48 lines
1.9 KiB
Markdown
48 lines
1.9 KiB
Markdown
# GoldbergGUI
|
|
|
|
Set up any game with Goldberg's emulator easily and automatically.
|
|
|
|
## Installation
|
|
|
|
* Install the latest .NET Core Runtime by clicking
|
|
[here](https://dotnet.microsoft.com/download/dotnet-core/current/runtime),
|
|
clicking on the "Download x64" button and installing it.
|
|
* Download the latest release and extract it into any folder (e.g. %USERPROFILE%\Desktop\GoldbergGUI).
|
|
|
|
## Usage
|
|
|
|
* Double-click `GoldbergGUI.WPF.exe` to open the application.
|
|
_(When starting it for the first time, it might take a few seconds since it needs to
|
|
cache a list of games available on the Steam Store and download the latest Goldberg Emulator release.)_
|
|
* Click on the "Select..." button on the top right and select the `steam_api.dll` or `steam_api64.dll` file in the game folder.
|
|
* Enter the name of the game and click on the "Find ID..." button.
|
|
* If it did not find the right game, either try again with more precise keywords,
|
|
or copy the app ID from the Steam Store to field to the right of the "Find ID..." button.
|
|
* Click the lower right "Get DLCs for AppID" button to fetch all available DLCs for the game.
|
|
* Set advanced options like "Offline mode" in the "Advanced" tab.
|
|
* Set global settings like account name and Steam64ID in the "Global Settings" tab.
|
|
* Click on "Save".
|
|
|
|
## Roadmap
|
|
|
|
While the most used options are available right now, I am planning to support all features of Goldberg's emulator, which include:
|
|
|
|
* Subscribed Groups
|
|
* Mods (Steam Workshop)
|
|
* Inventory and Items
|
|
* Achievements
|
|
* Stats, Leaderboards
|
|
* Controller (Steam Input)
|
|
|
|
Apart from those, I'm also always looking into improving the user experience of the application and fixing any bugs.
|
|
|
|
## Acknowledgment
|
|
|
|
Goldberg Emulator is owned by Mr. Goldberg and licensed under the GNU Lesser General Public License v3.0.
|
|
|
|
## License
|
|
|
|
GoldbergGUI is licensed under the GNU General Public License v3.0.
|
|
|
|
Dependencies will be listed ASAP.
|