Throw exception if needed when trying to get DLCs.
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@ -101,14 +101,17 @@ namespace auto_creamapi.Services
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public async Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb, bool ignoreUnknown)
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{
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MyLogger.Log.Information("Get DLC");
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MyLogger.Log.Debug("Start: GetListOfDlc");
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var dlcList = new List<SteamApp>();
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try
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{
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if (steamApp != null)
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{
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var steamAppDetails = await AppDetails.GetAsync(steamApp.AppId).ConfigureAwait(false);
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if (steamAppDetails != null)
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{
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MyLogger.Log.Debug("Type for Steam App {Name}: \"{Type}\"", steamApp.Name, steamAppDetails.Type);
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MyLogger.Log.Debug("Type for Steam App {Name}: \"{Type}\"", steamApp.Name,
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steamAppDetails.Type);
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if (steamAppDetails.Type == "game" | steamAppDetails.Type == "demo")
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{
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steamAppDetails.DLC.ForEach(x =>
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@ -117,8 +120,8 @@ namespace auto_creamapi.Services
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if (result == null) return;
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var dlcDetails = AppDetails.GetAsync(x).Result;
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dlcList.Add(dlcDetails != null
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? new SteamApp { AppId = dlcDetails.SteamAppId, Name = dlcDetails.Name }
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: new SteamApp { AppId = x, Name = $"Unknown DLC {x}" });
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? new SteamApp {AppId = dlcDetails.SteamAppId, Name = dlcDetails.Name}
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: new SteamApp {AppId = x, Name = $"Unknown DLC {x}"});
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});
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dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
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@ -179,6 +182,7 @@ namespace auto_creamapi.Services
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}
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}
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}
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dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
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MyLogger.Log.Information("Got DLC from SteamDB successfully...");
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}
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@ -194,7 +198,7 @@ namespace auto_creamapi.Services
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}
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else
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{
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MyLogger.Log.Error("Could not get DLC...");
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MyLogger.Log.Error("Could not get DLC: Could not get Steam App details");
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}
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}
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else
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@ -202,6 +206,14 @@ namespace auto_creamapi.Services
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MyLogger.Log.Error("Could not get DLC: Invalid Steam App");
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}
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//return dlcList;
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}
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catch (Exception e)
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{
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MyLogger.Log.Error("Could not get DLC!");
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Console.WriteLine(e);
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}
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return dlcList;
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}
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}
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