Replace single cache with two separate caches for Games and DLC
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46d894c9c4
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cf4c5ea551
@ -28,34 +28,58 @@ namespace GoldbergGUI.Core.Models
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}
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}
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public bool CompareName(string value)
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{
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return _comparableName.Equals(value);
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}
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public bool CompareName(string value) => _comparableName.Equals(value);
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public AppType type { get; set; }
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public override string ToString()
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{
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return $"{AppId}={Name}";
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}
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[JsonPropertyName("last_modified")] public long LastModified { get; set; }
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[JsonPropertyName("price_change_number")]
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public long PriceChangeNumber { get; set; }
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}
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public class AppList
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{
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[JsonPropertyName("apps")] public List<SteamApp> Apps { get; set; }
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[JsonPropertyName("have_more_results")]
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public bool HaveMoreResults { get; set; }
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[JsonPropertyName("last_appid")] public long LastAppid { get; set; }
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}
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public class SteamApps
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{
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[JsonPropertyName("applist")] public AppList AppList { get; set; }
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public virtual AppList AppList { get; set; }
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}
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public static class AppType
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public class SteamAppsV2 : SteamApps
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{
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public const string Game = "game";
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public const string DLC = "dlc";
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public const string Music = "music";
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public const string Demo = "demo";
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public const string Ad = "advertising";
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public const string Mod = "mod";
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public const string Video = "video";
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[JsonPropertyName("applist")] public override AppList AppList { get; set; }
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}
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public class SteamAppsV1 : SteamApps
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{
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[JsonPropertyName("response")] public override AppList AppList { get; set; }
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}
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public class AppType
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{
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private AppType(string value) => Value = value;
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public string Value { get; }
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public static AppType Game => new AppType("game");
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public static AppType DLC => new AppType("dlc");
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public static AppType Music => new AppType("music");
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public static AppType Demo => new AppType("demo");
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public static AppType Ad => new AppType("advertising");
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public static AppType Mod => new AppType("mod");
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public static AppType Video => new AppType("video");
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}
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}
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@ -32,23 +32,26 @@ namespace GoldbergGUI.Core.Services
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public class SteamService : ISteamService
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{
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// ReSharper disable StringLiteralTypo
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private readonly List<(string filename, string uri, string type)> _caches = new List<(string, string, string)>
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private readonly List<(string filename, string uri, Type jsonType, AppType type)> _cacheSetup =
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new List<(string, string, Type, AppType)>
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{
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(
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"steamapps.json",
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"https://api.steampowered.com/ISteamApps/GetAppList/v2/",
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null
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),
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(
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"steamapps_games.json",
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"https://api.steampowered.com/IStoreService/GetAppList/v1/?include_games=1&key=" +
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Secrets.SteamWebApiKey(),
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"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
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"?max_results=50000" +
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"&include_games=1" +
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"&key=" + Secrets.SteamWebApiKey(),
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typeof(SteamAppsV1),
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AppType.Game
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),
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(
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"steamapps_dlc.json",
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"https://api.steampowered.com/IStoreService/GetAppList/v1/?include_games=0&include_dlc=1&key=" +
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Secrets.SteamWebApiKey(),
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"https://api.steampowered.com/IStoreService/GetAppList/v1/" +
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"?max_results=50000" +
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"&include_games=0" +
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"&include_dlc=1" +
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"&key=" + Secrets.SteamWebApiKey(),
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typeof(SteamAppsV1),
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AppType.DLC
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)
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};
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@ -60,31 +63,70 @@ namespace GoldbergGUI.Core.Services
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"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) " +
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"Chrome/87.0.4280.88 Safari/537.36";
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private HashSet<SteamApp> _cache = new HashSet<SteamApp>();
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//private HashSet<SteamApp> _cacheAll = new HashSet<SteamApp>();
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//private HashSet<SteamApp> _cacheGame = new HashSet<SteamApp>();
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//private HashSet<SteamApp> _cacheDlc = new HashSet<SteamApp>();
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private Dictionary<string, HashSet<SteamApp>> _caches = new Dictionary<string, HashSet<SteamApp>>();
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private IMvxLog _log;
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public async Task Initialize(IMvxLog log)
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{
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var path = _caches.First().filename;
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var uri = _caches.First().uri;
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//var (path, uri, jsonType, appType) = _caches[0];
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static SteamApps SteamApps(Type type, string s)
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{
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SteamApps steamApps1 = null;
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if (type == typeof(SteamAppsV1))
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steamApps1 = JsonSerializer.Deserialize<SteamAppsV1>(s);
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else if (type == typeof(SteamAppsV2))
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steamApps1 = JsonSerializer.Deserialize<SteamAppsV2>(s);
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return steamApps1;
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}
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foreach (var (path, uri, jsonType, appType) in _cacheSetup)
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{
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_log = log;
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_log.Info("Updating cache...");
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var updateNeeded = DateTime.Now.Subtract(File.GetLastWriteTimeUtc(path)).TotalDays >= 1;
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var cacheString = await GetCache(updateNeeded, uri, path).ConfigureAwait(false);
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SteamApps steamApps;
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SteamApps steamApps = null;
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try
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{
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steamApps = JsonSerializer.Deserialize<SteamApps>(cacheString);
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steamApps = SteamApps(jsonType, cacheString);
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}
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catch (JsonException)
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{
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_log.Error("Local cache broken, forcing update...");
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cacheString = await GetCache(true, uri, path).ConfigureAwait(false);
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steamApps = JsonSerializer.Deserialize<SteamApps>(cacheString);
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steamApps = SteamApps(jsonType, cacheString);
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}
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_cache = new HashSet<SteamApp>(steamApps.AppList.Apps);
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try
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{
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var cache = new HashSet<SteamApp>(steamApps.AppList.Apps);
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if (appType != null)
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{
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var cacheEdited = new HashSet<SteamApp>();
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foreach (var steamApp in cache)
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{
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steamApp.type = appType;
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cacheEdited.Add(steamApp);
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}
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cache = cacheEdited;
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}
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_caches.Add(path, cache);
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_log.Info("Loaded cache into memory!");
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}
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catch (NullReferenceException e)
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{
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Console.WriteLine(e);
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throw;
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}
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}
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}
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private async Task<string> GetCache(bool updateNeeded, string steamUri, string cachePath)
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{
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@ -113,32 +155,17 @@ namespace GoldbergGUI.Core.Services
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public IEnumerable<SteamApp> GetListOfAppsByName(string name)
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{
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var listOfAppsByName = _cache.Search(x => x.Name)
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var listOfAppsByName = _caches["steamapps_games.json"].Search(x => x.Name)
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.SetCulture(StringComparison.OrdinalIgnoreCase)
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.ContainingAll(name.Split(' '));
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return listOfAppsByName;
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/*var filteredList = new HashSet<SteamApp>();
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foreach (var steamApp in listOfAppsByName)
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{
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try
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{
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var task = AppDetails.GetAsync(steamApp.AppId);
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var details = await task.ConfigureAwait(false);
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if (details?.Type != null && details.Type == AppType.Game) filteredList.Add(steamApp);
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}
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catch (Exception e)
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{
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_log.Debug($"{e.GetType()}: {steamApp}");
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}
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}
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return filteredList;*/
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}
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public SteamApp GetAppByName(string name)
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{
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_log.Info($"Trying to get app {name}");
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var comparableName = Regex.Replace(name, Misc.SpecialCharsRegex, "").ToLower();
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var app = _cache.FirstOrDefault(x => x.CompareName(comparableName));
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var app = _caches["steamapps_games.json"].FirstOrDefault(x => x.CompareName(comparableName));
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if (app != null) _log.Info($"Successfully got app {app}");
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return app;
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}
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@ -146,7 +173,7 @@ namespace GoldbergGUI.Core.Services
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public SteamApp GetAppById(int appid)
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{
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_log.Info($"Trying to get app with ID {appid}");
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var app = _cache.FirstOrDefault(x => x.AppId.Equals(appid));
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var app = _caches["steamapps_games.json"].FirstOrDefault(x => x.AppId.Equals(appid));
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if (app != null) _log.Info($"Successfully got app {app}");
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return app;
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}
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@ -159,11 +186,11 @@ namespace GoldbergGUI.Core.Services
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{
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var task = AppDetails.GetAsync(steamApp.AppId);
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var steamAppDetails = await task.ConfigureAwait(true);
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if (steamAppDetails.Type == AppType.Game)
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if (steamAppDetails.Type == AppType.Game.Value)
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{
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steamAppDetails.DLC.ForEach(x =>
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{
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var result = _cache.FirstOrDefault(y => y.AppId.Equals(x)) ??
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var result = _caches["steamapps_dlc.json"].FirstOrDefault(y => y.AppId.Equals(x)) ??
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new SteamApp {AppId = x, Name = $"Unknown DLC {x}"};
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dlcList.Add(result);
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});
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