GoldbergGUI/GoldbergGUI.Core/Models/SteamAppModel.cs

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using SQLite;
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using System.Collections.Generic;
using System.Text.Json.Serialization;
// ReSharper disable UnusedMember.Global
// ReSharper disable ClassNeverInstantiated.Global
// ReSharper disable CollectionNeverUpdated.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable StringLiteralTypo
// ReSharper disable InconsistentNaming
namespace GoldbergGUI.Core.Models
{
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[Table("steamapp")]
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public class SteamApp
{
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[JsonPropertyName("appid")]
[Column("appid")]
[PrimaryKey]
public int AppId { get; set; }
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/// <summary>
/// Name of Steam app
/// </summary>
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[JsonPropertyName("name")]
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[Column("name")]
public string Name { get; set; }
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[Column("comparable_name")]
public string ComparableName { get; set; }
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/// <summary>
/// App type (Game, DLC, ...)
/// </summary>
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[Column("type")]
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public string AppType { get; set; }
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public override string ToString()
{
return $"{AppId}={Name}";
}
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[JsonPropertyName("last_modified")]
[Ignore]
public long LastModified { get; set; }
[JsonPropertyName("price_change_number")]
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[Ignore]
public long PriceChangeNumber { get; set; }
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}
public class AppList
{
[JsonPropertyName("apps")] public List<SteamApp> Apps { get; set; }
[JsonPropertyName("have_more_results")]
public bool HaveMoreResults { get; set; }
[JsonPropertyName("last_appid")] public long LastAppid { get; set; }
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}
public class SteamApps
{
public virtual AppList AppList { get; set; }
}
public class SteamAppsV2 : SteamApps
{
[JsonPropertyName("applist")] public override AppList AppList { get; set; }
}
public class SteamAppsV1 : SteamApps
{
[JsonPropertyName("response")] public override AppList AppList { get; set; }
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}
}