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master ... dev

Author SHA1 Message Date
b2b55a3a10 git submodule updated 2022-05-12 23:30:52 +02:00
f4ee129da6 update to net6 2022-05-12 23:23:58 +02:00
99786a0c36 added configureawait false to achievement method 2022-05-12 22:06:42 +02:00
6518361824 update dependencies 2022-05-12 21:40:39 +02:00
9 changed files with 143 additions and 141 deletions

View File

@ -13,7 +13,6 @@ namespace GoldbergGUI.Core
.EndingWith("Service")
.AsInterfaces()
.RegisterAsLazySingleton();
//RegisterAppStart<MainViewModel>();
RegisterCustomAppStart<CustomMvxAppStart<MainViewModel>>();
}
}

View File

@ -1,19 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<FileVersion>0.2.0</FileVersion>
<TargetFramework>net6.0</TargetFramework>
<FileVersion>0.3.0</FileVersion>
<Company>Jeddunk</Company>
<Platforms>AnyCPU;x86;x64</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AngleSharp" Version="0.14.0" />
<PackageReference Include="MvvmCross" Version="7.1.2" />
<PackageReference Include="AngleSharp" Version="0.16.1" />
<PackageReference Include="MvvmCross" Version="8.0.2" />
<PackageReference Include="NinjaNye.SearchExtensions" Version="3.0.1" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="sqlite-net-pcl" Version="1.7.335" />
<PackageReference Include="SteamStorefrontAPI.NETStandard" Version="1.0.0" />
<PackageReference Include="Serilog.Extensions.Logging" Version="3.1.0" />
<PackageReference Include="SharpCompress" Version="0.31.0" />
<PackageReference Include="sqlite-net-pcl" Version="1.8.116" />
</ItemGroup>
<ItemGroup>

View File

@ -1,6 +1,6 @@
using GoldbergGUI.Core.Models;
using GoldbergGUI.Core.Utils;
using MvvmCross.Logging;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.IO;
@ -18,7 +18,7 @@ namespace GoldbergGUI.Core.Services
// does file copy stuff
public interface IGoldbergService
{
public Task<GoldbergGlobalConfiguration> Initialize(IMvxLog log);
public Task<GoldbergGlobalConfiguration> Initialize(ILogger<IGoldbergService> log);
public Task<GoldbergConfiguration> Read(string path);
public Task Save(string path, GoldbergConfiguration configuration);
public Task<GoldbergGlobalConfiguration> GetGlobalSettings();
@ -32,7 +32,7 @@ namespace GoldbergGUI.Core.Services
// ReSharper disable once ClassNeverInstantiated.Global
public class GoldbergService : IGoldbergService
{
private IMvxLog _log;
private ILogger<IGoldbergService> _log;
private const string DefaultAccountName = "Mr_Goldberg";
private const long DefaultSteamId = 76561197960287930;
private const string DefaultLanguage = "english";
@ -82,7 +82,7 @@ namespace GoldbergGUI.Core.Services
// Call Download
// Get global settings
public async Task<GoldbergGlobalConfiguration> Initialize(IMvxLog log)
public async Task<GoldbergGlobalConfiguration> Initialize(ILogger<IGoldbergService> log)
{
_log = log;
@ -97,7 +97,7 @@ namespace GoldbergGUI.Core.Services
public async Task<GoldbergGlobalConfiguration> GetGlobalSettings()
{
_log.Info("Getting global settings...");
_log.LogInformation("Getting global settings...");
var accountName = DefaultAccountName;
var steamId = DefaultSteamId;
var language = DefaultLanguage;
@ -110,7 +110,7 @@ namespace GoldbergGUI.Core.Services
!long.TryParse(File.ReadLines(_userSteamIdPath).First().Trim(), out steamId) &&
steamId < 76561197960265729 && steamId > 76561202255233023)
{
_log.Error("Invalid User Steam ID! Using default Steam ID...");
_log.LogError("Invalid User Steam ID! Using default Steam ID...");
steamId = DefaultSteamId;
}
@ -119,7 +119,7 @@ namespace GoldbergGUI.Core.Services
customBroadcastIps.AddRange(
File.ReadLines(_customBroadcastIpsPath).Select(line => line.Trim()));
}).ConfigureAwait(false);
_log.Info("Got global settings.");
_log.LogInformation("Got global settings.");
return new GoldbergGlobalConfiguration
{
AccountName = accountName,
@ -135,18 +135,18 @@ namespace GoldbergGUI.Core.Services
var userSteamId = c.UserSteamId;
var language = c.Language;
var customBroadcastIps = c.CustomBroadcastIps;
_log.Info("Setting global settings...");
_log.LogInformation("Setting global settings...");
// Account Name
if (!string.IsNullOrEmpty(accountName))
{
_log.Info("Setting account name...");
_log.LogInformation("Setting account name...");
if (!File.Exists(_accountNamePath))
await File.Create(_accountNamePath).DisposeAsync().ConfigureAwait(false);
await File.WriteAllTextAsync(_accountNamePath, accountName).ConfigureAwait(false);
}
else
{
_log.Info("Invalid account name! Skipping...");
_log.LogInformation("Invalid account name! Skipping...");
if (!File.Exists(_accountNamePath))
await File.Create(_accountNamePath).DisposeAsync().ConfigureAwait(false);
await File.WriteAllTextAsync(_accountNamePath, DefaultAccountName).ConfigureAwait(false);
@ -155,14 +155,14 @@ namespace GoldbergGUI.Core.Services
// User SteamID
if (userSteamId >= 76561197960265729 && userSteamId <= 76561202255233023)
{
_log.Info("Setting user Steam ID...");
_log.LogInformation("Setting user Steam ID...");
if (!File.Exists(_userSteamIdPath))
await File.Create(_userSteamIdPath).DisposeAsync().ConfigureAwait(false);
await File.WriteAllTextAsync(_userSteamIdPath, userSteamId.ToString()).ConfigureAwait(false);
}
else
{
_log.Info("Invalid user Steam ID! Skipping...");
_log.LogInformation("Invalid user Steam ID! Skipping...");
if (!File.Exists(_userSteamIdPath))
await File.Create(_userSteamIdPath).DisposeAsync().ConfigureAwait(false);
await File.WriteAllTextAsync(_userSteamIdPath, DefaultSteamId.ToString()).ConfigureAwait(false);
@ -171,14 +171,14 @@ namespace GoldbergGUI.Core.Services
// Language
if (!string.IsNullOrEmpty(language))
{
_log.Info("Setting language...");
_log.LogInformation("Setting language...");
if (!File.Exists(_languagePath))
await File.Create(_languagePath).DisposeAsync().ConfigureAwait(false);
await File.WriteAllTextAsync(_languagePath, language).ConfigureAwait(false);
}
else
{
_log.Info("Invalid language! Skipping...");
_log.LogInformation("Invalid language! Skipping...");
if (!File.Exists(_languagePath))
await File.Create(_languagePath).DisposeAsync().ConfigureAwait(false);
await File.WriteAllTextAsync(_languagePath, DefaultLanguage).ConfigureAwait(false);
@ -187,7 +187,7 @@ namespace GoldbergGUI.Core.Services
// Custom Broadcast IPs
if (customBroadcastIps != null && customBroadcastIps.Count > 0)
{
_log.Info("Setting custom broadcast IPs...");
_log.LogInformation("Setting custom broadcast IPs...");
var result =
customBroadcastIps.Aggregate("", (current, address) => $"{current}{address}\n");
if (!File.Exists(_customBroadcastIpsPath))
@ -196,50 +196,50 @@ namespace GoldbergGUI.Core.Services
}
else
{
_log.Info("Empty list of custom broadcast IPs! Skipping...");
_log.LogInformation("Empty list of custom broadcast IPs! Skipping...");
await Task.Run(() => File.Delete(_customBroadcastIpsPath)).ConfigureAwait(false);
}
_log.Info("Setting global configuration finished.");
_log.LogInformation("Setting global configuration finished.");
}
// If first time, call GenerateInterfaces
// else try to read config
public async Task<GoldbergConfiguration> Read(string path)
{
_log.Info("Reading configuration...");
_log.LogInformation("Reading configuration...");
var appId = -1;
var achievementList = new List<Achievement>();
var dlcList = new List<DlcApp>();
var steamAppidTxt = Path.Combine(path, "steam_appid.txt");
if (File.Exists(steamAppidTxt))
{
_log.Info("Getting AppID...");
_log.LogInformation("Getting AppID...");
await Task.Run(() => int.TryParse(File.ReadLines(steamAppidTxt).First().Trim(), out appId))
.ConfigureAwait(false);
}
else
{
_log.Info(@"""steam_appid.txt"" missing! Skipping...");
_log.LogInformation(@"""steam_appid.txt"" missing! Skipping...");
}
var achievementJson = Path.Combine(path, "steam_settings", "achievements.json");
if (File.Exists(achievementJson))
{
_log.Info("Getting achievements...");
_log.LogInformation("Getting achievements...");
var json = await File.ReadAllTextAsync(achievementJson)
.ConfigureAwait(false);
achievementList = System.Text.Json.JsonSerializer.Deserialize<List<Achievement>>(json);
}
else
{
_log.Info(@"""steam_settings/achievements.json"" missing! Skipping...");
_log.LogInformation(@"""steam_settings/achievements.json"" missing! Skipping...");
}
var dlcTxt = Path.Combine(path, "steam_settings", "DLC.txt");
var appPathTxt = Path.Combine(path, "steam_settings", "app_paths.txt");
if (File.Exists(dlcTxt))
{
_log.Info("Getting DLCs...");
_log.LogInformation("Getting DLCs...");
var readAllLinesAsync = await File.ReadAllLinesAsync(dlcTxt).ConfigureAwait(false);
var expression = new Regex(@"(?<id>.*) *= *(?<name>.*)");
// ReSharper disable once LoopCanBeConvertedToQuery
@ -271,7 +271,7 @@ namespace GoldbergGUI.Core.Services
}
else
{
_log.Info(@"""steam_settings/DLC.txt"" missing! Skipping...");
_log.LogInformation(@"""steam_settings/DLC.txt"" missing! Skipping...");
}
return new GoldbergConfiguration
@ -291,9 +291,9 @@ namespace GoldbergGUI.Core.Services
// Save configuration files
public async Task Save(string path, GoldbergConfiguration c)
{
_log.Info("Saving configuration...");
_log.LogInformation("Saving configuration...");
// DLL setup
_log.Info("Running DLL setup...");
_log.LogInformation("Running DLL setup...");
const string x86Name = "steam_api";
const string x64Name = "steam_api64";
if (File.Exists(Path.Combine(path, $"{x86Name}.dll")))
@ -305,10 +305,10 @@ namespace GoldbergGUI.Core.Services
{
CopyDllFiles(path, x64Name);
}
_log.Info("DLL setup finished!");
_log.LogInformation("DLL setup finished!");
// Create steam_settings folder if missing
_log.Info("Saving settings...");
_log.LogInformation("Saving settings...");
if (!Directory.Exists(Path.Combine(path, "steam_settings")))
{
Directory.CreateDirectory(Path.Combine(path, "steam_settings"));
@ -321,21 +321,21 @@ namespace GoldbergGUI.Core.Services
// Achievements + Images
if (c.Achievements.Count > 0)
{
_log.Info("Downloading images...");
_log.LogInformation("Downloading images...");
var imagePath = Path.Combine(path, "steam_settings", "images");
Directory.CreateDirectory(imagePath);
foreach (var achievement in c.Achievements)
{
await DownloadImageAsync(imagePath, achievement.Icon);
await DownloadImageAsync(imagePath, achievement.IconGray);
await DownloadImageAsync(imagePath, achievement.Icon).ConfigureAwait(false);
await DownloadImageAsync(imagePath, achievement.IconGray).ConfigureAwait(false);
// Update achievement list to point to local images instead
achievement.Icon = $"images/{Path.GetFileName(achievement.Icon)}";
achievement.IconGray = $"images/{Path.GetFileName(achievement.IconGray)}";
}
_log.Info("Saving achievements...");
_log.LogInformation("Saving achievements...");
var achievementJson = System.Text.Json.JsonSerializer.Serialize(
c.Achievements,
@ -347,11 +347,11 @@ namespace GoldbergGUI.Core.Services
await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "achievements.json"), achievementJson)
.ConfigureAwait(false);
_log.Info("Finished saving achievements.");
_log.LogInformation("Finished saving achievements.");
}
else
{
_log.Info("No achievements set! Removing achievement files...");
_log.LogInformation("No achievements set! Removing achievement files...");
var imagePath = Path.Combine(path, "steam_settings", "images");
if (Directory.Exists(imagePath))
{
@ -362,13 +362,13 @@ namespace GoldbergGUI.Core.Services
{
File.Delete(achievementPath);
}
_log.Info("Removed achievement files.");
_log.LogInformation("Removed achievement files.");
}
// DLC + App path
if (c.DlcList.Count > 0)
{
_log.Info("Saving DLC settings...");
_log.LogInformation("Saving DLC settings...");
var dlcContent = "";
//var depotContent = "";
var appPathContent = "";
@ -399,54 +399,54 @@ namespace GoldbergGUI.Core.Services
if (File.Exists(Path.Combine(path, "steam_settings", "app_paths.txt")))
File.Delete(Path.Combine(path, "steam_settings", "app_paths.txt"));
}
_log.Info("Saved DLC settings.");
_log.LogInformation("Saved DLC settings.");
}
else
{
_log.Info("No DLC set! Removing DLC configuration files...");
_log.LogInformation("No DLC set! Removing DLC configuration files...");
if (File.Exists(Path.Combine(path, "steam_settings", "DLC.txt")))
File.Delete(Path.Combine(path, "steam_settings", "DLC.txt"));
if (File.Exists(Path.Combine(path, "steam_settings", "app_paths.txt")))
File.Delete(Path.Combine(path, "steam_settings", "app_paths.txt"));
_log.Info("Removed DLC configuration files.");
_log.LogInformation("Removed DLC configuration files.");
}
// Offline
if (c.Offline)
{
_log.Info("Create offline.txt");
_log.LogInformation("Create offline.txt");
await File.Create(Path.Combine(path, "steam_settings", "offline.txt")).DisposeAsync()
.ConfigureAwait(false);
}
else
{
_log.Info("Delete offline.txt if it exists");
_log.LogInformation("Delete offline.txt if it exists");
File.Delete(Path.Combine(path, "steam_settings", "offline.txt"));
}
// Disable Networking
if (c.DisableNetworking)
{
_log.Info("Create disable_networking.txt");
_log.LogInformation("Create disable_networking.txt");
await File.Create(Path.Combine(path, "steam_settings", "disable_networking.txt")).DisposeAsync()
.ConfigureAwait(false);
}
else
{
_log.Info("Delete disable_networking.txt if it exists");
_log.LogInformation("Delete disable_networking.txt if it exists");
File.Delete(Path.Combine(path, "steam_settings", "disable_networking.txt"));
}
// Disable Overlay
if (c.DisableOverlay)
{
_log.Info("Create disable_overlay.txt");
_log.LogInformation("Create disable_overlay.txt");
await File.Create(Path.Combine(path, "steam_settings", "disable_overlay.txt")).DisposeAsync()
.ConfigureAwait(false);
}
else
{
_log.Info("Delete disable_overlay.txt if it exists");
_log.LogInformation("Delete disable_overlay.txt if it exists");
File.Delete(Path.Combine(path, "steam_settings", "disable_overlay.txt"));
}
}
@ -460,7 +460,7 @@ namespace GoldbergGUI.Core.Services
if (!File.Exists(originalDll))
{
_log.Info("Back up original Steam API DLL...");
_log.LogInformation("Back up original Steam API DLL...");
File.Move(steamApiDll, originalDll);
}
else
@ -469,7 +469,7 @@ namespace GoldbergGUI.Core.Services
File.SetAttributes(guiBackup, FileAttributes.Hidden);
}
_log.Info("Copy Goldberg DLL to target path...");
_log.LogInformation("Copy Goldberg DLL to target path...");
File.Copy(goldbergDll, steamApiDll);
}
@ -477,7 +477,7 @@ namespace GoldbergGUI.Core.Services
{
var steamSettingsDirExists = Directory.Exists(Path.Combine(path, "steam_settings"));
var steamAppIdTxtExists = File.Exists(Path.Combine(path, "steam_appid.txt"));
_log.Debug($"Goldberg applied? {(steamSettingsDirExists && steamAppIdTxtExists).ToString()}");
_log.LogDebug($"Goldberg applied? {steamSettingsDirExists && steamAppIdTxtExists}");
return steamSettingsDirExists && steamAppIdTxtExists;
}
@ -486,7 +486,7 @@ namespace GoldbergGUI.Core.Services
// Get webpage
// Get job id, compare with local if exists, save it if false or missing
// Get latest archive if mismatch, call Extract
_log.Info("Initializing download...");
_log.LogInformation("Initializing download...");
if (!Directory.Exists(_goldbergPath)) Directory.CreateDirectory(_goldbergPath);
var client = new HttpClient();
var response = await client.GetAsync(GoldbergUrl).ConfigureAwait(false);
@ -499,23 +499,23 @@ namespace GoldbergGUI.Core.Services
{
try
{
_log.Info("Check if update is needed...");
_log.LogInformation("Check if update is needed...");
var jobIdLocal = Convert.ToInt32(File.ReadLines(jobIdPath).First().Trim());
var jobIdRemote = Convert.ToInt32(match.Groups["jobid"].Value);
_log.Debug($"job_id: local {jobIdLocal}; remote {jobIdRemote}");
_log.LogDebug($"job_id: local {jobIdLocal}; remote {jobIdRemote}");
if (jobIdLocal.Equals(jobIdRemote))
{
_log.Info("Latest Goldberg emulator is already available! Skipping...");
_log.LogInformation("Latest Goldberg emulator is already available! Skipping...");
return false;
}
}
catch (Exception)
{
_log.Error("An error occured, local Goldberg setup might be broken!");
_log.LogError("An error occured, local Goldberg setup might be broken!");
}
}
_log.Info("Starting download...");
_log.LogInformation("Starting download...");
await StartDownload(match.Value).ConfigureAwait(false);
return true;
}
@ -525,7 +525,7 @@ namespace GoldbergGUI.Core.Services
try
{
var client = new HttpClient();
_log.Debug(downloadUrl);
_log.LogDebug(downloadUrl);
await using var fileStream = File.OpenWrite(_goldbergZipPath);
//client.GetAsync(downloadUrl, HttpCompletionOption.ResponseHeadersRead)
var httpRequestMessage = new HttpRequestMessage(HttpMethod.Head, downloadUrl);
@ -539,7 +539,7 @@ namespace GoldbergGUI.Core.Services
// Environment.Exit(128);
if (contentLength == fileLength)
{
_log.Info("Download finished!");
_log.LogInformation("Download finished!");
}
else
{
@ -550,7 +550,7 @@ namespace GoldbergGUI.Core.Services
catch (Exception e)
{
ShowErrorMessage();
_log.Error(e.ToString);
_log.LogError(e.ToString());
Environment.Exit(1);
}
}
@ -560,7 +560,7 @@ namespace GoldbergGUI.Core.Services
private async Task Extract(string archivePath)
{
var errorOccured = false;
_log.Debug("Start extraction...");
_log.LogDebug("Start extraction...");
Directory.Delete(_goldbergPath, true);
Directory.CreateDirectory(_goldbergPath);
using (var archive = await Task.Run(() => ZipFile.OpenRead(archivePath)).ConfigureAwait(false))
@ -584,8 +584,8 @@ namespace GoldbergGUI.Core.Services
catch (Exception e)
{
errorOccured = true;
_log.Error($"Error while trying to extract {entry.FullName}");
_log.Error(e.ToString);
_log.LogError($"Error while trying to extract {entry.FullName}");
_log.LogError(e.ToString());
}
}).ConfigureAwait(false);
}
@ -594,9 +594,9 @@ namespace GoldbergGUI.Core.Services
if (errorOccured)
{
ShowErrorMessage();
_log.Warn("Error occured while extraction! Please setup Goldberg manually");
_log.LogWarning("Error occured while extraction! Please setup Goldberg manually");
}
_log.Info("Extraction was successful!");
_log.LogInformation("Extraction was successful!");
}
private void ShowErrorMessage()
@ -615,7 +615,7 @@ namespace GoldbergGUI.Core.Services
// (maybe) check DLL date first
public async Task GenerateInterfacesFile(string filePath)
{
_log.Debug($"GenerateInterfacesFile {filePath}");
_log.LogDebug($"GenerateInterfacesFile {filePath}");
//throw new NotImplementedException();
// Get DLL content
var result = new HashSet<string>();
@ -694,11 +694,11 @@ namespace GoldbergGUI.Core.Services
}
else if (imageUrl.StartsWith("images/"))
{
_log.Warn($"Previously downloaded image '{imageUrl}' is now missing!");
_log.LogWarning($"Previously downloaded image '{imageUrl}' is now missing!");
}
var wc = new System.Net.WebClient();
await wc.DownloadFileTaskAsync(new Uri(imageUrl, UriKind.Absolute), targetPath);
await wc.DownloadFileTaskAsync(new Uri(imageUrl, UriKind.Absolute), targetPath).ConfigureAwait(false);
}
}
}

View File

@ -2,7 +2,7 @@ using AngleSharp.Dom;
using AngleSharp.Html.Parser;
using GoldbergGUI.Core.Models;
using GoldbergGUI.Core.Utils;
using MvvmCross.Logging;
using Microsoft.Extensions.Logging;
using NinjaNye.SearchExtensions;
using SQLite;
using SteamStorefrontAPI;
@ -19,7 +19,7 @@ namespace GoldbergGUI.Core.Services
// gets info from steam api
public interface ISteamService
{
public Task Initialize(IMvxLog log);
public Task Initialize(ILogger<ISteamService> log);
public Task<IEnumerable<SteamApp>> GetListOfAppsByName(string name);
public Task<SteamApp> GetAppByName(string name);
public Task<SteamApp> GetAppById(int appid);
@ -84,11 +84,11 @@ namespace GoldbergGUI.Core.Services
private const string Database = "steamapps.cache";
private const string GameSchemaUrl = "https://api.steampowered.com/ISteamUserStats/GetSchemaForGame/v2/";
private IMvxLog _log;
private ILogger<ISteamService> _log;
private SQLiteAsyncConnection _db;
public async Task Initialize(IMvxLog log)
public async Task Initialize(ILogger<ISteamService> log)
{
static SteamApps DeserializeSteamApps(Type type, string cacheString)
{
@ -101,7 +101,7 @@ namespace GoldbergGUI.Core.Services
_db = new SQLiteAsyncConnection(Database);
//_db.CreateTable<SteamApp>();
await _db.CreateTableAsync<SteamApp>()
//.ContinueWith(x => _log.Debug("Table success!"))
//.ContinueWith(x => _log.LogDebug("Table success!"))
.ConfigureAwait(false);
var countAsync = await _db.Table<SteamApp>().CountAsync().ConfigureAwait(false);
@ -109,7 +109,7 @@ namespace GoldbergGUI.Core.Services
{
foreach (var (appType, steamCache) in _caches)
{
_log.Info($"Updating cache ({appType})...");
_log.LogInformation($"Updating cache ({appType})...");
bool haveMoreResults;
long lastAppId = 0;
var client = new HttpClient();
@ -152,21 +152,21 @@ namespace GoldbergGUI.Core.Services
public async Task<SteamApp> GetAppByName(string name)
{
_log.Info($"Trying to get app {name}");
_log.LogInformation($"Trying to get app {name}");
var comparableName = PrepareStringToCompare(name);
var app = await _db.Table<SteamApp>()
.FirstOrDefaultAsync(x => x.AppType == AppTypeGame && x.ComparableName.Equals(comparableName))
.ConfigureAwait(false);
if (app != null) _log.Info($"Successfully got app {app}");
if (app != null) _log.LogInformation($"Successfully got app {app}");
return app;
}
public async Task<SteamApp> GetAppById(int appid)
{
_log.Info($"Trying to get app with ID {appid}");
_log.LogInformation($"Trying to get app with ID {appid}");
var app = await _db.Table<SteamApp>().Where(x => x.AppType == AppTypeGame)
.FirstOrDefaultAsync(x => x.AppId.Equals(appid)).ConfigureAwait(false);
if (app != null) _log.Info($"Successfully got app {app}");
if (app != null) _log.LogInformation($"Successfully got app {app}");
return app;
}
@ -178,13 +178,13 @@ namespace GoldbergGUI.Core.Services
return achievementList;
}
_log.Info($"Getting achievements for App {steamApp}");
_log.LogInformation($"Getting achievements for App {steamApp}");
var client = new HttpClient();
client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
var apiUrl = $"{GameSchemaUrl}?key={Secrets.SteamWebApiKey()}&appid={steamApp.AppId}&l=en";
var response = await client.GetAsync(apiUrl);
var response = await client.GetAsync(apiUrl).ConfigureAwait(false);
var responseBody = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
var jsonResponse = JsonDocument.Parse(responseBody);
@ -201,7 +201,7 @@ namespace GoldbergGUI.Core.Services
var dlcList = new List<DlcApp>();
if (steamApp != null)
{
_log.Info($"Get DLC for App {steamApp}");
_log.LogInformation($"Get DLC for App {steamApp}");
var task = AppDetails.GetAsync(steamApp.AppId);
var steamAppDetails = await task.ConfigureAwait(true);
if (steamAppDetails.Type == AppTypeGame)
@ -212,10 +212,10 @@ namespace GoldbergGUI.Core.Services
.FirstOrDefaultAsync(y => y.AppId.Equals(x)).ConfigureAwait(true)
?? new SteamApp() { AppId = x, Name = $"Unknown DLC {x}", ComparableName = $"unknownDlc{x}", AppType = AppTypeDlc };
dlcList.Add(new DlcApp(result));
_log.Debug($"{result.AppId}={result.Name}");
_log.LogDebug($"{result.AppId}={result.Name}");
});
_log.Info("Got DLC successfully...");
_log.LogInformation("Got DLC successfully...");
// Get DLC from SteamDB
// Get Cloudflare cookie (not implemented)
@ -232,15 +232,15 @@ namespace GoldbergGUI.Core.Services
var client = new HttpClient();
client.DefaultRequestHeaders.UserAgent.ParseAdd(UserAgent);
_log.Info($"Get SteamDB App {steamApp}");
_log.LogInformation($"Get SteamDB App {steamApp}");
var httpCall = client.GetAsync(steamDbUri);
var response = await httpCall.ConfigureAwait(false);
_log.Debug(httpCall.Status.ToString());
_log.Debug(response.EnsureSuccessStatusCode().ToString());
_log.LogDebug(httpCall.Status.ToString());
_log.LogDebug(response.EnsureSuccessStatusCode().ToString());
var readAsStringAsync = response.Content.ReadAsStringAsync();
var responseBody = await readAsStringAsync.ConfigureAwait(false);
_log.Debug(readAsStringAsync.Status.ToString());
_log.LogDebug(readAsStringAsync.Status.ToString());
var parser = new HtmlParser();
var doc = parser.ParseDocument(responseBody);
@ -248,7 +248,7 @@ namespace GoldbergGUI.Core.Services
var query1 = doc.QuerySelector("#dlc");
if (query1 != null)
{
_log.Info("Got list of DLC from SteamDB.");
_log.LogInformation("Got list of DLC from SteamDB.");
var query2 = query1.QuerySelectorAll(".app");
foreach (var element in query2)
{
@ -269,28 +269,28 @@ namespace GoldbergGUI.Core.Services
}
}
dlcList.ForEach(x => _log.Debug($"{x.AppId}={x.Name}"));
_log.Info("Got DLC from SteamDB successfully...");
dlcList.ForEach(x => _log.LogDebug($"{x.AppId}={x.Name}"));
_log.LogInformation("Got DLC from SteamDB successfully...");
}
else
{
_log.Error("Could not get DLC from SteamDB!");
_log.LogError("Could not get DLC from SteamDB!");
}
}
catch (Exception e)
{
_log.Error("Could not get DLC from SteamDB! Skipping...");
_log.Error(e.ToString);
_log.LogError("Could not get DLC from SteamDB! Skipping...");
_log.LogError(e.ToString());
}
}
else
{
_log.Error("Could not get DLC: Steam App is not of type \"game\"");
_log.LogError("Could not get DLC: Steam App is not of type \"game\"");
}
}
else
{
_log.Error("Could not get DLC: Invalid Steam App");
_log.LogError("Could not get DLC: Invalid Steam App");
}
return dlcList;

View File

@ -1,9 +1,9 @@
using GoldbergGUI.Core.Models;
using GoldbergGUI.Core.Services;
using GoldbergGUI.Core.Utils;
using Microsoft.Extensions.Logging;
using Microsoft.Win32;
using MvvmCross.Commands;
using MvvmCross.Logging;
using MvvmCross.Navigation;
using MvvmCross.ViewModels;
using System;
@ -42,20 +42,20 @@ namespace GoldbergGUI.Core.ViewModels
private readonly ISteamService _steam;
private readonly IGoldbergService _goldberg;
private readonly IMvxLog _log;
private readonly ILogger<MainViewModel> _log;
private bool _mainWindowEnabled;
private bool _goldbergApplied;
private ObservableCollection<string> _steamLanguages;
private string _selectedLanguage;
private readonly IMvxLogProvider _logProvider;
private readonly ILoggerFactory _logProvider;
public MainViewModel(ISteamService steam, IGoldbergService goldberg, IMvxLogProvider logProvider,
public MainViewModel(ISteamService steam, IGoldbergService goldberg, ILoggerFactory logProvider,
IMvxNavigationService navigationService) : base(logProvider, navigationService)
{
_steam = steam;
_goldberg = goldberg;
_logProvider = logProvider;
_log = logProvider.GetLogFor<MainViewModel>();
_log = logProvider.CreateLogger<MainViewModel>();
_navigationService = navigationService;
}
@ -71,9 +71,9 @@ namespace GoldbergGUI.Core.ViewModels
{
SteamLanguages = new ObservableCollection<string>(_goldberg.Languages());
ResetForm();
await _steam.Initialize(_logProvider.GetLogFor<SteamService>()).ConfigureAwait(false);
await _steam.Initialize(_logProvider.CreateLogger<SteamService>()).ConfigureAwait(false);
var globalConfiguration =
await _goldberg.Initialize(_logProvider.GetLogFor<GoldbergService>()).ConfigureAwait(false);
await _goldberg.Initialize(_logProvider.CreateLogger<GoldbergService>()).ConfigureAwait(false);
AccountName = globalConfiguration.AccountName;
SteamId = globalConfiguration.UserSteamId;
SelectedLanguage = globalConfiguration.Language;
@ -81,7 +81,7 @@ namespace GoldbergGUI.Core.ViewModels
catch (Exception e)
{
Console.WriteLine(e);
_log.Error(e.Message);
_log.LogError(e.Message);
throw;
}
@ -237,7 +237,7 @@ namespace GoldbergGUI.Core.ViewModels
get
{
var value = !DllPath.Contains("Path to game's steam_api(64).dll");
if (!value) _log.Warn("No DLL selected! Skipping...");
if (!value) _log.LogWarning("No DLL selected! Skipping...");
return value;
}
}
@ -259,7 +259,7 @@ namespace GoldbergGUI.Core.ViewModels
{
_selectedLanguage = value;
RaisePropertyChanged(() => SelectedLanguage);
//MyLogger.Log.Debug($"Lang: {value}");
//_log.LogDebug($"Lang: {value}");
}
}
@ -296,7 +296,7 @@ namespace GoldbergGUI.Core.ViewModels
if (dialog.ShowDialog() != true)
{
MainWindowEnabled = true;
_log.Warn("File selection canceled.");
_log.LogWarning("File selection canceled.");
StatusText = "No file selected! Ready.";
return;
}
@ -326,7 +326,7 @@ namespace GoldbergGUI.Core.ViewModels
if (GameName.Contains("Game name..."))
{
_log.Error("No game name entered!");
_log.LogError("No game name entered!");
return;
}
@ -371,7 +371,7 @@ namespace GoldbergGUI.Core.ViewModels
{
if (AppId <= 0)
{
_log.Error("Invalid Steam App!");
_log.LogError("Invalid Steam App!");
return;
}
@ -385,13 +385,13 @@ namespace GoldbergGUI.Core.ViewModels
{
if (AppId <= 0)
{
_log.Error("Invalid Steam App!");
_log.LogError("Invalid Steam App!");
return;
}
MainWindowEnabled = false;
StatusText = "Trying to get list of achievements...";
var listOfAchievements = await _steam.GetListOfAchievements(new SteamApp { AppId = AppId, Name = GameName });
var listOfAchievements = await _steam.GetListOfAchievements(new SteamApp { AppId = AppId, Name = GameName }).ConfigureAwait(false);
Achievements = new MvxObservableCollection<Achievement>(listOfAchievements);
MainWindowEnabled = true;
@ -412,7 +412,7 @@ namespace GoldbergGUI.Core.ViewModels
{
if (AppId <= 0)
{
_log.Error("Invalid Steam App!");
_log.LogError("Invalid Steam App!");
return;
}
@ -437,7 +437,7 @@ namespace GoldbergGUI.Core.ViewModels
private async Task SaveConfig()
{
_log.Info("Saving global settings...");
_log.LogInformation("Saving global settings...");
var globalConfiguration = new GoldbergGlobalConfiguration
{
AccountName = AccountName,
@ -447,7 +447,7 @@ namespace GoldbergGUI.Core.ViewModels
await _goldberg.SetGlobalSettings(globalConfiguration).ConfigureAwait(false);
if (!DllSelected) return;
_log.Info("Saving Goldberg settings...");
_log.LogInformation("Saving Goldberg settings...");
if (!GetDllPathDir(out var dirPath)) return;
MainWindowEnabled = false;
StatusText = "Saving...";
@ -476,7 +476,7 @@ namespace GoldbergGUI.Core.ViewModels
SelectedLanguage = globalConfiguration.Language;
if (!DllSelected) return;
_log.Info("Reset form...");
_log.LogInformation("Reset form...");
MainWindowEnabled = false;
StatusText = "Resetting...";
await ReadConfig().ConfigureAwait(false);
@ -490,7 +490,7 @@ namespace GoldbergGUI.Core.ViewModels
{
if (!DllSelected) return;
_log.Info("Generate steam_interfaces.txt...");
_log.LogInformation("Generate steam_interfaces.txt...");
MainWindowEnabled = false;
StatusText = @"Generating ""steam_interfaces.txt"".";
GetDllPathDir(out var dirPath);
@ -508,10 +508,10 @@ namespace GoldbergGUI.Core.ViewModels
public IMvxCommand PasteDlcCommand => new MvxCommand(() =>
{
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) return;
_log.Info("Trying to paste DLC list...");
_log.LogInformation("Trying to paste DLC list...");
if (!(Clipboard.ContainsText(TextDataFormat.UnicodeText) || Clipboard.ContainsText(TextDataFormat.Text)))
{
_log.Warn("Invalid DLC list!");
_log.LogWarning("Invalid DLC list!");
}
else
{
@ -604,7 +604,7 @@ namespace GoldbergGUI.Core.ViewModels
dirPath = Path.GetDirectoryName(DllPath);
if (dirPath != null) return true;
_log.Error($"Invalid directory for {DllPath}.");
_log.LogError($"Invalid directory for {DllPath}.");
return false;
}
}

View File

@ -1,6 +1,6 @@
using GoldbergGUI.Core.Models;
using Microsoft.Extensions.Logging;
using MvvmCross.Commands;
using MvvmCross.Logging;
using MvvmCross.Navigation;
using MvvmCross.ViewModels;
using System.Collections.Generic;
@ -11,13 +11,13 @@ namespace GoldbergGUI.Core.ViewModels
public class SearchResultViewModel : MvxNavigationViewModel<IEnumerable<SteamApp>>, IMvxViewModel<IEnumerable<SteamApp>, SteamApp>
{
private readonly IMvxNavigationService _navigationService;
private readonly IMvxLog _log;
private readonly ILogger<SearchResultViewModel> _log;
private IEnumerable<SteamApp> _apps;
public SearchResultViewModel(IMvxLogProvider logProvider, IMvxNavigationService navigationService) :
public SearchResultViewModel(ILoggerFactory logProvider, IMvxNavigationService navigationService) :
base(logProvider, navigationService)
{
_log = logProvider.GetLogFor(typeof(SearchResultViewModel));
_log = logProvider.CreateLogger<SearchResultViewModel>();//.GetLogFor(typeof(SearchResultViewModel));
_navigationService = navigationService;
}
@ -61,7 +61,7 @@ namespace GoldbergGUI.Core.ViewModels
{
if (Selected != null)
{
_log.Info($"Successfully got app {Selected}");
_log.LogInformation($"Successfully got app {Selected}");
await _navigationService.Close(this, Selected).ConfigureAwait(false);
}
}

View File

@ -2,18 +2,18 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetFramework>net6.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<FileVersion>0.2.0</FileVersion>
<Company>Jeddunk</Company>
<Platforms>AnyCPU;x86;x64</Platforms>
<Platforms>x86</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MvvmCross.Platforms.Wpf" Version="7.1.2" />
<PackageReference Include="Serilog" Version="2.10.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="3.1.1" />
<PackageReference Include="Serilog.Sinks.File" Version="4.1.0" />
<PackageReference Include="MvvmCross.Platforms.Wpf" Version="8.0.2" />
<PackageReference Include="Serilog" Version="2.11.0" />
<PackageReference Include="Serilog.Extensions.Logging" Version="3.1.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="4.0.1" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
</ItemGroup>
<ItemGroup>

View File

@ -1,15 +1,18 @@
using MvvmCross.Logging;
using Microsoft.Extensions.Logging;
using MvvmCross.Platforms.Wpf.Core;
using Serilog;
using Serilog.Extensions.Logging;
using System.IO;
namespace GoldbergGUI.WPF
{
public class Setup : MvxWpfSetup<Core.App>
{
public override MvxLogProviderType GetDefaultLogProviderType() => MvxLogProviderType.Serilog;
protected override IMvxLogProvider CreateLogProvider()
protected override ILoggerProvider CreateLogProvider()
{
return new SerilogLoggerProvider();
}
protected override ILoggerFactory CreateLogFactory()
{
var logPath = Path.Combine(Directory.GetCurrentDirectory(), "goldberg_.log");
Log.Logger = new LoggerConfiguration()
@ -17,7 +20,7 @@ namespace GoldbergGUI.WPF
.WriteTo.Console()
.WriteTo.File(logPath, rollingInterval: RollingInterval.Day)
.CreateLogger();
return base.CreateLogProvider();
return new SerilogLoggerFactory();
}
}

@ -1 +1 @@
Subproject commit 2b984cd5a11802e6106e0e1202b90fe5da7735fb
Subproject commit 45608312c692631476c3244e7e6560dd2935f895