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3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
[submodule "SteamStorefrontAPI"]
|
||||||
|
path = SteamStorefrontAPI
|
||||||
|
url = https://git.jeddunk.xyz/jeddunk/SteamStorefrontAPI.git
|
@ -1,27 +1,28 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
<FileVersion>0.1.0</FileVersion>
|
<FileVersion>0.3.0</FileVersion>
|
||||||
<AssemblyVersion>0.1.0</AssemblyVersion>
|
<Company>Jeddunk</Company>
|
||||||
<Company>Jeddunk</Company>
|
<Platforms>AnyCPU;x86;x64</Platforms>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="AngleSharp" Version="0.14.0" />
|
<PackageReference Include="AngleSharp" Version="0.14.0" />
|
||||||
<PackageReference Include="MvvmCross" Version="7.1.2" />
|
<PackageReference Include="MvvmCross" Version="7.1.2" />
|
||||||
<PackageReference Include="NinjaNye.SearchExtensions" Version="3.0.1" />
|
<PackageReference Include="NinjaNye.SearchExtensions" Version="3.0.1" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.26.0" />
|
<PackageReference Include="SharpCompress" Version="0.35.0" />
|
||||||
<PackageReference Include="SteamStorefrontAPI.NETStandard" Version="1.0.0" />
|
<PackageReference Include="sqlite-net-pcl" Version="1.7.335" />
|
||||||
</ItemGroup>
|
<PackageReference Include="SteamStorefrontAPI" Version="2.0.1.421" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
|
<Reference Include="PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
|
||||||
<HintPath>..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_32\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dll</HintPath>
|
<HintPath>..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_32\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
|
<Reference Include="PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35">
|
||||||
<HintPath>..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll</HintPath>
|
<HintPath>..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
|
// ReSharper disable ClassNeverInstantiated.Global
|
||||||
|
// ReSharper disable UnusedMember.Global
|
||||||
|
|
||||||
namespace GoldbergGUI.Core.Models
|
namespace GoldbergGUI.Core.Models
|
||||||
{
|
{
|
||||||
@ -32,22 +34,22 @@ namespace GoldbergGUI.Core.Models
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// List of DLC
|
/// List of DLC
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public List<SteamApp> DlcList { get; set; }
|
public List<DlcApp> DlcList { get; set; }
|
||||||
|
|
||||||
public List<Depot> Depots { get; set; }
|
public List<int> Depots { get; set; }
|
||||||
|
|
||||||
public List<Group> SubscribedGroups { get; set; }
|
public List<Group> SubscribedGroups { get; set; }
|
||||||
|
|
||||||
public List<AppPath> AppPaths { get; set; }
|
//public List<AppPath> AppPaths { get; set; }
|
||||||
|
|
||||||
public List<Achievement> Achievements { get; set; }
|
public List<Achievement> Achievements { get; set; }
|
||||||
|
|
||||||
public List<Item> Items { get; set; }
|
public List<Item> Items { get; set; }
|
||||||
|
|
||||||
public List<Leaderboard> Leaderboards { get; set; }
|
public List<Leaderboard> Leaderboards { get; set; }
|
||||||
|
|
||||||
public List<Stat> Stats { get; set; }
|
public List<Stat> Stats { get; set; }
|
||||||
|
|
||||||
// Add controller setting here!
|
// Add controller setting here!
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set offline mode.
|
/// Set offline mode.
|
||||||
@ -61,24 +63,28 @@ namespace GoldbergGUI.Core.Models
|
|||||||
/// Disable overlay (experimental only).
|
/// Disable overlay (experimental only).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool DisableOverlay { get; set; }
|
public bool DisableOverlay { get; set; }
|
||||||
|
|
||||||
public GoldbergGlobalConfiguration OverwrittenGlobalConfiguration { get; set; }
|
public GoldbergGlobalConfiguration OverwrittenGlobalConfiguration { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Depot
|
public class DlcApp : SteamApp
|
||||||
{
|
{
|
||||||
|
public DlcApp() { }
|
||||||
|
|
||||||
|
public DlcApp(SteamApp steamApp)
|
||||||
|
{
|
||||||
|
AppId = steamApp.AppId;
|
||||||
|
Name = steamApp.Name;
|
||||||
|
ComparableName = steamApp.ComparableName;
|
||||||
|
AppType = steamApp.AppType;
|
||||||
|
LastModified = steamApp.LastModified;
|
||||||
|
PriceChangeNumber = steamApp.PriceChangeNumber;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// ID of Depot.
|
/// Path to DLC (relative to Steam API DLL) (optional)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int DepotId { get; set; }
|
public string AppPath { get; set; }
|
||||||
/// <summary>
|
|
||||||
/// Name of Depot.
|
|
||||||
/// </summary>
|
|
||||||
public string Name { get; set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Associated DLC App ID, can be null (e.g. if Depot is for base game).
|
|
||||||
/// </summary>
|
|
||||||
public int DlcAppId { get; set; }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Group
|
public class Group
|
||||||
@ -97,51 +103,46 @@ namespace GoldbergGUI.Core.Models
|
|||||||
public int AppId { get; set; }
|
public int AppId { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class AppPath
|
|
||||||
{
|
|
||||||
public int AppId { get; set; }
|
|
||||||
public string Path { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Achievement
|
public class Achievement
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Achievement description.
|
/// Achievement description.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonPropertyName("description")]
|
[JsonPropertyName("description")]
|
||||||
public string Description { get; set; }
|
public string Description { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Human readable name, as shown on webpage, game libary, overlay, etc.
|
/// Human readable name, as shown on webpage, game library, overlay, etc.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonPropertyName("displayName")]
|
[JsonPropertyName("displayName")]
|
||||||
public string DisplayName { get; set; }
|
public string DisplayName { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Is achievement hidden? 0 = false, else true.
|
/// Is achievement hidden? 0 = false, else true.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonPropertyName("hidden")]
|
[JsonPropertyName("hidden")]
|
||||||
public int Hidden { get; set; }
|
public int Hidden { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Path to icon when unlocked (colored).
|
/// Path to icon when unlocked (colored).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonPropertyName("icon")]
|
[JsonPropertyName("icon")]
|
||||||
public string Icon { get; set; }
|
public string Icon { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Path to icon when locked (grayed out).
|
/// Path to icon when locked (grayed out).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
// ReSharper disable once StringLiteralTypo
|
||||||
[JsonPropertyName("icongray")]
|
[JsonPropertyName("icongray")]
|
||||||
public string IconGray { get; set; }
|
public string IconGray { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Internal name.
|
/// Internal name.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonPropertyName("name")]
|
[JsonPropertyName("name")]
|
||||||
public string Name { get; set; }
|
public string Name { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Item
|
public class Item
|
||||||
{
|
{
|
||||||
[JsonPropertyName("Timestamp")]
|
[JsonPropertyName("Timestamp")]
|
||||||
@ -200,9 +201,10 @@ namespace GoldbergGUI.Core.Models
|
|||||||
// [JsonConverter(typeof(FluffyParseStringConverter))]
|
// [JsonConverter(typeof(FluffyParseStringConverter))]
|
||||||
public long DropMaxPerWindow { get; set; }
|
public long DropMaxPerWindow { get; set; }
|
||||||
|
|
||||||
|
// ReSharper disable once StringLiteralTypo
|
||||||
[JsonPropertyName("workshopid")]
|
[JsonPropertyName("workshopid")]
|
||||||
// [JsonConverter(typeof(FluffyParseStringConverter))]
|
// [JsonConverter(typeof(FluffyParseStringConverter))]
|
||||||
public long Workshopid { get; set; }
|
public long WorkshopId { get; set; }
|
||||||
|
|
||||||
[JsonPropertyName("tw_unique_to_own")]
|
[JsonPropertyName("tw_unique_to_own")]
|
||||||
// [JsonConverter(typeof(PurpleParseStringConverter))]
|
// [JsonConverter(typeof(PurpleParseStringConverter))]
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
|
using SQLite;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
using GoldbergGUI.Core.Utils;
|
|
||||||
|
|
||||||
// ReSharper disable UnusedMember.Global
|
// ReSharper disable UnusedMember.Global
|
||||||
// ReSharper disable ClassNeverInstantiated.Global
|
// ReSharper disable ClassNeverInstantiated.Global
|
||||||
@ -11,44 +10,41 @@ using GoldbergGUI.Core.Utils;
|
|||||||
// ReSharper disable InconsistentNaming
|
// ReSharper disable InconsistentNaming
|
||||||
namespace GoldbergGUI.Core.Models
|
namespace GoldbergGUI.Core.Models
|
||||||
{
|
{
|
||||||
|
[Table("steamapp")]
|
||||||
public class SteamApp
|
public class SteamApp
|
||||||
{
|
{
|
||||||
private string _name;
|
[JsonPropertyName("appid")]
|
||||||
private string _comparableName;
|
[Column("appid")]
|
||||||
[JsonPropertyName("appid")] public int AppId { get; set; }
|
[PrimaryKey]
|
||||||
|
public int AppId { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Name of Steam app
|
/// Name of Steam app
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonPropertyName("name")]
|
[JsonPropertyName("name")]
|
||||||
public string Name
|
[Column("name")]
|
||||||
{
|
public string Name { get; set; }
|
||||||
get => _name;
|
|
||||||
set
|
[Column("comparable_name")]
|
||||||
{
|
public string ComparableName { get; set; }
|
||||||
_name = value;
|
|
||||||
_comparableName = Regex.Replace(value, Misc.AlphaNumOnlyRegex, "").ToLower();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Trimmed and cleaned name of Steam app, used for comparisons.
|
|
||||||
/// </summary>
|
|
||||||
public bool CompareName(string value) => _comparableName.Equals(value);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// App type (Game, DLC, ...)
|
/// App type (Game, DLC, ...)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public AppType type { get; set; }
|
[Column("type")]
|
||||||
|
public string AppType { get; set; }
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return $"{AppId}={Name}";
|
return $"{AppId}={Name}";
|
||||||
}
|
}
|
||||||
|
|
||||||
[JsonPropertyName("last_modified")] public long LastModified { get; set; }
|
[JsonPropertyName("last_modified")]
|
||||||
|
[Ignore]
|
||||||
|
public long LastModified { get; set; }
|
||||||
|
|
||||||
[JsonPropertyName("price_change_number")]
|
[JsonPropertyName("price_change_number")]
|
||||||
|
[Ignore]
|
||||||
public long PriceChangeNumber { get; set; }
|
public long PriceChangeNumber { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -76,19 +72,4 @@ namespace GoldbergGUI.Core.Models
|
|||||||
{
|
{
|
||||||
[JsonPropertyName("response")] public override AppList AppList { get; set; }
|
[JsonPropertyName("response")] public override AppList AppList { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class AppType
|
|
||||||
{
|
|
||||||
private AppType(string value) => Value = value;
|
|
||||||
|
|
||||||
public string Value { get; }
|
|
||||||
|
|
||||||
public static AppType Game { get; } = new AppType("game");
|
|
||||||
public static AppType DLC { get; } = new AppType("dlc");
|
|
||||||
public static AppType Music { get; } = new AppType("music");
|
|
||||||
public static AppType Demo { get; } = new AppType("demo");
|
|
||||||
public static AppType Ad { get; } = new AppType("advertising");
|
|
||||||
public static AppType Mod { get; } = new AppType("mod");
|
|
||||||
public static AppType Video { get; } = new AppType("video");
|
|
||||||
}
|
|
||||||
}
|
}
|
@ -1,3 +1,6 @@
|
|||||||
|
using GoldbergGUI.Core.Models;
|
||||||
|
using GoldbergGUI.Core.Utils;
|
||||||
|
using MvvmCross.Logging;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
@ -7,9 +10,6 @@ using System.Net.Http;
|
|||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using GoldbergGUI.Core.Models;
|
|
||||||
using GoldbergGUI.Core.Utils;
|
|
||||||
using MvvmCross.Logging;
|
|
||||||
|
|
||||||
namespace GoldbergGUI.Core.Services
|
namespace GoldbergGUI.Core.Services
|
||||||
{
|
{
|
||||||
@ -23,16 +23,13 @@ namespace GoldbergGUI.Core.Services
|
|||||||
public Task Save(string path, GoldbergConfiguration configuration);
|
public Task Save(string path, GoldbergConfiguration configuration);
|
||||||
public Task<GoldbergGlobalConfiguration> GetGlobalSettings();
|
public Task<GoldbergGlobalConfiguration> GetGlobalSettings();
|
||||||
public Task SetGlobalSettings(GoldbergGlobalConfiguration configuration);
|
public Task SetGlobalSettings(GoldbergGlobalConfiguration configuration);
|
||||||
|
|
||||||
public bool GoldbergApplied(string path);
|
public bool GoldbergApplied(string path);
|
||||||
|
|
||||||
// public Task<bool> Download();
|
|
||||||
// public Task Extract(string archivePath);
|
|
||||||
public Task GenerateInterfacesFile(string filePath);
|
public Task GenerateInterfacesFile(string filePath);
|
||||||
public List<string> Languages();
|
public List<string> Languages();
|
||||||
}
|
}
|
||||||
|
|
||||||
// ReSharper disable once UnusedType.Global
|
// ReSharper disable once UnusedType.Global
|
||||||
|
// ReSharper disable once ClassNeverInstantiated.Global
|
||||||
public class GoldbergService : IGoldbergService
|
public class GoldbergService : IGoldbergService
|
||||||
{
|
{
|
||||||
private IMvxLog _log;
|
private IMvxLog _log;
|
||||||
@ -211,7 +208,8 @@ namespace GoldbergGUI.Core.Services
|
|||||||
{
|
{
|
||||||
_log.Info("Reading configuration...");
|
_log.Info("Reading configuration...");
|
||||||
var appId = -1;
|
var appId = -1;
|
||||||
var dlcList = new List<SteamApp>();
|
var achievementList = new List<Achievement>();
|
||||||
|
var dlcList = new List<DlcApp>();
|
||||||
var steamAppidTxt = Path.Combine(path, "steam_appid.txt");
|
var steamAppidTxt = Path.Combine(path, "steam_appid.txt");
|
||||||
if (File.Exists(steamAppidTxt))
|
if (File.Exists(steamAppidTxt))
|
||||||
{
|
{
|
||||||
@ -224,7 +222,21 @@ namespace GoldbergGUI.Core.Services
|
|||||||
_log.Info(@"""steam_appid.txt"" missing! Skipping...");
|
_log.Info(@"""steam_appid.txt"" missing! Skipping...");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var achievementJson = Path.Combine(path, "steam_settings", "achievements.json");
|
||||||
|
if (File.Exists(achievementJson))
|
||||||
|
{
|
||||||
|
_log.Info("Getting achievements...");
|
||||||
|
var json = await File.ReadAllTextAsync(achievementJson)
|
||||||
|
.ConfigureAwait(false);
|
||||||
|
achievementList = System.Text.Json.JsonSerializer.Deserialize<List<Achievement>>(json);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_log.Info(@"""steam_settings/achievements.json"" missing! Skipping...");
|
||||||
|
}
|
||||||
|
|
||||||
var dlcTxt = Path.Combine(path, "steam_settings", "DLC.txt");
|
var dlcTxt = Path.Combine(path, "steam_settings", "DLC.txt");
|
||||||
|
var appPathTxt = Path.Combine(path, "steam_settings", "app_paths.txt");
|
||||||
if (File.Exists(dlcTxt))
|
if (File.Exists(dlcTxt))
|
||||||
{
|
{
|
||||||
_log.Info("Getting DLCs...");
|
_log.Info("Getting DLCs...");
|
||||||
@ -235,12 +247,27 @@ namespace GoldbergGUI.Core.Services
|
|||||||
{
|
{
|
||||||
var match = expression.Match(line);
|
var match = expression.Match(line);
|
||||||
if (match.Success)
|
if (match.Success)
|
||||||
dlcList.Add(new SteamApp
|
dlcList.Add(new DlcApp()
|
||||||
{
|
{
|
||||||
AppId = Convert.ToInt32(match.Groups["id"].Value),
|
AppId = Convert.ToInt32(match.Groups["id"].Value),
|
||||||
Name = match.Groups["name"].Value
|
Name = match.Groups["name"].Value
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ReSharper disable once InvertIf
|
||||||
|
if (File.Exists(appPathTxt))
|
||||||
|
{
|
||||||
|
var appPathAllLinesAsync = await File.ReadAllLinesAsync(appPathTxt).ConfigureAwait(false);
|
||||||
|
var appPathExpression = new Regex(@"(?<id>.*) *= *(?<appPath>.*)");
|
||||||
|
foreach (var line in appPathAllLinesAsync)
|
||||||
|
{
|
||||||
|
var match = appPathExpression.Match(line);
|
||||||
|
if (!match.Success) continue;
|
||||||
|
var i = dlcList.FindIndex(x =>
|
||||||
|
x.AppId.Equals(Convert.ToInt32(match.Groups["id"].Value)));
|
||||||
|
dlcList[i].AppPath = match.Groups["appPath"].Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -250,6 +277,7 @@ namespace GoldbergGUI.Core.Services
|
|||||||
return new GoldbergConfiguration
|
return new GoldbergConfiguration
|
||||||
{
|
{
|
||||||
AppId = appId,
|
AppId = appId,
|
||||||
|
Achievements = achievementList,
|
||||||
DlcList = dlcList,
|
DlcList = dlcList,
|
||||||
Offline = File.Exists(Path.Combine(path, "steam_settings", "offline.txt")),
|
Offline = File.Exists(Path.Combine(path, "steam_settings", "offline.txt")),
|
||||||
DisableNetworking = File.Exists(Path.Combine(path, "steam_settings", "disable_networking.txt")),
|
DisableNetworking = File.Exists(Path.Combine(path, "steam_settings", "disable_networking.txt")),
|
||||||
@ -277,6 +305,7 @@ namespace GoldbergGUI.Core.Services
|
|||||||
{
|
{
|
||||||
CopyDllFiles(path, x64Name);
|
CopyDllFiles(path, x64Name);
|
||||||
}
|
}
|
||||||
|
_log.Info("DLL setup finished!");
|
||||||
|
|
||||||
// Create steam_settings folder if missing
|
// Create steam_settings folder if missing
|
||||||
_log.Info("Saving settings...");
|
_log.Info("Saving settings...");
|
||||||
@ -289,50 +318,135 @@ namespace GoldbergGUI.Core.Services
|
|||||||
await File.WriteAllTextAsync(Path.Combine(path, "steam_appid.txt"), c.AppId.ToString())
|
await File.WriteAllTextAsync(Path.Combine(path, "steam_appid.txt"), c.AppId.ToString())
|
||||||
.ConfigureAwait(false);
|
.ConfigureAwait(false);
|
||||||
|
|
||||||
// DLC
|
// Achievements + Images
|
||||||
if (c.DlcList.Count > 0)
|
if (c.Achievements.Count > 0)
|
||||||
{
|
{
|
||||||
var dlcString = "";
|
_log.Info("Downloading images...");
|
||||||
c.DlcList.ForEach(x => dlcString += $"{x}\n");
|
var imagePath = Path.Combine(path, "steam_settings", "images");
|
||||||
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "DLC.txt"), dlcString)
|
Directory.CreateDirectory(imagePath);
|
||||||
|
|
||||||
|
foreach (var achievement in c.Achievements)
|
||||||
|
{
|
||||||
|
await DownloadImageAsync(imagePath, achievement.Icon);
|
||||||
|
await DownloadImageAsync(imagePath, achievement.IconGray);
|
||||||
|
|
||||||
|
// Update achievement list to point to local images instead
|
||||||
|
achievement.Icon = $"images/{Path.GetFileName(achievement.Icon)}";
|
||||||
|
achievement.IconGray = $"images/{Path.GetFileName(achievement.IconGray)}";
|
||||||
|
}
|
||||||
|
|
||||||
|
_log.Info("Saving achievements...");
|
||||||
|
|
||||||
|
var achievementJson = System.Text.Json.JsonSerializer.Serialize(
|
||||||
|
c.Achievements,
|
||||||
|
new System.Text.Json.JsonSerializerOptions
|
||||||
|
{
|
||||||
|
Encoder = System.Text.Encodings.Web.JavaScriptEncoder.UnsafeRelaxedJsonEscaping,
|
||||||
|
WriteIndented = true
|
||||||
|
});
|
||||||
|
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "achievements.json"), achievementJson)
|
||||||
.ConfigureAwait(false);
|
.ConfigureAwait(false);
|
||||||
|
|
||||||
|
_log.Info("Finished saving achievements.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
_log.Info("No achievements set! Removing achievement files...");
|
||||||
|
var imagePath = Path.Combine(path, "steam_settings", "images");
|
||||||
|
if (Directory.Exists(imagePath))
|
||||||
|
{
|
||||||
|
Directory.Delete(imagePath);
|
||||||
|
}
|
||||||
|
var achievementPath = Path.Combine(path, "steam_settings", "achievements");
|
||||||
|
if (File.Exists(achievementPath))
|
||||||
|
{
|
||||||
|
File.Delete(achievementPath);
|
||||||
|
}
|
||||||
|
_log.Info("Removed achievement files.");
|
||||||
|
}
|
||||||
|
|
||||||
|
// DLC + App path
|
||||||
|
if (c.DlcList.Count > 0)
|
||||||
|
{
|
||||||
|
_log.Info("Saving DLC settings...");
|
||||||
|
var dlcContent = "";
|
||||||
|
//var depotContent = "";
|
||||||
|
var appPathContent = "";
|
||||||
|
c.DlcList.ForEach(x =>
|
||||||
|
{
|
||||||
|
dlcContent += $"{x}\n";
|
||||||
|
//depotContent += $"{x.DepotId}\n";
|
||||||
|
if (!string.IsNullOrEmpty(x.AppPath))
|
||||||
|
appPathContent += $"{x.AppId}={x.AppPath}\n";
|
||||||
|
});
|
||||||
|
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "DLC.txt"), dlcContent)
|
||||||
|
.ConfigureAwait(false);
|
||||||
|
|
||||||
|
/*if (!string.IsNullOrEmpty(depotContent))
|
||||||
|
{
|
||||||
|
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "depots.txt"), depotContent)
|
||||||
|
.ConfigureAwait(false);
|
||||||
|
}*/
|
||||||
|
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(appPathContent))
|
||||||
|
{
|
||||||
|
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "app_paths.txt"), appPathContent)
|
||||||
|
.ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (File.Exists(Path.Combine(path, "steam_settings", "app_paths.txt")))
|
||||||
|
File.Delete(Path.Combine(path, "steam_settings", "app_paths.txt"));
|
||||||
|
}
|
||||||
|
_log.Info("Saved DLC settings.");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_log.Info("No DLC set! Removing DLC configuration files...");
|
||||||
if (File.Exists(Path.Combine(path, "steam_settings", "DLC.txt")))
|
if (File.Exists(Path.Combine(path, "steam_settings", "DLC.txt")))
|
||||||
File.Delete(Path.Combine(path, "steam_settings", "DLC.txt"));
|
File.Delete(Path.Combine(path, "steam_settings", "DLC.txt"));
|
||||||
|
if (File.Exists(Path.Combine(path, "steam_settings", "app_paths.txt")))
|
||||||
|
File.Delete(Path.Combine(path, "steam_settings", "app_paths.txt"));
|
||||||
|
_log.Info("Removed DLC configuration files.");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Offline
|
// Offline
|
||||||
if (c.Offline)
|
if (c.Offline)
|
||||||
{
|
{
|
||||||
|
_log.Info("Create offline.txt");
|
||||||
await File.Create(Path.Combine(path, "steam_settings", "offline.txt")).DisposeAsync()
|
await File.Create(Path.Combine(path, "steam_settings", "offline.txt")).DisposeAsync()
|
||||||
.ConfigureAwait(false);
|
.ConfigureAwait(false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
_log.Info("Delete offline.txt if it exists");
|
||||||
File.Delete(Path.Combine(path, "steam_settings", "offline.txt"));
|
File.Delete(Path.Combine(path, "steam_settings", "offline.txt"));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Disable Networking
|
// Disable Networking
|
||||||
if (c.DisableNetworking)
|
if (c.DisableNetworking)
|
||||||
{
|
{
|
||||||
|
_log.Info("Create disable_networking.txt");
|
||||||
await File.Create(Path.Combine(path, "steam_settings", "disable_networking.txt")).DisposeAsync()
|
await File.Create(Path.Combine(path, "steam_settings", "disable_networking.txt")).DisposeAsync()
|
||||||
.ConfigureAwait(false);
|
.ConfigureAwait(false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
_log.Info("Delete disable_networking.txt if it exists");
|
||||||
File.Delete(Path.Combine(path, "steam_settings", "disable_networking.txt"));
|
File.Delete(Path.Combine(path, "steam_settings", "disable_networking.txt"));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Disable Overlay
|
// Disable Overlay
|
||||||
if (c.DisableOverlay)
|
if (c.DisableOverlay)
|
||||||
{
|
{
|
||||||
|
_log.Info("Create disable_overlay.txt");
|
||||||
await File.Create(Path.Combine(path, "steam_settings", "disable_overlay.txt")).DisposeAsync()
|
await File.Create(Path.Combine(path, "steam_settings", "disable_overlay.txt")).DisposeAsync()
|
||||||
.ConfigureAwait(false);
|
.ConfigureAwait(false);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
_log.Info("Delete disable_overlay.txt if it exists");
|
||||||
File.Delete(Path.Combine(path, "steam_settings", "disable_overlay.txt"));
|
File.Delete(Path.Combine(path, "steam_settings", "disable_overlay.txt"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -341,17 +455,21 @@ namespace GoldbergGUI.Core.Services
|
|||||||
{
|
{
|
||||||
var steamApiDll = Path.Combine(path, $"{name}.dll");
|
var steamApiDll = Path.Combine(path, $"{name}.dll");
|
||||||
var originalDll = Path.Combine(path, $"{name}_o.dll");
|
var originalDll = Path.Combine(path, $"{name}_o.dll");
|
||||||
var guiBackup = Path.Combine(path, $"{name}.dll.GOLDBERGGUIBACKUP");
|
var guiBackup = Path.Combine(path, $".{name}.dll.GOLDBERGGUIBACKUP");
|
||||||
var goldbergDll = Path.Combine(_goldbergPath, $"{name}.dll");
|
var goldbergDll = Path.Combine(_goldbergPath, $"{name}.dll");
|
||||||
|
|
||||||
if (!File.Exists(originalDll))
|
if (!File.Exists(originalDll))
|
||||||
|
{
|
||||||
|
_log.Info("Back up original Steam API DLL...");
|
||||||
File.Move(steamApiDll, originalDll);
|
File.Move(steamApiDll, originalDll);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
File.Move(steamApiDll, guiBackup, true);
|
File.Move(steamApiDll, guiBackup, true);
|
||||||
File.SetAttributes(guiBackup, FileAttributes.Hidden);
|
File.SetAttributes(guiBackup, FileAttributes.Hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_log.Info("Copy Goldberg DLL to target path...");
|
||||||
File.Copy(goldbergDll, steamApiDll);
|
File.Copy(goldbergDll, steamApiDll);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -415,6 +533,7 @@ namespace GoldbergGUI.Core.Services
|
|||||||
var contentLength = headResponse.Content.Headers.ContentLength;
|
var contentLength = headResponse.Content.Headers.ContentLength;
|
||||||
await client.GetFileAsync(downloadUrl, fileStream).ContinueWith(async t =>
|
await client.GetFileAsync(downloadUrl, fileStream).ContinueWith(async t =>
|
||||||
{
|
{
|
||||||
|
// ReSharper disable once AccessToDisposedClosure
|
||||||
await fileStream.DisposeAsync().ConfigureAwait(false);
|
await fileStream.DisposeAsync().ConfigureAwait(false);
|
||||||
var fileLength = new FileInfo(_goldbergZipPath).Length;
|
var fileLength = new FileInfo(_goldbergZipPath).Length;
|
||||||
// Environment.Exit(128);
|
// Environment.Exit(128);
|
||||||
@ -564,5 +683,22 @@ namespace GoldbergGUI.Core.Services
|
|||||||
|
|
||||||
return success;
|
return success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private async Task DownloadImageAsync(string imageFolder, string imageUrl)
|
||||||
|
{
|
||||||
|
var fileName = Path.GetFileName(imageUrl);
|
||||||
|
var targetPath = Path.Combine(imageFolder, fileName);
|
||||||
|
if (File.Exists(targetPath))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (imageUrl.StartsWith("images/"))
|
||||||
|
{
|
||||||
|
_log.Warn($"Previously downloaded image '{imageUrl}' is now missing!");
|
||||||
|
}
|
||||||
|
|
||||||
|
var wc = new System.Net.WebClient();
|
||||||
|
await wc.DownloadFileTaskAsync(new Uri(imageUrl, UriKind.Absolute), targetPath);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,19 +1,18 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Net.Http;
|
|
||||||
using System.Text;
|
|
||||||
using System.Text.Json;
|
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using AngleSharp.Dom;
|
using AngleSharp.Dom;
|
||||||
using AngleSharp.Html.Parser;
|
using AngleSharp.Html.Parser;
|
||||||
using GoldbergGUI.Core.Models;
|
using GoldbergGUI.Core.Models;
|
||||||
using GoldbergGUI.Core.Utils;
|
using GoldbergGUI.Core.Utils;
|
||||||
using MvvmCross.Logging;
|
using MvvmCross.Logging;
|
||||||
using NinjaNye.SearchExtensions;
|
using NinjaNye.SearchExtensions;
|
||||||
|
using SQLite;
|
||||||
using SteamStorefrontAPI;
|
using SteamStorefrontAPI;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Net.Http;
|
||||||
|
using System.Text.Json;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace GoldbergGUI.Core.Services
|
namespace GoldbergGUI.Core.Services
|
||||||
{
|
{
|
||||||
@ -21,23 +20,21 @@ namespace GoldbergGUI.Core.Services
|
|||||||
public interface ISteamService
|
public interface ISteamService
|
||||||
{
|
{
|
||||||
public Task Initialize(IMvxLog log);
|
public Task Initialize(IMvxLog log);
|
||||||
public IEnumerable<SteamApp> GetListOfAppsByName(string name);
|
public Task<IEnumerable<SteamApp>> GetListOfAppsByName(string name);
|
||||||
public SteamApp GetAppByName(string name);
|
public Task<SteamApp> GetAppByName(string name);
|
||||||
public SteamApp GetAppById(int appid);
|
public Task<SteamApp> GetAppById(int appid);
|
||||||
public Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb);
|
public Task<List<Achievement>> GetListOfAchievements(SteamApp steamApp);
|
||||||
|
public Task<List<DlcApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb);
|
||||||
}
|
}
|
||||||
|
|
||||||
class SteamCache
|
class SteamCache
|
||||||
{
|
{
|
||||||
public string Filename { get; }
|
|
||||||
public string SteamUri { get; }
|
public string SteamUri { get; }
|
||||||
public Type ApiVersion { get; }
|
public Type ApiVersion { get; }
|
||||||
public AppType SteamAppType { get; }
|
public string SteamAppType { get; }
|
||||||
public HashSet<SteamApp> Cache { get; set; } = new HashSet<SteamApp>();
|
|
||||||
|
|
||||||
public SteamCache(string filename, string uri, Type apiVersion, AppType steamAppType)
|
public SteamCache(string uri, Type apiVersion, string steamAppType)
|
||||||
{
|
{
|
||||||
Filename = filename;
|
|
||||||
SteamUri = uri;
|
SteamUri = uri;
|
||||||
ApiVersion = apiVersion;
|
ApiVersion = apiVersion;
|
||||||
SteamAppType = steamAppType;
|
SteamAppType = steamAppType;
|
||||||
@ -49,32 +46,30 @@ namespace GoldbergGUI.Core.Services
|
|||||||
public class SteamService : ISteamService
|
public class SteamService : ISteamService
|
||||||
{
|
{
|
||||||
// ReSharper disable StringLiteralTypo
|
// ReSharper disable StringLiteralTypo
|
||||||
private readonly Dictionary<AppType, SteamCache> _caches =
|
private readonly Dictionary<string, SteamCache> _caches =
|
||||||
new Dictionary<AppType, SteamCache>
|
new Dictionary<string, SteamCache>
|
||||||
{
|
{
|
||||||
{
|
{
|
||||||
AppType.Game,
|
AppTypeGame,
|
||||||
new SteamCache(
|
new SteamCache(
|
||||||
"steamapps_games.json",
|
|
||||||
"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
|
"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
|
||||||
"?max_results=50000" +
|
"?max_results=50000" +
|
||||||
"&include_games=1" +
|
"&include_games=1" +
|
||||||
"&key=" + Secrets.SteamWebApiKey(),
|
"&key=" + Secrets.SteamWebApiKey(),
|
||||||
typeof(SteamAppsV1),
|
typeof(SteamAppsV1),
|
||||||
AppType.Game
|
AppTypeGame
|
||||||
)
|
)
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
AppType.DLC,
|
AppTypeDlc,
|
||||||
new SteamCache(
|
new SteamCache(
|
||||||
"steamapps_dlc.json",
|
|
||||||
"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
|
"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
|
||||||
"?max_results=50000" +
|
"?max_results=50000" +
|
||||||
"&include_games=0" +
|
"&include_games=0" +
|
||||||
"&include_dlc=1" +
|
"&include_dlc=1" +
|
||||||
"&key=" + Secrets.SteamWebApiKey(),
|
"&key=" + Secrets.SteamWebApiKey(),
|
||||||
typeof(SteamAppsV1),
|
typeof(SteamAppsV1),
|
||||||
AppType.DLC
|
AppTypeDlc
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -84,141 +79,152 @@ namespace GoldbergGUI.Core.Services
|
|||||||
private const string UserAgent =
|
private const string UserAgent =
|
||||||
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) " +
|
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) " +
|
||||||
"Chrome/87.0.4280.88 Safari/537.36";
|
"Chrome/87.0.4280.88 Safari/537.36";
|
||||||
|
private const string AppTypeGame = "game";
|
||||||
|
private const string AppTypeDlc = "dlc";
|
||||||
|
private const string Database = "steamapps.cache";
|
||||||
|
private const string GameSchemaUrl = "https://api.steampowered.com/ISteamUserStats/GetSchemaForGame/v2/";
|
||||||
|
|
||||||
private IMvxLog _log;
|
private IMvxLog _log;
|
||||||
|
|
||||||
|
private SQLiteAsyncConnection _db;
|
||||||
|
|
||||||
public async Task Initialize(IMvxLog log)
|
public async Task Initialize(IMvxLog log)
|
||||||
{
|
{
|
||||||
//var (path, uri, jsonType, appType) = _caches[0];
|
|
||||||
static SteamApps DeserializeSteamApps(Type type, string cacheString)
|
static SteamApps DeserializeSteamApps(Type type, string cacheString)
|
||||||
{
|
{
|
||||||
if (type == typeof(SteamAppsV1))
|
return type == typeof(SteamAppsV2)
|
||||||
return JsonSerializer.Deserialize<SteamAppsV1>(cacheString);
|
? (SteamApps)JsonSerializer.Deserialize<SteamAppsV2>(cacheString)
|
||||||
else if (type == typeof(SteamAppsV2))
|
: JsonSerializer.Deserialize<SteamAppsV1>(cacheString);
|
||||||
return JsonSerializer.Deserialize<SteamAppsV2>(cacheString);
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var (k, c) in _caches)
|
_log = log;
|
||||||
{
|
_db = new SQLiteAsyncConnection(Database);
|
||||||
_log = log;
|
//_db.CreateTable<SteamApp>();
|
||||||
_log.Info($"Updating cache ({k.Value})...");
|
await _db.CreateTableAsync<SteamApp>()
|
||||||
var updateNeeded =
|
//.ContinueWith(x => _log.Debug("Table success!"))
|
||||||
DateTime.Now.Subtract(File.GetLastWriteTimeUtc(c.Filename)).TotalDays >= 1;
|
.ConfigureAwait(false);
|
||||||
SteamApps steamApps;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var temp = await GetCache(updateNeeded, c.SteamUri, c.Filename)
|
|
||||||
.ConfigureAwait(false);
|
|
||||||
steamApps = DeserializeSteamApps(c.ApiVersion, temp);
|
|
||||||
}
|
|
||||||
catch (JsonException)
|
|
||||||
{
|
|
||||||
_log.Error("Local cache broken, forcing update...");
|
|
||||||
var temp = await GetCache(true, c.SteamUri, c.Filename).ConfigureAwait(false);
|
|
||||||
steamApps = DeserializeSteamApps(c.ApiVersion, temp);
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
var countAsync = await _db.Table<SteamApp>().CountAsync().ConfigureAwait(false);
|
||||||
|
if (DateTime.Now.Subtract(File.GetLastWriteTimeUtc(Database)).TotalDays >= 1 || countAsync == 0)
|
||||||
|
{
|
||||||
|
foreach (var (appType, steamCache) in _caches)
|
||||||
{
|
{
|
||||||
var cacheRaw = new HashSet<SteamApp>(steamApps.AppList.Apps);
|
_log.Info($"Updating cache ({appType})...");
|
||||||
|
bool haveMoreResults;
|
||||||
|
long lastAppId = 0;
|
||||||
|
var client = new HttpClient();
|
||||||
|
var cacheRaw = new HashSet<SteamApp>();
|
||||||
|
do
|
||||||
|
{
|
||||||
|
var response = lastAppId > 0
|
||||||
|
? await client.GetAsync($"{steamCache.SteamUri}&last_appid={lastAppId}")
|
||||||
|
.ConfigureAwait(false)
|
||||||
|
: await client.GetAsync(steamCache.SteamUri).ConfigureAwait(false);
|
||||||
|
var responseBody = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||||
|
var steamApps = DeserializeSteamApps(steamCache.ApiVersion, responseBody);
|
||||||
|
foreach (var appListApp in steamApps.AppList.Apps) cacheRaw.Add(appListApp);
|
||||||
|
haveMoreResults = steamApps.AppList.HaveMoreResults;
|
||||||
|
lastAppId = steamApps.AppList.LastAppid;
|
||||||
|
} while (haveMoreResults);
|
||||||
|
|
||||||
var cache = new HashSet<SteamApp>();
|
var cache = new HashSet<SteamApp>();
|
||||||
foreach (var steamApp in cacheRaw)
|
foreach (var steamApp in cacheRaw)
|
||||||
{
|
{
|
||||||
steamApp.type = c.SteamAppType;
|
steamApp.AppType = steamCache.SteamAppType;
|
||||||
|
steamApp.ComparableName = PrepareStringToCompare(steamApp.Name);
|
||||||
cache.Add(steamApp);
|
cache.Add(steamApp);
|
||||||
}
|
}
|
||||||
|
|
||||||
c.Cache = cache;
|
await _db.InsertAllAsync(cache, "OR IGNORE").ConfigureAwait(false);
|
||||||
|
|
||||||
_log.Info("Loaded cache into memory!");
|
|
||||||
}
|
|
||||||
catch (NullReferenceException e)
|
|
||||||
{
|
|
||||||
Console.WriteLine(e);
|
|
||||||
throw;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task<string> GetCache(bool updateNeeded, string steamUri, string cachePath)
|
public async Task<IEnumerable<SteamApp>> GetListOfAppsByName(string name)
|
||||||
{
|
{
|
||||||
string cacheString;
|
var query = await _db.Table<SteamApp>()
|
||||||
if (updateNeeded)
|
.Where(x => x.AppType == AppTypeGame).ToListAsync().ConfigureAwait(false);
|
||||||
{
|
var listOfAppsByName = query.Search(x => x.Name)
|
||||||
_log.Info("Getting content from API...");
|
|
||||||
var client = new HttpClient();
|
|
||||||
var response = await client.GetAsync(steamUri).ConfigureAwait(false);
|
|
||||||
var responseBody = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
|
|
||||||
|
|
||||||
_log.Info("Got content from API successfully. Writing to file...");
|
|
||||||
await File.WriteAllTextAsync(cachePath, responseBody, Encoding.UTF8).ConfigureAwait(false);
|
|
||||||
|
|
||||||
_log.Info("Cache written to file successfully.");
|
|
||||||
cacheString = responseBody;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_log.Info("Cache already up to date!");
|
|
||||||
cacheString = await File.ReadAllTextAsync(cachePath).ConfigureAwait(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
return cacheString;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IEnumerable<SteamApp> GetListOfAppsByName(string name)
|
|
||||||
{
|
|
||||||
var listOfAppsByName = _caches[AppType.Game].Cache.Search(x => x.Name)
|
|
||||||
.SetCulture(StringComparison.OrdinalIgnoreCase)
|
.SetCulture(StringComparison.OrdinalIgnoreCase)
|
||||||
.ContainingAll(name.Split(' '));
|
.ContainingAll(name.Split(' '));
|
||||||
return listOfAppsByName;
|
return listOfAppsByName;
|
||||||
}
|
}
|
||||||
|
|
||||||
public SteamApp GetAppByName(string name)
|
public async Task<SteamApp> GetAppByName(string name)
|
||||||
{
|
{
|
||||||
_log.Info($"Trying to get app {name}");
|
_log.Info($"Trying to get app {name}");
|
||||||
var comparableName = Regex.Replace(name, Misc.AlphaNumOnlyRegex, "").ToLower();
|
var comparableName = PrepareStringToCompare(name);
|
||||||
var app = _caches[AppType.Game].Cache.FirstOrDefault(x => x.CompareName(comparableName));
|
var app = await _db.Table<SteamApp>()
|
||||||
|
.FirstOrDefaultAsync(x => x.AppType == AppTypeGame && x.ComparableName.Equals(comparableName))
|
||||||
|
.ConfigureAwait(false);
|
||||||
if (app != null) _log.Info($"Successfully got app {app}");
|
if (app != null) _log.Info($"Successfully got app {app}");
|
||||||
return app;
|
return app;
|
||||||
}
|
}
|
||||||
|
|
||||||
public SteamApp GetAppById(int appid)
|
public async Task<SteamApp> GetAppById(int appid)
|
||||||
{
|
{
|
||||||
_log.Info($"Trying to get app with ID {appid}");
|
_log.Info($"Trying to get app with ID {appid}");
|
||||||
var app = _caches[AppType.Game].Cache.FirstOrDefault(x => x.AppId.Equals(appid));
|
var app = await _db.Table<SteamApp>().Where(x => x.AppType == AppTypeGame)
|
||||||
|
.FirstOrDefaultAsync(x => x.AppId.Equals(appid)).ConfigureAwait(false);
|
||||||
if (app != null) _log.Info($"Successfully got app {app}");
|
if (app != null) _log.Info($"Successfully got app {app}");
|
||||||
return app;
|
return app;
|
||||||
}
|
}
|
||||||
|
|
||||||
public async Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb)
|
public async Task<List<Achievement>> GetListOfAchievements(SteamApp steamApp)
|
||||||
{
|
{
|
||||||
var dlcList = new List<SteamApp>();
|
var achievementList = new List<Achievement>();
|
||||||
|
if (steamApp == null)
|
||||||
|
{
|
||||||
|
return achievementList;
|
||||||
|
}
|
||||||
|
|
||||||
|
_log.Info($"Getting achievements for App {steamApp}");
|
||||||
|
|
||||||
|
var client = new HttpClient();
|
||||||
|
client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
|
||||||
|
var apiUrl = $"{GameSchemaUrl}?key={Secrets.SteamWebApiKey()}&appid={steamApp.AppId}&l=en";
|
||||||
|
|
||||||
|
var response = await client.GetAsync(apiUrl);
|
||||||
|
var responseBody = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
|
||||||
|
|
||||||
|
var jsonResponse = JsonDocument.Parse(responseBody);
|
||||||
|
var achievementData = jsonResponse.RootElement.GetProperty("game")
|
||||||
|
.GetProperty("availableGameStats")
|
||||||
|
.GetProperty("achievements");
|
||||||
|
|
||||||
|
achievementList = JsonSerializer.Deserialize<List<Achievement>>(achievementData.GetRawText());
|
||||||
|
return achievementList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public async Task<List<DlcApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb)
|
||||||
|
{
|
||||||
|
var dlcList = new List<DlcApp>();
|
||||||
if (steamApp != null)
|
if (steamApp != null)
|
||||||
{
|
{
|
||||||
_log.Info($"Get DLC for App {steamApp}");
|
_log.Info($"Get DLC for App {steamApp}");
|
||||||
var task = AppDetails.GetAsync(steamApp.AppId);
|
var task = AppDetails.GetAsync(steamApp.AppId);
|
||||||
var steamAppDetails = await task.ConfigureAwait(true);
|
var steamAppDetails = await task.ConfigureAwait(true);
|
||||||
if (steamAppDetails.Type == AppType.Game.Value)
|
if (steamAppDetails.Type == AppTypeGame)
|
||||||
{
|
{
|
||||||
steamAppDetails.DLC.ForEach(x =>
|
steamAppDetails.DLC.ForEach(async x =>
|
||||||
{
|
{
|
||||||
var result = _caches[AppType.DLC].Cache.FirstOrDefault(y => y.AppId.Equals(x))
|
var result = await _db.Table<SteamApp>().Where(z => z.AppType == AppTypeDlc)
|
||||||
?? new SteamApp {AppId = x, Name = $"Unknown DLC {x}"};
|
.FirstOrDefaultAsync(y => y.AppId.Equals(x)).ConfigureAwait(true)
|
||||||
dlcList.Add(result);
|
?? new SteamApp() { AppId = x, Name = $"Unknown DLC {x}", ComparableName = $"unknownDlc{x}", AppType = AppTypeDlc };
|
||||||
|
dlcList.Add(new DlcApp(result));
|
||||||
|
_log.Debug($"{result.AppId}={result.Name}");
|
||||||
});
|
});
|
||||||
|
|
||||||
dlcList.ForEach(x => _log.Debug($"{x.AppId}={x.Name}"));
|
|
||||||
_log.Info("Got DLC successfully...");
|
_log.Info("Got DLC successfully...");
|
||||||
|
|
||||||
// Get DLC from SteamDB
|
// Get DLC from SteamDB
|
||||||
// Get Cloudflare cookie
|
// Get Cloudflare cookie (not implemented)
|
||||||
// Scrape and parse HTML page
|
// Scrape and parse HTML page
|
||||||
// Add missing to DLC list
|
// Add missing to DLC list
|
||||||
|
|
||||||
// Return current list if we don't intend to use SteamDB
|
// Return current list if we don't intend to use SteamDB
|
||||||
if (!useSteamDb) return dlcList;
|
if (!useSteamDb) return dlcList;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
|
var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
|
||||||
@ -251,7 +257,7 @@ namespace GoldbergGUI.Core.Services
|
|||||||
var dlcName = query3 != null
|
var dlcName = query3 != null
|
||||||
? query3[1].Text().Replace("\n", "").Trim()
|
? query3[1].Text().Replace("\n", "").Trim()
|
||||||
: $"Unknown DLC {dlcId}";
|
: $"Unknown DLC {dlcId}";
|
||||||
var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
|
var dlcApp = new DlcApp { AppId = Convert.ToInt32(dlcId), Name = dlcName };
|
||||||
var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
|
var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
|
||||||
if (i > -1)
|
if (i > -1)
|
||||||
{
|
{
|
||||||
@ -289,5 +295,10 @@ namespace GoldbergGUI.Core.Services
|
|||||||
|
|
||||||
return dlcList;
|
return dlcList;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static string PrepareStringToCompare(string name)
|
||||||
|
{
|
||||||
|
return Regex.Replace(name, Misc.AlphaNumOnlyRegex, "").ToLower();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,8 +1,7 @@
|
|||||||
using System;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using MvvmCross.Exceptions;
|
using MvvmCross.Exceptions;
|
||||||
using MvvmCross.Navigation;
|
using MvvmCross.Navigation;
|
||||||
using MvvmCross.ViewModels;
|
using MvvmCross.ViewModels;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace GoldbergGUI.Core.Utils
|
namespace GoldbergGUI.Core.Utils
|
||||||
{
|
{
|
||||||
|
@ -7,15 +7,15 @@ namespace GoldbergGUI.Core.Utils
|
|||||||
|
|
||||||
public class GlobalHelp
|
public class GlobalHelp
|
||||||
{
|
{
|
||||||
public static string Header =>
|
public static string Header =>
|
||||||
"Information\n";
|
"Information\n";
|
||||||
|
|
||||||
public static string TextPreLink =>
|
public static string TextPreLink =>
|
||||||
"Usually these settings are saved under";
|
"Usually these settings are saved under";
|
||||||
|
|
||||||
public static string Link => "%APPDATA%\\Goldberg SteamEmu Saves\\settings";
|
public static string Link => "%APPDATA%\\Goldberg SteamEmu Saves\\settings";
|
||||||
|
|
||||||
public static string TextPostLink =>
|
public static string TextPostLink =>
|
||||||
", which makes these " +
|
", which makes these " +
|
||||||
"available for every game that uses the Goldberg Emulator. However, if you want to set specific settings " +
|
"available for every game that uses the Goldberg Emulator. However, if you want to set specific settings " +
|
||||||
"for certain games (e.g. different language), you can remove the \"Global\" checkmark next to the option " +
|
"for certain games (e.g. different language), you can remove the \"Global\" checkmark next to the option " +
|
||||||
|
@ -1,4 +1,12 @@
|
|||||||
using System;
|
using GoldbergGUI.Core.Models;
|
||||||
|
using GoldbergGUI.Core.Services;
|
||||||
|
using GoldbergGUI.Core.Utils;
|
||||||
|
using Microsoft.Win32;
|
||||||
|
using MvvmCross.Commands;
|
||||||
|
using MvvmCross.Logging;
|
||||||
|
using MvvmCross.Navigation;
|
||||||
|
using MvvmCross.ViewModels;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
@ -9,14 +17,6 @@ using System.Runtime.InteropServices;
|
|||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using GoldbergGUI.Core.Models;
|
|
||||||
using GoldbergGUI.Core.Services;
|
|
||||||
using GoldbergGUI.Core.Utils;
|
|
||||||
using Microsoft.Win32;
|
|
||||||
using MvvmCross.Commands;
|
|
||||||
using MvvmCross.Logging;
|
|
||||||
using MvvmCross.Navigation;
|
|
||||||
using MvvmCross.ViewModels;
|
|
||||||
|
|
||||||
namespace GoldbergGUI.Core.ViewModels
|
namespace GoldbergGUI.Core.ViewModels
|
||||||
{
|
{
|
||||||
@ -30,7 +30,8 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
private int _appId;
|
private int _appId;
|
||||||
|
|
||||||
//private SteamApp _currentGame;
|
//private SteamApp _currentGame;
|
||||||
private ObservableCollection<SteamApp> _dlcs;
|
private ObservableCollection<Achievement> _achievements;
|
||||||
|
private ObservableCollection<DlcApp> _dlcs;
|
||||||
private string _accountName;
|
private string _accountName;
|
||||||
private long _steamId;
|
private long _steamId;
|
||||||
private bool _offline;
|
private bool _offline;
|
||||||
@ -130,7 +131,7 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
}
|
}
|
||||||
|
|
||||||
// ReSharper disable once InconsistentNaming
|
// ReSharper disable once InconsistentNaming
|
||||||
public ObservableCollection<SteamApp> DLCs
|
public ObservableCollection<DlcApp> DLCs
|
||||||
{
|
{
|
||||||
get => _dlcs;
|
get => _dlcs;
|
||||||
set
|
set
|
||||||
@ -142,6 +143,16 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ObservableCollection<Achievement> Achievements
|
||||||
|
{
|
||||||
|
get => _achievements;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_achievements = value;
|
||||||
|
RaisePropertyChanged(() => Achievements);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public string AccountName
|
public string AccountName
|
||||||
{
|
{
|
||||||
get => _accountName;
|
get => _accountName;
|
||||||
@ -264,7 +275,7 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
|
|
||||||
public static string AboutVersionText =>
|
public static string AboutVersionText =>
|
||||||
FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
|
FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
|
||||||
|
|
||||||
public static GlobalHelp G => new GlobalHelp();
|
public static GlobalHelp G => new GlobalHelp();
|
||||||
|
|
||||||
// COMMANDS //
|
// COMMANDS //
|
||||||
@ -321,7 +332,7 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
|
|
||||||
MainWindowEnabled = false;
|
MainWindowEnabled = false;
|
||||||
StatusText = "Trying to find AppID...";
|
StatusText = "Trying to find AppID...";
|
||||||
var appByName = _steam.GetAppByName(_gameName);
|
var appByName = await _steam.GetAppByName(_gameName).ConfigureAwait(false);
|
||||||
if (appByName != null)
|
if (appByName != null)
|
||||||
{
|
{
|
||||||
GameName = appByName.Name;
|
GameName = appByName.Name;
|
||||||
@ -329,7 +340,7 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var list = _steam.GetListOfAppsByName(GameName);
|
var list = await _steam.GetListOfAppsByName(GameName).ConfigureAwait(false);
|
||||||
var steamApps = list as SteamApp[] ?? list.ToArray();
|
var steamApps = list as SteamApp[] ?? list.ToArray();
|
||||||
if (steamApps.Length == 1)
|
if (steamApps.Length == 1)
|
||||||
{
|
{
|
||||||
@ -364,10 +375,37 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var steamApp = await Task.Run(() => _steam.GetAppById(AppId)).ConfigureAwait(false);
|
var steamApp = await _steam.GetAppById(AppId).ConfigureAwait(false);
|
||||||
if (steamApp != null) GameName = steamApp.Name;
|
if (steamApp != null) GameName = steamApp.Name;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public IMvxCommand GetListOfAchievementsCommand => new MvxAsyncCommand(GetListOfAchievements);
|
||||||
|
|
||||||
|
private async Task GetListOfAchievements()
|
||||||
|
{
|
||||||
|
if (AppId <= 0)
|
||||||
|
{
|
||||||
|
_log.Error("Invalid Steam App!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MainWindowEnabled = false;
|
||||||
|
StatusText = "Trying to get list of achievements...";
|
||||||
|
var listOfAchievements = await _steam.GetListOfAchievements(new SteamApp { AppId = AppId, Name = GameName });
|
||||||
|
Achievements = new MvxObservableCollection<Achievement>(listOfAchievements);
|
||||||
|
MainWindowEnabled = true;
|
||||||
|
|
||||||
|
if (Achievements.Count > 0)
|
||||||
|
{
|
||||||
|
var empty = Achievements.Count == 1 ? "" : "s";
|
||||||
|
StatusText = $"Successfully got {Achievements.Count} achievement{empty}! Ready.";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
StatusText = "No achievements found! Ready.";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public IMvxCommand GetListOfDlcCommand => new MvxAsyncCommand(GetListOfDlc);
|
public IMvxCommand GetListOfDlcCommand => new MvxAsyncCommand(GetListOfDlc);
|
||||||
|
|
||||||
private async Task GetListOfDlc()
|
private async Task GetListOfDlc()
|
||||||
@ -380,9 +418,9 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
|
|
||||||
MainWindowEnabled = false;
|
MainWindowEnabled = false;
|
||||||
StatusText = "Trying to get list of DLCs...";
|
StatusText = "Trying to get list of DLCs...";
|
||||||
var listOfDlc = await _steam.GetListOfDlc(new SteamApp {AppId = AppId, Name = GameName}, true)
|
var listOfDlc = await _steam.GetListOfDlc(new SteamApp { AppId = AppId, Name = GameName }, true)
|
||||||
.ConfigureAwait(false);
|
.ConfigureAwait(false);
|
||||||
DLCs = new MvxObservableCollection<SteamApp>(listOfDlc);
|
DLCs = new MvxObservableCollection<DlcApp>(listOfDlc);
|
||||||
MainWindowEnabled = true;
|
MainWindowEnabled = true;
|
||||||
if (DLCs.Count > 0)
|
if (DLCs.Count > 0)
|
||||||
{
|
{
|
||||||
@ -402,8 +440,8 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
_log.Info("Saving global settings...");
|
_log.Info("Saving global settings...");
|
||||||
var globalConfiguration = new GoldbergGlobalConfiguration
|
var globalConfiguration = new GoldbergGlobalConfiguration
|
||||||
{
|
{
|
||||||
AccountName = AccountName,
|
AccountName = AccountName,
|
||||||
UserSteamId = SteamId,
|
UserSteamId = SteamId,
|
||||||
Language = SelectedLanguage
|
Language = SelectedLanguage
|
||||||
};
|
};
|
||||||
await _goldberg.SetGlobalSettings(globalConfiguration).ConfigureAwait(false);
|
await _goldberg.SetGlobalSettings(globalConfiguration).ConfigureAwait(false);
|
||||||
@ -414,13 +452,14 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
MainWindowEnabled = false;
|
MainWindowEnabled = false;
|
||||||
StatusText = "Saving...";
|
StatusText = "Saving...";
|
||||||
await _goldberg.Save(dirPath, new GoldbergConfiguration
|
await _goldberg.Save(dirPath, new GoldbergConfiguration
|
||||||
{
|
{
|
||||||
AppId = AppId,
|
AppId = AppId,
|
||||||
DlcList = DLCs.ToList(),
|
Achievements = Achievements.ToList(),
|
||||||
Offline = Offline,
|
DlcList = DLCs.ToList(),
|
||||||
DisableNetworking = DisableNetworking,
|
Offline = Offline,
|
||||||
DisableOverlay = DisableOverlay
|
DisableNetworking = DisableNetworking,
|
||||||
}
|
DisableOverlay = DisableOverlay
|
||||||
|
}
|
||||||
).ConfigureAwait(false);
|
).ConfigureAwait(false);
|
||||||
GoldbergApplied = _goldberg.GoldbergApplied(dirPath);
|
GoldbergApplied = _goldberg.GoldbergApplied(dirPath);
|
||||||
MainWindowEnabled = true;
|
MainWindowEnabled = true;
|
||||||
@ -478,17 +517,19 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
{
|
{
|
||||||
var result = Clipboard.GetText();
|
var result = Clipboard.GetText();
|
||||||
var expression = new Regex(@"(?<id>.*) *= *(?<name>.*)");
|
var expression = new Regex(@"(?<id>.*) *= *(?<name>.*)");
|
||||||
var pastedDlc = (from line in result.Split(new[] {"\n", "\r\n"},
|
var pastedDlc = (from line in result.Split(new[] { "\n", "\r\n" },
|
||||||
StringSplitOptions.RemoveEmptyEntries) select expression.Match(line) into match
|
StringSplitOptions.RemoveEmptyEntries)
|
||||||
where match.Success select new SteamApp
|
select expression.Match(line) into match
|
||||||
{
|
where match.Success
|
||||||
AppId = Convert.ToInt32(match.Groups["id"].Value),
|
select new DlcApp
|
||||||
Name = match.Groups["name"].Value
|
{
|
||||||
}).ToList();
|
AppId = Convert.ToInt32(match.Groups["id"].Value),
|
||||||
|
Name = match.Groups["name"].Value
|
||||||
|
}).ToList();
|
||||||
if (pastedDlc.Count > 0)
|
if (pastedDlc.Count > 0)
|
||||||
{
|
{
|
||||||
DLCs.Clear();
|
DLCs.Clear();
|
||||||
DLCs = new ObservableCollection<SteamApp>(pastedDlc);
|
DLCs = new ObservableCollection<DlcApp>(pastedDlc);
|
||||||
//var empty = DLCs.Count == 1 ? "" : "s";
|
//var empty = DLCs.Count == 1 ? "" : "s";
|
||||||
//StatusText = $"Successfully got {DLCs.Count} DLC{empty} from clipboard! Ready.";
|
//StatusText = $"Successfully got {DLCs.Count} DLC{empty} from clipboard! Ready.";
|
||||||
var statusTextCount = DLCs.Count == 1 ? "one DLC" : $"{DLCs.Count} DLCs";
|
var statusTextCount = DLCs.Count == 1 ? "one DLC" : $"{DLCs.Count} DLCs";
|
||||||
@ -524,7 +565,8 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
DllPath = "Path to game's steam_api(64).dll...";
|
DllPath = "Path to game's steam_api(64).dll...";
|
||||||
GameName = "Game name...";
|
GameName = "Game name...";
|
||||||
AppId = -1;
|
AppId = -1;
|
||||||
DLCs = new ObservableCollection<SteamApp>();
|
Achievements = new ObservableCollection<Achievement>();
|
||||||
|
DLCs = new ObservableCollection<DlcApp>();
|
||||||
AccountName = "Account name...";
|
AccountName = "Account name...";
|
||||||
SteamId = -1;
|
SteamId = -1;
|
||||||
Offline = false;
|
Offline = false;
|
||||||
@ -544,7 +586,8 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
private void SetFormFromConfig(GoldbergConfiguration config)
|
private void SetFormFromConfig(GoldbergConfiguration config)
|
||||||
{
|
{
|
||||||
AppId = config.AppId;
|
AppId = config.AppId;
|
||||||
DLCs = new ObservableCollection<SteamApp>(config.DlcList);
|
Achievements = new ObservableCollection<Achievement>(config.Achievements);
|
||||||
|
DLCs = new ObservableCollection<DlcApp>(config.DlcList);
|
||||||
Offline = config.Offline;
|
Offline = config.Offline;
|
||||||
DisableNetworking = config.DisableNetworking;
|
DisableNetworking = config.DisableNetworking;
|
||||||
DisableOverlay = config.DisableOverlay;
|
DisableOverlay = config.DisableOverlay;
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using GoldbergGUI.Core.Models;
|
using GoldbergGUI.Core.Models;
|
||||||
using MvvmCross.Commands;
|
using MvvmCross.Commands;
|
||||||
using MvvmCross.Logging;
|
using MvvmCross.Logging;
|
||||||
using MvvmCross.Navigation;
|
using MvvmCross.Navigation;
|
||||||
using MvvmCross.ViewModels;
|
using MvvmCross.ViewModels;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace GoldbergGUI.Core.ViewModels
|
namespace GoldbergGUI.Core.ViewModels
|
||||||
{
|
{
|
||||||
@ -14,7 +14,7 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
private readonly IMvxLog _log;
|
private readonly IMvxLog _log;
|
||||||
private IEnumerable<SteamApp> _apps;
|
private IEnumerable<SteamApp> _apps;
|
||||||
|
|
||||||
public SearchResultViewModel(IMvxLogProvider logProvider, IMvxNavigationService navigationService) :
|
public SearchResultViewModel(IMvxLogProvider logProvider, IMvxNavigationService navigationService) :
|
||||||
base(logProvider, navigationService)
|
base(logProvider, navigationService)
|
||||||
{
|
{
|
||||||
_log = logProvider.GetLogFor(typeof(SearchResultViewModel));
|
_log = logProvider.GetLogFor(typeof(SearchResultViewModel));
|
||||||
@ -25,7 +25,7 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
{
|
{
|
||||||
Apps = parameter;
|
Apps = parameter;
|
||||||
}
|
}
|
||||||
|
|
||||||
public IEnumerable<SteamApp> Apps
|
public IEnumerable<SteamApp> Apps
|
||||||
{
|
{
|
||||||
get => _apps;
|
get => _apps;
|
||||||
@ -35,7 +35,7 @@ namespace GoldbergGUI.Core.ViewModels
|
|||||||
RaisePropertyChanged(() => Apps);
|
RaisePropertyChanged(() => Apps);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public SteamApp Selected
|
public SteamApp Selected
|
||||||
{
|
{
|
||||||
get;
|
get;
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
using MvvmCross.Core;
|
using MvvmCross.Core;
|
||||||
using MvvmCross.Platforms.Wpf.Core;
|
|
||||||
using MvvmCross.Platforms.Wpf.Views;
|
using MvvmCross.Platforms.Wpf.Views;
|
||||||
|
|
||||||
namespace GoldbergGUI.WPF
|
namespace GoldbergGUI.WPF
|
||||||
|
@ -2,9 +2,9 @@ using System.Windows;
|
|||||||
|
|
||||||
[assembly: ThemeInfo(
|
[assembly: ThemeInfo(
|
||||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||||
//(used if a resource is not found in the page,
|
//(used if a resource is not found in the page,
|
||||||
// or application resource dictionaries)
|
// or application resource dictionaries)
|
||||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||||
//(used if a resource is not found in the page,
|
//(used if a resource is not found in the page,
|
||||||
// app, or any theme specific resource dictionaries)
|
// app, or any theme specific resource dictionaries)
|
||||||
)]
|
)]
|
@ -2,11 +2,11 @@
|
|||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
<TargetFramework>net8.0-windows</TargetFramework>
|
||||||
<UseWPF>true</UseWPF>
|
<UseWPF>true</UseWPF>
|
||||||
<FileVersion>0.1.0</FileVersion>
|
<FileVersion>0.3.0</FileVersion>
|
||||||
<AssemblyVersion>0.1.0</AssemblyVersion>
|
|
||||||
<Company>Jeddunk</Company>
|
<Company>Jeddunk</Company>
|
||||||
|
<Platforms>AnyCPU;x86;x64</Platforms>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -1,20 +1,17 @@
|
|||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using System.Windows.Controls;
|
|
||||||
using System.Windows.Threading;
|
|
||||||
using MvvmCross.Logging;
|
using MvvmCross.Logging;
|
||||||
using MvvmCross.Platforms.Wpf.Core;
|
using MvvmCross.Platforms.Wpf.Core;
|
||||||
using Serilog;
|
using Serilog;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
namespace GoldbergGUI.WPF
|
namespace GoldbergGUI.WPF
|
||||||
{
|
{
|
||||||
public class Setup : MvxWpfSetup<Core.App>
|
public class Setup : MvxWpfSetup<Core.App>
|
||||||
{
|
{
|
||||||
public override MvxLogProviderType GetDefaultLogProviderType() => MvxLogProviderType.Serilog;
|
public override MvxLogProviderType GetDefaultLogProviderType() => MvxLogProviderType.Serilog;
|
||||||
|
|
||||||
protected override IMvxLogProvider CreateLogProvider()
|
protected override IMvxLogProvider CreateLogProvider()
|
||||||
{
|
{
|
||||||
var logPath = Path.Combine(Directory.GetCurrentDirectory(),"goldberg_.log");
|
var logPath = Path.Combine(Directory.GetCurrentDirectory(), "goldberg_.log");
|
||||||
Log.Logger = new LoggerConfiguration()
|
Log.Logger = new LoggerConfiguration()
|
||||||
.MinimumLevel.Debug()
|
.MinimumLevel.Debug()
|
||||||
.WriteTo.Console()
|
.WriteTo.Console()
|
||||||
|
@ -7,6 +7,9 @@
|
|||||||
xmlns:viewmodel="clr-namespace:GoldbergGUI.Core.ViewModels;assembly=GoldbergGUI.Core"
|
xmlns:viewmodel="clr-namespace:GoldbergGUI.Core.ViewModels;assembly=GoldbergGUI.Core"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
d:DesignHeight="500" d:DesignWidth="400" d:DataContext="{d:DesignInstance Type=viewmodel:MainViewModel }">
|
d:DesignHeight="500" d:DesignWidth="400" d:DataContext="{d:DesignInstance Type=viewmodel:MainViewModel }">
|
||||||
|
<views:MvxWpfView.Resources>
|
||||||
|
<BooleanToVisibilityConverter x:Key="B2V" />
|
||||||
|
</views:MvxWpfView.Resources>
|
||||||
<Grid Margin="0,0,0,0">
|
<Grid Margin="0,0,0,0">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition Height="*"/>
|
<RowDefinition Height="*"/>
|
||||||
@ -29,7 +32,7 @@
|
|||||||
<Grid Margin="10,20,10,10">
|
<Grid Margin="10,20,10,10">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition Height="Auto"/>
|
<RowDefinition Height="Auto"/>
|
||||||
<RowDefinition Height="Auto"/>
|
<RowDefinition Height="Auto" MaxHeight="0"/>
|
||||||
<RowDefinition Height="Auto"/>
|
<RowDefinition Height="Auto"/>
|
||||||
<RowDefinition/>
|
<RowDefinition/>
|
||||||
</Grid.RowDefinitions>
|
</Grid.RowDefinitions>
|
||||||
@ -39,30 +42,71 @@
|
|||||||
<TextBox Text="{Binding GameName, Mode=TwoWay}" TextWrapping="Wrap" VerticalAlignment="Center" Padding="1,0,0,0" Grid.Row="2" Margin="0,5,215,5" Height="20"/>
|
<TextBox Text="{Binding GameName, Mode=TwoWay}" TextWrapping="Wrap" VerticalAlignment="Center" Padding="1,0,0,0" Grid.Row="2" Margin="0,5,215,5" Height="20"/>
|
||||||
<Button Content="_Find ID..." Command="{Binding FindIdCommand}" Width="80" Grid.Row="2" Margin="0,5,130,5" HorizontalAlignment="Right" Height="20"/>
|
<Button Content="_Find ID..." Command="{Binding FindIdCommand}" Width="80" Grid.Row="2" Margin="0,5,130,5" HorizontalAlignment="Right" Height="20"/>
|
||||||
<TextBox Text="{Binding AppId, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" TextWrapping="Wrap" HorizontalAlignment="Right" VerticalAlignment="Center" Padding="1,0,0,0" Grid.Row="2" Width="125" Margin="0,5,0,5" Height="20"/>
|
<TextBox Text="{Binding AppId, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" TextWrapping="Wrap" HorizontalAlignment="Right" VerticalAlignment="Center" Padding="1,0,0,0" Grid.Row="2" Width="125" Margin="0,5,0,5" Height="20"/>
|
||||||
<GroupBox Header="DLC" Grid.Row="3" Padding="0,0,0,0" Margin="0,5,0,0">
|
<TabControl Grid.Row="3" Margin="0,5,0,0" Padding="0,0,0,0">
|
||||||
<GroupBox.InputBindings>
|
<TabItem Header="DLC">
|
||||||
<KeyBinding Key="V" Modifiers="Control"
|
<TabItem.InputBindings>
|
||||||
Command="{Binding PasteDlcCommand}"/>
|
<KeyBinding Key="V" Modifiers="Control" Command="{Binding PasteDlcCommand}"/>
|
||||||
</GroupBox.InputBindings>
|
</TabItem.InputBindings>
|
||||||
<Grid Margin="10,10,10,10">
|
<Grid Margin="10,10,10,10">
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition/>
|
<RowDefinition/>
|
||||||
<RowDefinition Height="Auto"/>
|
<RowDefinition Height="Auto"/>
|
||||||
</Grid.RowDefinitions>
|
</Grid.RowDefinitions>
|
||||||
<DataGrid Margin="0,0,0,5" ItemsSource="{Binding DLCs, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" SelectionMode="Extended" SelectionUnit="FullRow" HeadersVisibility="Column" AutoGenerateColumns="False" CanUserResizeColumns="False">
|
<DataGrid Margin="0,0,0,5" ItemsSource="{Binding DLCs, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" SelectionMode="Extended" SelectionUnit="FullRow" HeadersVisibility="Column" AutoGenerateColumns="False" CanUserResizeColumns="False">
|
||||||
<DataGrid.Columns>
|
<DataGrid.Columns>
|
||||||
<DataGridTextColumn Header="App ID" Binding="{Binding AppId}" Width="80" />
|
<DataGridTextColumn Header="App ID" Binding="{Binding AppId}" Width="80" />
|
||||||
<DataGridTextColumn Header="Name" Binding="{Binding Name}" Width="*" />
|
<DataGridTextColumn Header="Name" Binding="{Binding Name}" Width="*" />
|
||||||
</DataGrid.Columns>
|
<!--<DataGridTextColumn Header="Depot ID" Binding="{Binding DepotId}" Width="80" Visibility="{Binding Source={x:Reference ShowOptionalDlcSettings}, Path=IsChecked, Converter={StaticResource B2V}}"/>
|
||||||
</DataGrid>
|
<DataGridTextColumn Header="Depot Name" Binding="{Binding DepotName}" Width="*" Visibility="{Binding Source={x:Reference ShowOptionalDlcSettings}, Path=IsChecked, Converter={StaticResource B2V}}" />-->
|
||||||
<Button Content="Get _DLCs for AppID" Command="{Binding GetListOfDlcCommand}" Grid.Row="1" Width="120" HorizontalAlignment="Right" Margin="0,5,125,0" Height="20"/>
|
<DataGridTextColumn Header="App Path" Binding="{Binding AppPath}" Width="*" Visibility="{Binding Source={x:Reference ShowOptionalDlcSettings}, Path=IsChecked, Converter={StaticResource B2V}}" />
|
||||||
<Button Content="_Advanced Settings..." Grid.Row="1" Width="120" HorizontalAlignment="Right" Margin="0,5,0,0" Height="20" IsEnabled="False" ToolTip="Work in progress..."/>
|
</DataGrid.Columns>
|
||||||
</Grid>
|
</DataGrid>
|
||||||
</GroupBox>
|
<Grid Grid.Row="1">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
<ColumnDefinition Width="Auto" />
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<CheckBox x:Name="ShowOptionalDlcSettings" Margin="0,5,0,0" Content="Show optional settings"/>
|
||||||
|
<Button Grid.Column="2" Content="Get _DLCs for AppID" Command="{Binding GetListOfDlcCommand}" HorizontalAlignment="Right" Margin="0,5,0,0" Height="20" Width="117"/>
|
||||||
|
</Grid>
|
||||||
|
</Grid>
|
||||||
|
</TabItem>
|
||||||
|
<TabItem Header="Achievements" IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}">
|
||||||
|
<Grid Margin="10,10,10,10">
|
||||||
|
<Grid.RowDefinitions>
|
||||||
|
<RowDefinition/>
|
||||||
|
<RowDefinition Height="Auto"/>
|
||||||
|
</Grid.RowDefinitions>
|
||||||
|
<DataGrid Margin="0,0,0,5" ItemsSource="{Binding Achievements, Mode=OneWay, UpdateSourceTrigger=PropertyChanged}" SelectionMode="Extended" SelectionUnit="FullRow" HeadersVisibility="Column" AutoGenerateColumns="False" CanUserResizeColumns="True" IsReadOnly="True">
|
||||||
|
<DataGrid.Columns>
|
||||||
|
<DataGridTextColumn Header="Name" Binding="{Binding DisplayName}" Width="*"/>
|
||||||
|
<DataGridTextColumn Header="Description" Binding="{Binding Description}" Width="*"/>
|
||||||
|
<DataGridCheckBoxColumn Header="Hidden" Binding="{Binding Hidden}" Width="60" CanUserResize="False"/>
|
||||||
|
</DataGrid.Columns>
|
||||||
|
</DataGrid>
|
||||||
|
<Grid Grid.Row="1">
|
||||||
|
<Grid.ColumnDefinitions>
|
||||||
|
<ColumnDefinition Width="*"/>
|
||||||
|
<ColumnDefinition Width="Auto"/>
|
||||||
|
</Grid.ColumnDefinitions>
|
||||||
|
<Button Grid.Row="1" Grid.Column="1" Content="Get _Achievements for AppID" Command="{Binding GetListOfAchievementsCommand}" Margin="0,5,0,0" HorizontalAlignment="Right" Width="165" />
|
||||||
|
</Grid>
|
||||||
|
</Grid>
|
||||||
|
</TabItem>
|
||||||
|
<TabItem Header="Misc" IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}">
|
||||||
|
<StackPanel Margin="10,10,10,10">
|
||||||
|
<Button Content="_Generate steam__interfaces.txt" IsEnabled="{Binding SteamInterfacesTxtExists, UpdateSourceTrigger=PropertyChanged}" Command="{Binding GenerateSteamInterfacesCommand}" Height="20" Margin="0,0,0,5" />
|
||||||
|
<CheckBox Content="Offline" IsChecked="{Binding Offline, Mode=TwoWay}" Height="20" VerticalAlignment="Stretch" VerticalContentAlignment="Center"/>
|
||||||
|
<CheckBox Content="Disable Networking" IsChecked="{Binding DisableNetworking, Mode=TwoWay}" Height="20" VerticalContentAlignment="Center"/>
|
||||||
|
<CheckBox Content="Disable Overlay" IsChecked="{Binding DisableOverlay, Mode=TwoWay}" Height="20" VerticalContentAlignment="Center" IsEnabled="False"/>
|
||||||
|
</StackPanel>
|
||||||
|
</TabItem>
|
||||||
|
</TabControl>
|
||||||
</Grid>
|
</Grid>
|
||||||
</TabItem>
|
</TabItem>
|
||||||
<!-- Advanced -->
|
<!-- Advanced -->
|
||||||
<TabItem Header="Advanced" IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}">
|
<!--<TabItem Header="Advanced" IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}">
|
||||||
<Grid HorizontalAlignment="Stretch" Margin="10,20,10,10" >
|
<Grid HorizontalAlignment="Stretch" Margin="10,20,10,10" >
|
||||||
<Grid.RowDefinitions>
|
<Grid.RowDefinitions>
|
||||||
<RowDefinition Height="Auto"/>
|
<RowDefinition Height="Auto"/>
|
||||||
@ -88,7 +132,7 @@
|
|||||||
</StackPanel>
|
</StackPanel>
|
||||||
</GroupBox>
|
</GroupBox>
|
||||||
</Grid>
|
</Grid>
|
||||||
</TabItem>
|
</TabItem>-->
|
||||||
<!-- Settings -->
|
<!-- Settings -->
|
||||||
<TabItem Header="Global Settings">
|
<TabItem Header="Global Settings">
|
||||||
<StackPanel Margin="10,20,10,10">
|
<StackPanel Margin="10,20,10,10">
|
||||||
@ -111,7 +155,7 @@
|
|||||||
<CheckBox Content="Global" Grid.Row="0" Grid.Column="2" HorizontalAlignment="Right"
|
<CheckBox Content="Global" Grid.Row="0" Grid.Column="2" HorizontalAlignment="Right"
|
||||||
Margin="10,0,5,0" VerticalAlignment="Center" IsChecked="True"
|
Margin="10,0,5,0" VerticalAlignment="Center" IsChecked="True"
|
||||||
IsEnabled="False"/>
|
IsEnabled="False"/>
|
||||||
<!--
|
<!--
|
||||||
IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}"/>
|
IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}"/>
|
||||||
-->
|
-->
|
||||||
<Label Content="Steam64ID" HorizontalAlignment="Left" Grid.Row="1"
|
<Label Content="Steam64ID" HorizontalAlignment="Left" Grid.Row="1"
|
||||||
@ -120,7 +164,7 @@
|
|||||||
<CheckBox Content="Global" Grid.Row="1" Grid.Column="2" HorizontalAlignment="Right"
|
<CheckBox Content="Global" Grid.Row="1" Grid.Column="2" HorizontalAlignment="Right"
|
||||||
Margin="10,0,5,0" VerticalAlignment="Center" IsChecked="True"
|
Margin="10,0,5,0" VerticalAlignment="Center" IsChecked="True"
|
||||||
IsEnabled="False"/>
|
IsEnabled="False"/>
|
||||||
<!--
|
<!--
|
||||||
IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}"/>
|
IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}"/>
|
||||||
-->
|
-->
|
||||||
<Label Content="Language" HorizontalAlignment="Left" Grid.Row="2"
|
<Label Content="Language" HorizontalAlignment="Left" Grid.Row="2"
|
||||||
@ -129,7 +173,7 @@
|
|||||||
<CheckBox Content="Global" Grid.Row="2" Grid.Column="2" HorizontalAlignment="Right"
|
<CheckBox Content="Global" Grid.Row="2" Grid.Column="2" HorizontalAlignment="Right"
|
||||||
Margin="10,0,5,0" VerticalAlignment="Center" IsChecked="True"
|
Margin="10,0,5,0" VerticalAlignment="Center" IsChecked="True"
|
||||||
IsEnabled="False"/>
|
IsEnabled="False"/>
|
||||||
<!--
|
<!--
|
||||||
IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}"/>
|
IsEnabled="{Binding DllSelected, UpdateSourceTrigger=PropertyChanged}"/>
|
||||||
-->
|
-->
|
||||||
<Label Content="Custom Broadcast Addresses:" HorizontalAlignment="Left"
|
<Label Content="Custom Broadcast Addresses:" HorizontalAlignment="Left"
|
||||||
@ -164,6 +208,8 @@
|
|||||||
<TextBlock Text="Developed by Jeddunk" />
|
<TextBlock Text="Developed by Jeddunk" />
|
||||||
<TextBlock Text="Licensed under GNU GPLv3" />
|
<TextBlock Text="Licensed under GNU GPLv3" />
|
||||||
<TextBlock Text="Goldberg Emulator is owned by Mr. Goldberg and licensed under GNU LGPLv3" Margin="0,10,0,0"/>
|
<TextBlock Text="Goldberg Emulator is owned by Mr. Goldberg and licensed under GNU LGPLv3" Margin="0,10,0,0"/>
|
||||||
|
<TextBlock Text="Contributors:" Margin="0,10,0,0" FontWeight="Bold"/>
|
||||||
|
<TextBlock Text="UrbanCMC" Margin="0,5,0,0"/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</DataTemplate>
|
</DataTemplate>
|
||||||
</Label.ContentTemplate>
|
</Label.ContentTemplate>
|
||||||
|
@ -1,26 +1,52 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio Version 16
|
# Visual Studio Version 17
|
||||||
VisualStudioVersion = 16.0.30717.126
|
VisualStudioVersion = 17.0.32112.339
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GoldbergGUI.Core", "GoldbergGUI.Core\GoldbergGUI.Core.csproj", "{FB205F05-83DE-4D87-8CE2-F7DA320944FD}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GoldbergGUI.Core", "GoldbergGUI.Core\GoldbergGUI.Core.csproj", "{FB205F05-83DE-4D87-8CE2-F7DA320944FD}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GoldbergGUI.WPF", "GoldbergGUI.WPF\GoldbergGUI.WPF.csproj", "{84ED15D3-725C-43B1-B8C7-51759CAABBAA}"
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GoldbergGUI.WPF", "GoldbergGUI.WPF\GoldbergGUI.WPF.csproj", "{84ED15D3-725C-43B1-B8C7-51759CAABBAA}"
|
||||||
|
EndProject
|
||||||
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4E7DA860-D7FD-4090-B7EC-6DA3974DC845}"
|
||||||
|
ProjectSection(SolutionItems) = preProject
|
||||||
|
COPYING = COPYING
|
||||||
|
README.md = README.md
|
||||||
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x86.ActiveCfg = Debug|x86
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x86.Build.0 = Debug|x86
|
||||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.Build.0 = Release|Any CPU
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x64.Build.0 = Release|x64
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x86.ActiveCfg = Release|x86
|
||||||
|
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x86.Build.0 = Release|x86
|
||||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x64.Build.0 = Debug|Any CPU
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x86.ActiveCfg = Debug|x86
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x86.Build.0 = Debug|x86
|
||||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.Build.0 = Release|Any CPU
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x64.ActiveCfg = Release|Any CPU
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x64.Build.0 = Release|Any CPU
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x86.ActiveCfg = Release|x86
|
||||||
|
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x86.Build.0 = Release|x86
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
18
README.md
18
README.md
@ -30,7 +30,7 @@ While the most used options are available right now, I am planning to support al
|
|||||||
* Subscribed Groups
|
* Subscribed Groups
|
||||||
* Mods (Steam Workshop)
|
* Mods (Steam Workshop)
|
||||||
* Inventory and Items
|
* Inventory and Items
|
||||||
* Achievements
|
* ~~Achievements~~
|
||||||
* Stats, Leaderboards
|
* Stats, Leaderboards
|
||||||
* Controller (Steam Input)
|
* Controller (Steam Input)
|
||||||
|
|
||||||
@ -40,8 +40,20 @@ Apart from those, I'm also always looking into improving the user experience of
|
|||||||
|
|
||||||
Goldberg Emulator is owned by Mr. Goldberg and licensed under the GNU Lesser General Public License v3.0.
|
Goldberg Emulator is owned by Mr. Goldberg and licensed under the GNU Lesser General Public License v3.0.
|
||||||
|
|
||||||
|
### Contributors
|
||||||
|
|
||||||
|
* [UrbanCMC](https://github.com/UrbanCMC/) - Implementation of achievements
|
||||||
|
|
||||||
|
### Dependencies
|
||||||
|
|
||||||
|
* AngleSharp
|
||||||
|
* MvvmCross
|
||||||
|
* NinjaNye
|
||||||
|
* Serilog
|
||||||
|
* SharpCompress
|
||||||
|
* sqlite-net-pcl
|
||||||
|
* My fork of SteamStorefrontAPI
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
GoldbergGUI is licensed under the GNU General Public License v3.0.
|
GoldbergGUI is licensed under the GNU General Public License v3.0.
|
||||||
|
|
||||||
Dependencies will be listed ASAP.
|
|
||||||
|
Loading…
Reference in New Issue
Block a user