Implemented RequirementsConverter.
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@ -125,11 +125,7 @@ namespace SteamStorefrontAPI.Classes
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
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{
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if(reader.TokenType != JsonToken.StartObject) return null;
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var value = serializer.Deserialize<Requirements>(reader);
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//TODO: Fix the requirements converter
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return null;
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return serializer.Deserialize<Requirements>(reader);
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}
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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@ -19,15 +19,16 @@ namespace SteamStorefrontConsole
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static async Task GetGame()
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{
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//var steamApp1 = await AppDetails.GetAsync(637670);
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//var steamApp2 = await AppDetails.GetAsync(443790);
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//var steamApp3 = await AppDetails.GetAsync(460810, "JP");
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//var steamApp4 = await AppDetails.GetAsync(322330);
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var steamApp1 = await AppDetails.GetAsync(637670);
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var steamApp2 = await AppDetails.GetAsync(443790);
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var steamApp3 = await AppDetails.GetAsync(460810, "JP");
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var steamApp4 = await AppDetails.GetAsync(322330);
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var steamApp5 = await AppDetails.GetAsync(241930);
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var package1 = await PackageDetails.GetAsync(68179);
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var package2 = await PackageDetails.GetAsync(68179, "JP");
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var package3 = await PackageDetails.GetAsync(235158);
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var package4 = await PackageDetails.GetAsync(235158, "US");
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//var package1 = await PackageDetails.GetAsync(68179);
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//var package2 = await PackageDetails.GetAsync(68179, "JP");
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//var package3 = await PackageDetails.GetAsync(235158);
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//var package4 = await PackageDetails.GetAsync(235158, "US");
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//var featured = await Featured.GetAsync();
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//var featuredCategories = await FeaturedCategories.GetAsync();
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