code cleanup; build x86 per default

This commit is contained in:
Jeddunk 2021-12-22 13:15:28 +01:00
parent 0239ffbb27
commit 71021ee767
14 changed files with 110 additions and 91 deletions

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@ -4,6 +4,7 @@
<TargetFramework>netcoreapp3.1</TargetFramework>
<FileVersion>0.2.0</FileVersion>
<Company>Jeddunk</Company>
<Platforms>AnyCPU;x86;x64</Platforms>
</PropertyGroup>
<ItemGroup>

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@ -35,21 +35,21 @@ namespace GoldbergGUI.Core.Models
/// List of DLC
/// </summary>
public List<DlcApp> DlcList { get; set; }
public List<int> Depots { get; set; }
public List<Group> SubscribedGroups { get; set; }
//public List<AppPath> AppPaths { get; set; }
public List<Achievement> Achievements { get; set; }
public List<Item> Items { get; set; }
public List<Leaderboard> Leaderboards { get; set; }
public List<Stat> Stats { get; set; }
// Add controller setting here!
/// <summary>
/// Set offline mode.
@ -63,7 +63,7 @@ namespace GoldbergGUI.Core.Models
/// Disable overlay (experimental only).
/// </summary>
public bool DisableOverlay { get; set; }
public GoldbergGlobalConfiguration OverwrittenGlobalConfiguration { get; set; }
}
@ -73,12 +73,12 @@ namespace GoldbergGUI.Core.Models
public DlcApp(SteamApp steamApp)
{
this.AppId = steamApp.AppId;
this.Name = steamApp.Name;
this.ComparableName = steamApp.ComparableName;
this.AppType = steamApp.AppType;
this.LastModified = steamApp.LastModified;
this.PriceChangeNumber = steamApp.PriceChangeNumber;
AppId = steamApp.AppId;
Name = steamApp.Name;
ComparableName = steamApp.ComparableName;
AppType = steamApp.AppType;
LastModified = steamApp.LastModified;
PriceChangeNumber = steamApp.PriceChangeNumber;
}
/// <summary>
@ -109,40 +109,40 @@ namespace GoldbergGUI.Core.Models
/// Achievement description.
/// </summary>
[JsonPropertyName("description")]
public string Description { get; set; }
public string Description { get; set; }
/// <summary>
/// Human readable name, as shown on webpage, game library, overlay, etc.
/// </summary>
[JsonPropertyName("displayName")]
public string DisplayName { get; set; }
public string DisplayName { get; set; }
/// <summary>
/// Is achievement hidden? 0 = false, else true.
/// </summary>
[JsonPropertyName("hidden")]
public int Hidden { get; set; }
public int Hidden { get; set; }
/// <summary>
/// Path to icon when unlocked (colored).
/// </summary>
[JsonPropertyName("icon")]
public string Icon { get; set; }
public string Icon { get; set; }
/// <summary>
/// Path to icon when locked (grayed out).
/// </summary>
// ReSharper disable once StringLiteralTypo
[JsonPropertyName("icongray")]
public string IconGray { get; set; }
public string IconGray { get; set; }
/// <summary>
/// Internal name.
/// </summary>
[JsonPropertyName("name")]
public string Name { get; set; }
public string Name { get; set; }
}
public class Item
{
[JsonPropertyName("Timestamp")]

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@ -1,6 +1,6 @@
using SQLite;
using System.Collections.Generic;
using System.Text.Json.Serialization;
using SQLite;
// ReSharper disable UnusedMember.Global
// ReSharper disable ClassNeverInstantiated.Global

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@ -1,3 +1,6 @@
using GoldbergGUI.Core.Models;
using GoldbergGUI.Core.Utils;
using MvvmCross.Logging;
using System;
using System.Collections.Generic;
using System.IO;
@ -7,9 +10,6 @@ using System.Net.Http;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;
using GoldbergGUI.Core.Models;
using GoldbergGUI.Core.Utils;
using MvvmCross.Logging;
namespace GoldbergGUI.Core.Services
{
@ -249,7 +249,7 @@ namespace GoldbergGUI.Core.Services
{
var match = appPathExpression.Match(line);
if (!match.Success) continue;
var i = dlcList.FindIndex(x =>
var i = dlcList.FindIndex(x =>
x.AppId.Equals(Convert.ToInt32(match.Groups["id"].Value)));
dlcList[i].AppPath = match.Groups["appPath"].Value;
}
@ -319,14 +319,14 @@ namespace GoldbergGUI.Core.Services
});
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "DLC.txt"), dlcContent)
.ConfigureAwait(false);
/*if (!string.IsNullOrEmpty(depotContent))
{
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "depots.txt"), depotContent)
.ConfigureAwait(false);
}*/
if (!string.IsNullOrEmpty(appPathContent))
{
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "app_paths.txt"), appPathContent)

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@ -1,10 +1,3 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Http;
using System.Text.Json;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using AngleSharp.Dom;
using AngleSharp.Html.Parser;
using GoldbergGUI.Core.Models;
@ -13,6 +6,13 @@ using MvvmCross.Logging;
using NinjaNye.SearchExtensions;
using SQLite;
using SteamStorefrontAPI;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Http;
using System.Text.Json;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace GoldbergGUI.Core.Services
{
@ -91,7 +91,7 @@ namespace GoldbergGUI.Core.Services
static SteamApps DeserializeSteamApps(Type type, string cacheString)
{
return type == typeof(SteamAppsV2)
? (SteamApps) JsonSerializer.Deserialize<SteamAppsV2>(cacheString)
? (SteamApps)JsonSerializer.Deserialize<SteamAppsV2>(cacheString)
: JsonSerializer.Deserialize<SteamAppsV1>(cacheString);
}
@ -196,7 +196,7 @@ namespace GoldbergGUI.Core.Services
// Return current list if we don't intend to use SteamDB
if (!useSteamDb) return dlcList;
try
{
var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
@ -229,7 +229,7 @@ namespace GoldbergGUI.Core.Services
var dlcName = query3 != null
? query3[1].Text().Replace("\n", "").Trim()
: $"Unknown DLC {dlcId}";
var dlcApp = new DlcApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
var dlcApp = new DlcApp { AppId = Convert.ToInt32(dlcId), Name = dlcName };
var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
if (i > -1)
{

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@ -1,8 +1,7 @@
using System;
using System.Threading.Tasks;
using MvvmCross.Exceptions;
using MvvmCross.Navigation;
using MvvmCross.ViewModels;
using System.Threading.Tasks;
namespace GoldbergGUI.Core.Utils
{

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@ -7,15 +7,15 @@ namespace GoldbergGUI.Core.Utils
public class GlobalHelp
{
public static string Header =>
public static string Header =>
"Information\n";
public static string TextPreLink =>
public static string TextPreLink =>
"Usually these settings are saved under";
public static string Link => "%APPDATA%\\Goldberg SteamEmu Saves\\settings";
public static string TextPostLink =>
public static string TextPostLink =>
", which makes these " +
"available for every game that uses the Goldberg Emulator. However, if you want to set specific settings " +
"for certain games (e.g. different language), you can remove the \"Global\" checkmark next to the option " +

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@ -1,4 +1,12 @@
using System;
using GoldbergGUI.Core.Models;
using GoldbergGUI.Core.Services;
using GoldbergGUI.Core.Utils;
using Microsoft.Win32;
using MvvmCross.Commands;
using MvvmCross.Logging;
using MvvmCross.Navigation;
using MvvmCross.ViewModels;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
@ -9,14 +17,6 @@ using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;
using GoldbergGUI.Core.Models;
using GoldbergGUI.Core.Services;
using GoldbergGUI.Core.Utils;
using Microsoft.Win32;
using MvvmCross.Commands;
using MvvmCross.Logging;
using MvvmCross.Navigation;
using MvvmCross.ViewModels;
namespace GoldbergGUI.Core.ViewModels
{
@ -264,7 +264,7 @@ namespace GoldbergGUI.Core.ViewModels
public static string AboutVersionText =>
FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
public static GlobalHelp G => new GlobalHelp();
// COMMANDS //
@ -380,7 +380,7 @@ namespace GoldbergGUI.Core.ViewModels
MainWindowEnabled = false;
StatusText = "Trying to get list of DLCs...";
var listOfDlc = await _steam.GetListOfDlc(new SteamApp {AppId = AppId, Name = GameName}, true)
var listOfDlc = await _steam.GetListOfDlc(new SteamApp { AppId = AppId, Name = GameName }, true)
.ConfigureAwait(false);
DLCs = new MvxObservableCollection<DlcApp>(listOfDlc);
MainWindowEnabled = true;
@ -402,8 +402,8 @@ namespace GoldbergGUI.Core.ViewModels
_log.Info("Saving global settings...");
var globalConfiguration = new GoldbergGlobalConfiguration
{
AccountName = AccountName,
UserSteamId = SteamId,
AccountName = AccountName,
UserSteamId = SteamId,
Language = SelectedLanguage
};
await _goldberg.SetGlobalSettings(globalConfiguration).ConfigureAwait(false);
@ -414,13 +414,13 @@ namespace GoldbergGUI.Core.ViewModels
MainWindowEnabled = false;
StatusText = "Saving...";
await _goldberg.Save(dirPath, new GoldbergConfiguration
{
AppId = AppId,
DlcList = DLCs.ToList(),
Offline = Offline,
DisableNetworking = DisableNetworking,
DisableOverlay = DisableOverlay
}
{
AppId = AppId,
DlcList = DLCs.ToList(),
Offline = Offline,
DisableNetworking = DisableNetworking,
DisableOverlay = DisableOverlay
}
).ConfigureAwait(false);
GoldbergApplied = _goldberg.GoldbergApplied(dirPath);
MainWindowEnabled = true;
@ -478,13 +478,15 @@ namespace GoldbergGUI.Core.ViewModels
{
var result = Clipboard.GetText();
var expression = new Regex(@"(?<id>.*) *= *(?<name>.*)");
var pastedDlc = (from line in result.Split(new[] {"\n", "\r\n"},
StringSplitOptions.RemoveEmptyEntries) select expression.Match(line) into match
where match.Success select new DlcApp
{
AppId = Convert.ToInt32(match.Groups["id"].Value),
Name = match.Groups["name"].Value
}).ToList();
var pastedDlc = (from line in result.Split(new[] { "\n", "\r\n" },
StringSplitOptions.RemoveEmptyEntries)
select expression.Match(line) into match
where match.Success
select new DlcApp
{
AppId = Convert.ToInt32(match.Groups["id"].Value),
Name = match.Groups["name"].Value
}).ToList();
if (pastedDlc.Count > 0)
{
DLCs.Clear();

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@ -1,10 +1,10 @@
using System.Collections.Generic;
using System.Threading.Tasks;
using GoldbergGUI.Core.Models;
using MvvmCross.Commands;
using MvvmCross.Logging;
using MvvmCross.Navigation;
using MvvmCross.ViewModels;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace GoldbergGUI.Core.ViewModels
{
@ -14,7 +14,7 @@ namespace GoldbergGUI.Core.ViewModels
private readonly IMvxLog _log;
private IEnumerable<SteamApp> _apps;
public SearchResultViewModel(IMvxLogProvider logProvider, IMvxNavigationService navigationService) :
public SearchResultViewModel(IMvxLogProvider logProvider, IMvxNavigationService navigationService) :
base(logProvider, navigationService)
{
_log = logProvider.GetLogFor(typeof(SearchResultViewModel));
@ -25,7 +25,7 @@ namespace GoldbergGUI.Core.ViewModels
{
Apps = parameter;
}
public IEnumerable<SteamApp> Apps
{
get => _apps;
@ -35,7 +35,7 @@ namespace GoldbergGUI.Core.ViewModels
RaisePropertyChanged(() => Apps);
}
}
public SteamApp Selected
{
get;

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@ -1,5 +1,4 @@
using MvvmCross.Core;
using MvvmCross.Platforms.Wpf.Core;
using MvvmCross.Platforms.Wpf.Views;
namespace GoldbergGUI.WPF

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@ -2,9 +2,9 @@ using System.Windows;
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]

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@ -6,6 +6,7 @@
<UseWPF>true</UseWPF>
<FileVersion>0.2.0</FileVersion>
<Company>Jeddunk</Company>
<Platforms>AnyCPU;x86;x64</Platforms>
</PropertyGroup>
<ItemGroup>

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@ -1,20 +1,17 @@
using System;
using System.IO;
using System.Windows.Controls;
using System.Windows.Threading;
using MvvmCross.Logging;
using MvvmCross.Platforms.Wpf.Core;
using Serilog;
using System.IO;
namespace GoldbergGUI.WPF
{
public class Setup : MvxWpfSetup<Core.App>
{
public override MvxLogProviderType GetDefaultLogProviderType() => MvxLogProviderType.Serilog;
protected override IMvxLogProvider CreateLogProvider()
{
var logPath = Path.Combine(Directory.GetCurrentDirectory(),"goldberg_.log");
var logPath = Path.Combine(Directory.GetCurrentDirectory(), "goldberg_.log");
Log.Logger = new LoggerConfiguration()
.MinimumLevel.Debug()
.WriteTo.Console()

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@ -3,24 +3,44 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30717.126
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GoldbergGUI.Core", "GoldbergGUI.Core\GoldbergGUI.Core.csproj", "{FB205F05-83DE-4D87-8CE2-F7DA320944FD}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GoldbergGUI.Core", "GoldbergGUI.Core\GoldbergGUI.Core.csproj", "{FB205F05-83DE-4D87-8CE2-F7DA320944FD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GoldbergGUI.WPF", "GoldbergGUI.WPF\GoldbergGUI.WPF.csproj", "{84ED15D3-725C-43B1-B8C7-51759CAABBAA}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GoldbergGUI.WPF", "GoldbergGUI.WPF\GoldbergGUI.WPF.csproj", "{84ED15D3-725C-43B1-B8C7-51759CAABBAA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x64.ActiveCfg = Debug|x64
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x64.Build.0 = Debug|x64
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x86.ActiveCfg = Debug|x86
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x86.Build.0 = Debug|x86
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.Build.0 = Release|Any CPU
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x64.ActiveCfg = Release|x64
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x64.Build.0 = Release|x64
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x86.ActiveCfg = Release|x86
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x86.Build.0 = Release|x86
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x64.ActiveCfg = Debug|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x64.Build.0 = Debug|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x86.ActiveCfg = Debug|x86
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x86.Build.0 = Debug|x86
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.Build.0 = Release|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x64.ActiveCfg = Release|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x64.Build.0 = Release|Any CPU
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x86.ActiveCfg = Release|x86
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE