Removed unused code. Minor code changes.
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1602937be3
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@ -24,7 +24,7 @@ namespace GoldbergGUI.Core.Models
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set
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{
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_name = value;
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_comparableName = Regex.Replace(value, Misc.SpecialCharsRegex, "").ToLower();
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_comparableName = Regex.Replace(value, Misc.AlphaNumOnlyRegex, "").ToLower();
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}
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}
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@ -177,7 +177,7 @@ namespace GoldbergGUI.Core.Services
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public SteamApp GetAppByName(string name)
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{
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_log.Info($"Trying to get app {name}");
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var comparableName = Regex.Replace(name, Misc.SpecialCharsRegex, "").ToLower();
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var comparableName = Regex.Replace(name, Misc.AlphaNumOnlyRegex, "").ToLower();
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var app = _caches[AppType.Game].Cache.FirstOrDefault(x => x.CompareName(comparableName));
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if (app != null) _log.Info($"Successfully got app {app}");
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return app;
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@ -1,42 +1,25 @@
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using System.Collections.ObjectModel;
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namespace GoldbergGUI.Core.Utils
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{
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public class Misc
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public static class Misc
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{
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public const string SpecialCharsRegex = "[^0-9a-zA-Z]+";
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public const string DefaultLanguageSelection = "english";
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public static readonly ObservableCollection<string> DefaultLanguages = new ObservableCollection<string>(new[]
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{
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"arabic",
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"bulgarian",
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"schinese",
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"tchinese",
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"czech",
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"danish",
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"dutch",
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"english",
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"finnish",
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"french",
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"german",
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"greek",
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"hungarian",
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"italian",
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"japanese",
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"koreana",
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"norwegian",
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"polish",
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"portuguese",
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"brazilian",
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"romanian",
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"russian",
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"spanish",
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"latam",
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"swedish",
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"thai",
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"turkish",
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"ukrainian",
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"vietnamese"
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});
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public const string AlphaNumOnlyRegex = "[^0-9a-zA-Z]+";
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}
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public class GlobalHelp
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{
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public static string Header =>
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"Information\n";
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public static string TextPreLink =>
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"Usually these settings are saved under";
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public static string Link => "%APPDATA%\\Goldberg SteamEmu Saves\\settings";
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public static string TextPostLink =>
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", which makes these " +
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"available for every game that uses the Goldberg Emulator. However, if you want to set specific settings " +
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"for certain games (e.g. different language), you can remove the \"Global\" checkmark next to the option " +
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"and then change it. If you want to remove that setting, just empty the field while \"Global\" is " +
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"unchecked. (Not implemented yet!)";
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}
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}
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@ -11,6 +11,7 @@ using System.Threading.Tasks;
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using System.Windows;
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using GoldbergGUI.Core.Models;
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using GoldbergGUI.Core.Services;
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using GoldbergGUI.Core.Utils;
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using Microsoft.Win32;
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using MvvmCross.Commands;
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using MvvmCross.Logging;
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@ -251,9 +252,6 @@ namespace GoldbergGUI.Core.ViewModels
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}
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}
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public string AboutVersionText =>
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FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
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public string StatusText
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{
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get => _statusText;
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@ -264,23 +262,8 @@ namespace GoldbergGUI.Core.ViewModels
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}
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}
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public class GlobalHelp
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{
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public static string Header =>
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"Information\n";
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public static string TextPreLink =>
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"Usually these settings are saved under";
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public static string Link => "%APPDATA%\\Goldberg SteamEmu Saves\\settings";
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public static string TextPostLink =>
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", which makes these " +
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"available for every game that uses the Goldberg Emulator. However, if you want to set specific settings " +
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"for certain games (e.g. different language), you can remove the \"Global\" checkmark next to the option " +
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"and then change it. If you want to remove that setting, just empty the field while \"Global\" is " +
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"unchecked. (Not implemented yet!)";
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}
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public static string AboutVersionText =>
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FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
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public static GlobalHelp G => new GlobalHelp();
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@ -143,7 +143,7 @@
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</TabItem>
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<TabItem Header="About" HorizontalAlignment="Center" Height="20" VerticalAlignment="Center" Width="54">
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<StackPanel Margin="10,20,10,10">
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<Label VerticalAlignment="Stretch" Content="{Binding AboutVersionText}">
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<Label VerticalAlignment="Stretch" Content="{Binding AboutVersionText, Mode=OneTime}">
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<Label.ContentTemplate>
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<DataTemplate>
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<StackPanel>
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@ -1,6 +1,6 @@
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using MvvmCross.Platforms.Wpf.Presenters.Attributes;
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using MvvmCross.Platforms.Wpf.Views;
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// ReSharper disable UnusedType.Global
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namespace GoldbergGUI.WPF.Views
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{
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[MvxWindowPresentation(Identifier = nameof(SearchResultView), Modal = false)]
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