268 lines
11 KiB
C#
268 lines
11 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net.Http;
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using System.Text.Json;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using AngleSharp.Dom;
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using AngleSharp.Html.Parser;
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using GoldbergGUI.Core.Models;
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using GoldbergGUI.Core.Utils;
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using MvvmCross.Logging;
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using NinjaNye.SearchExtensions;
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using SQLite;
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using SteamStorefrontAPI;
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namespace GoldbergGUI.Core.Services
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{
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// gets info from steam api
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public interface ISteamService
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{
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public Task Initialize(IMvxLog log);
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public Task<IEnumerable<SteamApp>> GetListOfAppsByName(string name);
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public Task<SteamApp> GetAppByName(string name);
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public Task<SteamApp> GetAppById(int appid);
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public Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb);
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}
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class SteamCache
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{
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public string SteamUri { get; }
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public Type ApiVersion { get; }
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public string SteamAppType { get; }
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public SteamCache(string uri, Type apiVersion, string steamAppType)
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{
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SteamUri = uri;
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ApiVersion = apiVersion;
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SteamAppType = steamAppType;
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}
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}
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// ReSharper disable once UnusedType.Global
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// ReSharper disable once ClassNeverInstantiated.Global
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public class SteamService : ISteamService
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{
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// ReSharper disable StringLiteralTypo
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private readonly Dictionary<string, SteamCache> _caches =
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new Dictionary<string, SteamCache>
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{
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{
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AppTypeGame,
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new SteamCache(
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"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
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"?max_results=50000" +
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"&include_games=1" +
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"&key=" + Secrets.SteamWebApiKey(),
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typeof(SteamAppsV1),
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AppTypeGame
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)
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},
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{
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AppTypeDlc,
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new SteamCache(
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"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
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"?max_results=50000" +
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"&include_games=0" +
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"&include_dlc=1" +
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"&key=" + Secrets.SteamWebApiKey(),
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typeof(SteamAppsV1),
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AppTypeDlc
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)
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}
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};
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private static readonly Secrets Secrets = new Secrets();
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private const string UserAgent =
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"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) " +
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"Chrome/87.0.4280.88 Safari/537.36";
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private const string AppTypeGame = "game";
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private const string AppTypeDlc = "dlc";
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private const string Database = "steamapps.cache";
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private IMvxLog _log;
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private SQLiteAsyncConnection _db;
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public async Task Initialize(IMvxLog log)
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{
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static SteamApps DeserializeSteamApps(Type type, string cacheString)
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{
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return type == typeof(SteamAppsV2)
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? (SteamApps) JsonSerializer.Deserialize<SteamAppsV2>(cacheString)
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: JsonSerializer.Deserialize<SteamAppsV1>(cacheString);
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}
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_log = log;
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_db = new SQLiteAsyncConnection(Database);
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//_db.CreateTable<SteamApp>();
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await _db.CreateTableAsync<SteamApp>()
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//.ContinueWith(x => _log.Debug("Table success!"))
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.ConfigureAwait(false);
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var countAsync = await _db.Table<SteamApp>().CountAsync().ConfigureAwait(false);
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if (DateTime.Now.Subtract(File.GetLastWriteTimeUtc(Database)).TotalDays >= 1 || countAsync == 0)
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{
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foreach (var (appType, steamCache) in _caches)
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{
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_log.Info($"Updating cache ({appType})...");
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bool haveMoreResults;
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long lastAppId = 0;
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var client = new HttpClient();
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var cacheRaw = new HashSet<SteamApp>();
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do
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{
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var response = lastAppId > 0
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? await client.GetAsync($"{steamCache.SteamUri}&last_appid={lastAppId}")
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.ConfigureAwait(false)
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: await client.GetAsync(steamCache.SteamUri).ConfigureAwait(false);
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var responseBody = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
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var steamApps = DeserializeSteamApps(steamCache.ApiVersion, responseBody);
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foreach (var appListApp in steamApps.AppList.Apps) cacheRaw.Add(appListApp);
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haveMoreResults = steamApps.AppList.HaveMoreResults;
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lastAppId = steamApps.AppList.LastAppid;
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} while (haveMoreResults);
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var cache = new HashSet<SteamApp>();
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foreach (var steamApp in cacheRaw)
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{
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steamApp.type = steamCache.SteamAppType;
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steamApp.ComparableName = PrepareStringToCompare(steamApp.Name);
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cache.Add(steamApp);
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}
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await _db.InsertAllAsync(cache, "OR IGNORE").ConfigureAwait(false);
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}
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}
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}
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public async Task<IEnumerable<SteamApp>> GetListOfAppsByName(string name)
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{
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var query = await _db.Table<SteamApp>()
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.Where(x => x.type == AppTypeGame).ToListAsync().ConfigureAwait(false);
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var listOfAppsByName = query.Search(x => x.Name)
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.SetCulture(StringComparison.OrdinalIgnoreCase)
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.ContainingAll(name.Split(' '));
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return listOfAppsByName;
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}
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public async Task<SteamApp> GetAppByName(string name)
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{
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_log.Info($"Trying to get app {name}");
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var comparableName = PrepareStringToCompare(name);
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var app = await _db.Table<SteamApp>()
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.FirstOrDefaultAsync(x => x.type == AppTypeGame && x.ComparableName.Equals(comparableName))
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.ConfigureAwait(false);
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if (app != null) _log.Info($"Successfully got app {app}");
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return app;
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}
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public async Task<SteamApp> GetAppById(int appid)
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{
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_log.Info($"Trying to get app with ID {appid}");
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var app = await _db.Table<SteamApp>().Where(x => x.type == AppTypeGame)
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.FirstOrDefaultAsync(x => x.AppId.Equals(appid)).ConfigureAwait(false);
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if (app != null) _log.Info($"Successfully got app {app}");
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return app;
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}
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public async Task<List<SteamApp>> GetListOfDlc(SteamApp steamApp, bool useSteamDb)
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{
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_log.Info("Get DLC");
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var dlcList = new List<SteamApp>();
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if (steamApp != null)
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{
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var task = AppDetails.GetAsync(steamApp.AppId);
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var steamAppDetails = await task.ConfigureAwait(true);
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if (steamAppDetails.Type == AppTypeGame)
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{
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steamAppDetails.DLC.ForEach(async x =>
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{
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var result = await _db.Table<SteamApp>().Where(z => z.type == AppTypeDlc)
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.FirstOrDefaultAsync(y => y.AppId.Equals(x)).ConfigureAwait(true)
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?? new SteamApp {AppId = x, Name = $"Unknown DLC {x}"};
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dlcList.Add(result);
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_log.Debug($"{result.AppId}={result.Name}");
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});
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_log.Info("Got DLC successfully...");
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// Get DLC from SteamDB
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// Get Cloudflare cookie (not implemented)
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// Scrape and parse HTML page
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// Add missing to DLC list
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// ReSharper disable once InvertIf
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if (useSteamDb)
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{
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var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
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var client = new HttpClient();
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client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
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_log.Info("Get SteamDB App");
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var httpCall = client.GetAsync(steamDbUri);
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var response = await httpCall.ConfigureAwait(false);
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_log.Debug(httpCall.Status.ToString());
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_log.Debug(response.EnsureSuccessStatusCode().ToString());
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var readAsStringAsync = response.Content.ReadAsStringAsync();
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var responseBody = await readAsStringAsync.ConfigureAwait(false);
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_log.Debug(readAsStringAsync.Status.ToString());
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var parser = new HtmlParser();
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var doc = parser.ParseDocument(responseBody);
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var query1 = doc.QuerySelector("#dlc");
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if (query1 != null)
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{
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var query2 = query1.QuerySelectorAll(".app");
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foreach (var element in query2)
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{
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var dlcId = element.GetAttribute("data-appid");
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var query3 = element.QuerySelectorAll("td");
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var dlcName = query3 != null
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? query3[1].Text().Replace("\n", "").Trim()
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: $"Unknown DLC {dlcId}";
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var dlcApp = new SteamApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
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var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
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if (i > -1)
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{
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if (dlcList[i].Name.Contains("Unknown DLC")) dlcList[i] = dlcApp;
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}
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else
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{
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dlcList.Add(dlcApp);
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}
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}
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dlcList.ForEach(x => _log.Debug($"{x.AppId}={x.Name}"));
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_log.Info("Got DLC from SteamDB successfully...");
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}
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else
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{
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_log.Error("Could not get DLC from SteamDB!");
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}
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}
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}
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else
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{
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_log.Error("Could not get DLC: Steam App is not of type \"game\"");
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}
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}
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else
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{
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_log.Error("Could not get DLC: Invalid Steam App");
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}
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return dlcList;
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}
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private static string PrepareStringToCompare(string name)
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{
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return Regex.Replace(name, Misc.AlphaNumOnlyRegex, "").ToLower();
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}
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}
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} |