GoldbergGUI/GoldbergGUI.Core/Models/SteamAppModel.cs
2021-01-08 18:36:57 +01:00

61 lines
1.7 KiB
C#

using System.Collections.Generic;
using System.Text.Json.Serialization;
using System.Text.RegularExpressions;
using GoldbergGUI.Core.Utils;
// ReSharper disable UnusedMember.Global
// ReSharper disable ClassNeverInstantiated.Global
// ReSharper disable CollectionNeverUpdated.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable StringLiteralTypo
// ReSharper disable InconsistentNaming
namespace GoldbergGUI.Core.Models
{
public class SteamApp
{
private string _name;
private string _comparableName;
[JsonPropertyName("appid")] public int AppId { get; set; }
[JsonPropertyName("name")]
public string Name
{
get => _name;
set
{
_name = value;
_comparableName = Regex.Replace(value, Misc.SpecialCharsRegex, "").ToLower();
}
}
public bool CompareName(string value)
{
return _comparableName.Equals(value);
}
public override string ToString()
{
return $"{AppId}={Name}";
}
}
public class AppList
{
[JsonPropertyName("apps")] public List<SteamApp> Apps { get; set; }
}
public class SteamApps
{
[JsonPropertyName("applist")] public AppList AppList { get; set; }
}
public static class AppType
{
public const string Game = "game";
public const string DLC = "dlc";
public const string Music = "music";
public const string Demo = "demo";
public const string Ad = "advertising";
public const string Mod = "mod";
public const string Video = "video";
}
}