Throw exception if needed when trying to get DLCs.
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@ -101,105 +101,117 @@ namespace auto_creamapi.Services
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public async Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb, bool ignoreUnknown)
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public async Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb, bool ignoreUnknown)
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{
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{
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MyLogger.Log.Information("Get DLC");
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MyLogger.Log.Debug("Start: GetListOfDlc");
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var dlcList = new List<SteamApp>();
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var dlcList = new List<SteamApp>();
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if (steamApp != null)
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try
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{
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{
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var steamAppDetails = await AppDetails.GetAsync(steamApp.AppId).ConfigureAwait(false);
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if (steamApp != null)
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if (steamAppDetails != null)
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{
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{
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MyLogger.Log.Debug("Type for Steam App {Name}: \"{Type}\"", steamApp.Name, steamAppDetails.Type);
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var steamAppDetails = await AppDetails.GetAsync(steamApp.AppId).ConfigureAwait(false);
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if (steamAppDetails.Type == "game" | steamAppDetails.Type == "demo")
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if (steamAppDetails != null)
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{
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{
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steamAppDetails.DLC.ForEach(x =>
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MyLogger.Log.Debug("Type for Steam App {Name}: \"{Type}\"", steamApp.Name,
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steamAppDetails.Type);
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if (steamAppDetails.Type == "game" | steamAppDetails.Type == "demo")
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{
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{
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var result = _cache.FirstOrDefault(y => y.AppId.Equals(x));
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steamAppDetails.DLC.ForEach(x =>
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if (result == null) return;
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var dlcDetails = AppDetails.GetAsync(x).Result;
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dlcList.Add(dlcDetails != null
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? new SteamApp { AppId = dlcDetails.SteamAppId, Name = dlcDetails.Name }
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: new SteamApp { AppId = x, Name = $"Unknown DLC {x}" });
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});
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dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
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MyLogger.Log.Information("Got DLC successfully...");
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if (!useSteamDb) return dlcList;
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// Get DLC from SteamDB
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// Get Cloudflare cookie
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// Scrape and parse HTML page
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// Add missing to DLC list
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var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
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var client = new HttpClient();
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client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
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MyLogger.Log.Information("Get SteamDB App");
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var httpCall = client.GetAsync(steamDbUri);
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var response = await httpCall.ConfigureAwait(false);
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MyLogger.Log.Debug("{Status}", httpCall.Status.ToString());
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MyLogger.Log.Debug("{Boolean}", response.EnsureSuccessStatusCode().ToString());
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var readAsStringAsync = response.Content.ReadAsStringAsync();
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var responseBody = await readAsStringAsync.ConfigureAwait(false);
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MyLogger.Log.Debug("{Status}", readAsStringAsync.Status.ToString());
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var parser = new HtmlParser();
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var doc = parser.ParseDocument(responseBody);
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// Console.WriteLine(doc.DocumentElement.OuterHtml);
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var query1 = doc.QuerySelector("#dlc");
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if (query1 != null)
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{
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var query2 = query1.QuerySelectorAll(".app");
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foreach (var element in query2)
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{
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{
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var dlcId = element.GetAttribute("data-appid");
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var result = _cache.FirstOrDefault(y => y.AppId.Equals(x));
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var query3 = element.QuerySelectorAll("td");
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if (result == null) return;
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var dlcName = query3 == null
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var dlcDetails = AppDetails.GetAsync(x).Result;
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? $"Unknown DLC {dlcId}"
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dlcList.Add(dlcDetails != null
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: query3[1].Text().Replace("\n", "").Trim();
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? new SteamApp {AppId = dlcDetails.SteamAppId, Name = dlcDetails.Name}
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: new SteamApp {AppId = x, Name = $"Unknown DLC {x}"});
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});
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if (ignoreUnknown && dlcName.Contains("SteamDB Unknown App"))
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dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
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MyLogger.Log.Information("Got DLC successfully...");
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if (!useSteamDb) return dlcList;
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// Get DLC from SteamDB
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// Get Cloudflare cookie
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// Scrape and parse HTML page
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// Add missing to DLC list
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var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
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var client = new HttpClient();
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client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
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MyLogger.Log.Information("Get SteamDB App");
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var httpCall = client.GetAsync(steamDbUri);
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var response = await httpCall.ConfigureAwait(false);
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MyLogger.Log.Debug("{Status}", httpCall.Status.ToString());
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MyLogger.Log.Debug("{Boolean}", response.EnsureSuccessStatusCode().ToString());
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var readAsStringAsync = response.Content.ReadAsStringAsync();
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var responseBody = await readAsStringAsync.ConfigureAwait(false);
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MyLogger.Log.Debug("{Status}", readAsStringAsync.Status.ToString());
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var parser = new HtmlParser();
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var doc = parser.ParseDocument(responseBody);
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// Console.WriteLine(doc.DocumentElement.OuterHtml);
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var query1 = doc.QuerySelector("#dlc");
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if (query1 != null)
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{
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var query2 = query1.QuerySelectorAll(".app");
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foreach (var element in query2)
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{
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{
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MyLogger.Log.Information("Skipping SteamDB Unknown App {DlcId}", dlcId);
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var dlcId = element.GetAttribute("data-appid");
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}
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var query3 = element.QuerySelectorAll("td");
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else
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var dlcName = query3 == null
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{
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? $"Unknown DLC {dlcId}"
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var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
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: query3[1].Text().Replace("\n", "").Trim();
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var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
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if (i > -1)
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if (ignoreUnknown && dlcName.Contains("SteamDB Unknown App"))
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{
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{
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if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp;
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MyLogger.Log.Information("Skipping SteamDB Unknown App {DlcId}", dlcId);
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}
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}
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else
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else
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{
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{
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dlcList.Add(dlcApp);
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var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
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var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
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if (i > -1)
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{
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if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp;
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}
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else
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{
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dlcList.Add(dlcApp);
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}
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}
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}
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}
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}
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dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
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MyLogger.Log.Information("Got DLC from SteamDB successfully...");
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}
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else
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{
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MyLogger.Log.Error("Could not get DLC from SteamDB!");
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}
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}
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dlcList.ForEach(x => MyLogger.Log.Debug("{AppId}={Name}", x.AppId, x.Name));
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MyLogger.Log.Information("Got DLC from SteamDB successfully...");
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}
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}
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else
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else
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{
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{
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MyLogger.Log.Error("Could not get DLC from SteamDB!");
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MyLogger.Log.Error("Could not get DLC: Steam App is not of type: \"Game\"");
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}
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}
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}
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}
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else
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else
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{
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{
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MyLogger.Log.Error("Could not get DLC: Steam App is not of type: \"Game\"");
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MyLogger.Log.Error("Could not get DLC: Could not get Steam App details");
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}
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}
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}
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}
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else
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else
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{
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{
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MyLogger.Log.Error("Could not get DLC...");
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MyLogger.Log.Error("Could not get DLC: Invalid Steam App");
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}
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}
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//return dlcList;
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}
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}
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else
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catch (Exception e)
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{
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{
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MyLogger.Log.Error("Could not get DLC: Invalid Steam App");
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MyLogger.Log.Error("Could not get DLC!");
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Console.WriteLine(e);
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}
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}
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return dlcList;
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return dlcList;
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