not of type: \"Game\"");
}
}
else
{
MyLogger.Log.Error("Could not get DLC: Steam App is not of type: \"Game\"");
MyLogger.Log.Error("Could not get DLC: Could not get Steam App details");
}
}
else
{
MyLogger.Log.Error("Could not get DLC...");
MyLogger.Log.Error("Could not get DLC: Invalid Steam App");
}
//return dlcList;
}
else
catch (Exception e)
{
MyLogger.Log.Error("Could not get DLC: Invalid Steam App");
MyLogger.Log.Error("Could not get DLC!");
Console.WriteLine(e);
}
return dlcList;