code cleanup; build x86 per default
This commit is contained in:
parent
0239ffbb27
commit
71021ee767
@ -4,6 +4,7 @@
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<FileVersion>0.2.0</FileVersion>
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<Company>Jeddunk</Company>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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@ -35,21 +35,21 @@ namespace GoldbergGUI.Core.Models
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/// List of DLC
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/// </summary>
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public List<DlcApp> DlcList { get; set; }
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public List<int> Depots { get; set; }
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public List<Group> SubscribedGroups { get; set; }
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//public List<AppPath> AppPaths { get; set; }
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public List<Achievement> Achievements { get; set; }
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public List<Item> Items { get; set; }
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public List<Leaderboard> Leaderboards { get; set; }
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public List<Stat> Stats { get; set; }
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// Add controller setting here!
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/// <summary>
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/// Set offline mode.
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@ -63,7 +63,7 @@ namespace GoldbergGUI.Core.Models
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/// Disable overlay (experimental only).
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/// </summary>
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public bool DisableOverlay { get; set; }
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public GoldbergGlobalConfiguration OverwrittenGlobalConfiguration { get; set; }
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}
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@ -73,12 +73,12 @@ namespace GoldbergGUI.Core.Models
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public DlcApp(SteamApp steamApp)
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{
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this.AppId = steamApp.AppId;
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this.Name = steamApp.Name;
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this.ComparableName = steamApp.ComparableName;
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this.AppType = steamApp.AppType;
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this.LastModified = steamApp.LastModified;
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this.PriceChangeNumber = steamApp.PriceChangeNumber;
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AppId = steamApp.AppId;
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Name = steamApp.Name;
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ComparableName = steamApp.ComparableName;
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AppType = steamApp.AppType;
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LastModified = steamApp.LastModified;
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PriceChangeNumber = steamApp.PriceChangeNumber;
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}
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/// <summary>
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@ -109,40 +109,40 @@ namespace GoldbergGUI.Core.Models
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/// Achievement description.
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/// </summary>
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[JsonPropertyName("description")]
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public string Description { get; set; }
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public string Description { get; set; }
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/// <summary>
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/// Human readable name, as shown on webpage, game library, overlay, etc.
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/// </summary>
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[JsonPropertyName("displayName")]
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public string DisplayName { get; set; }
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public string DisplayName { get; set; }
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/// <summary>
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/// Is achievement hidden? 0 = false, else true.
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/// </summary>
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[JsonPropertyName("hidden")]
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public int Hidden { get; set; }
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public int Hidden { get; set; }
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/// <summary>
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/// Path to icon when unlocked (colored).
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/// </summary>
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[JsonPropertyName("icon")]
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public string Icon { get; set; }
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public string Icon { get; set; }
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/// <summary>
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/// Path to icon when locked (grayed out).
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/// </summary>
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// ReSharper disable once StringLiteralTypo
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[JsonPropertyName("icongray")]
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public string IconGray { get; set; }
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public string IconGray { get; set; }
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/// <summary>
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/// Internal name.
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/// </summary>
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[JsonPropertyName("name")]
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public string Name { get; set; }
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public string Name { get; set; }
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}
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public class Item
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{
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[JsonPropertyName("Timestamp")]
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@ -1,6 +1,6 @@
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using SQLite;
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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using SQLite;
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// ReSharper disable UnusedMember.Global
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// ReSharper disable ClassNeverInstantiated.Global
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@ -1,3 +1,6 @@
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using GoldbergGUI.Core.Models;
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using GoldbergGUI.Core.Utils;
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using MvvmCross.Logging;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@ -7,9 +10,6 @@ using System.Net.Http;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows;
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using GoldbergGUI.Core.Models;
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using GoldbergGUI.Core.Utils;
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using MvvmCross.Logging;
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namespace GoldbergGUI.Core.Services
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{
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@ -249,7 +249,7 @@ namespace GoldbergGUI.Core.Services
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{
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var match = appPathExpression.Match(line);
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if (!match.Success) continue;
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var i = dlcList.FindIndex(x =>
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var i = dlcList.FindIndex(x =>
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x.AppId.Equals(Convert.ToInt32(match.Groups["id"].Value)));
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dlcList[i].AppPath = match.Groups["appPath"].Value;
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}
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@ -319,14 +319,14 @@ namespace GoldbergGUI.Core.Services
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});
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await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "DLC.txt"), dlcContent)
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.ConfigureAwait(false);
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/*if (!string.IsNullOrEmpty(depotContent))
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{
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await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "depots.txt"), depotContent)
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.ConfigureAwait(false);
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}*/
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if (!string.IsNullOrEmpty(appPathContent))
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{
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await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "app_paths.txt"), appPathContent)
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@ -1,10 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net.Http;
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using System.Text.Json;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using AngleSharp.Dom;
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using AngleSharp.Html.Parser;
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using GoldbergGUI.Core.Models;
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@ -13,6 +6,13 @@ using MvvmCross.Logging;
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using NinjaNye.SearchExtensions;
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using SQLite;
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using SteamStorefrontAPI;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net.Http;
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using System.Text.Json;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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namespace GoldbergGUI.Core.Services
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{
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@ -91,7 +91,7 @@ namespace GoldbergGUI.Core.Services
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static SteamApps DeserializeSteamApps(Type type, string cacheString)
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{
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return type == typeof(SteamAppsV2)
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? (SteamApps) JsonSerializer.Deserialize<SteamAppsV2>(cacheString)
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? (SteamApps)JsonSerializer.Deserialize<SteamAppsV2>(cacheString)
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: JsonSerializer.Deserialize<SteamAppsV1>(cacheString);
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}
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@ -196,7 +196,7 @@ namespace GoldbergGUI.Core.Services
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// Return current list if we don't intend to use SteamDB
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if (!useSteamDb) return dlcList;
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try
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{
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var steamDbUri = new Uri($"https://steamdb.info/app/{steamApp.AppId}/dlc/");
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@ -229,7 +229,7 @@ namespace GoldbergGUI.Core.Services
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var dlcName = query3 != null
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? query3[1].Text().Replace("\n", "").Trim()
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: $"Unknown DLC {dlcId}";
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var dlcApp = new DlcApp {AppId = Convert.ToInt32(dlcId), Name = dlcName};
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var dlcApp = new DlcApp { AppId = Convert.ToInt32(dlcId), Name = dlcName };
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var i = dlcList.FindIndex(x => x.AppId.Equals(dlcApp.AppId));
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if (i > -1)
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{
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@ -1,8 +1,7 @@
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using System;
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using System.Threading.Tasks;
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using MvvmCross.Exceptions;
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using MvvmCross.Navigation;
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using MvvmCross.ViewModels;
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using System.Threading.Tasks;
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namespace GoldbergGUI.Core.Utils
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{
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@ -7,15 +7,15 @@ namespace GoldbergGUI.Core.Utils
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public class GlobalHelp
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{
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public static string Header =>
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public static string Header =>
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"Information\n";
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public static string TextPreLink =>
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public static string TextPreLink =>
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"Usually these settings are saved under";
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public static string Link => "%APPDATA%\\Goldberg SteamEmu Saves\\settings";
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public static string TextPostLink =>
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public static string TextPostLink =>
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", which makes these " +
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"available for every game that uses the Goldberg Emulator. However, if you want to set specific settings " +
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"for certain games (e.g. different language), you can remove the \"Global\" checkmark next to the option " +
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@ -1,4 +1,12 @@
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using System;
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using GoldbergGUI.Core.Models;
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using GoldbergGUI.Core.Services;
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using GoldbergGUI.Core.Utils;
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using Microsoft.Win32;
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using MvvmCross.Commands;
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using MvvmCross.Logging;
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using MvvmCross.Navigation;
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using MvvmCross.ViewModels;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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@ -9,14 +17,6 @@ using System.Runtime.InteropServices;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using System.Windows;
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using GoldbergGUI.Core.Models;
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using GoldbergGUI.Core.Services;
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using GoldbergGUI.Core.Utils;
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using Microsoft.Win32;
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using MvvmCross.Commands;
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using MvvmCross.Logging;
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using MvvmCross.Navigation;
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using MvvmCross.ViewModels;
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namespace GoldbergGUI.Core.ViewModels
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{
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@ -264,7 +264,7 @@ namespace GoldbergGUI.Core.ViewModels
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public static string AboutVersionText =>
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FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
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public static GlobalHelp G => new GlobalHelp();
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// COMMANDS //
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@ -380,7 +380,7 @@ namespace GoldbergGUI.Core.ViewModels
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MainWindowEnabled = false;
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StatusText = "Trying to get list of DLCs...";
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var listOfDlc = await _steam.GetListOfDlc(new SteamApp {AppId = AppId, Name = GameName}, true)
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var listOfDlc = await _steam.GetListOfDlc(new SteamApp { AppId = AppId, Name = GameName }, true)
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.ConfigureAwait(false);
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DLCs = new MvxObservableCollection<DlcApp>(listOfDlc);
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MainWindowEnabled = true;
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@ -402,8 +402,8 @@ namespace GoldbergGUI.Core.ViewModels
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_log.Info("Saving global settings...");
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var globalConfiguration = new GoldbergGlobalConfiguration
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{
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AccountName = AccountName,
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UserSteamId = SteamId,
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AccountName = AccountName,
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UserSteamId = SteamId,
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Language = SelectedLanguage
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};
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await _goldberg.SetGlobalSettings(globalConfiguration).ConfigureAwait(false);
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@ -414,13 +414,13 @@ namespace GoldbergGUI.Core.ViewModels
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MainWindowEnabled = false;
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StatusText = "Saving...";
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await _goldberg.Save(dirPath, new GoldbergConfiguration
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{
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AppId = AppId,
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DlcList = DLCs.ToList(),
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Offline = Offline,
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DisableNetworking = DisableNetworking,
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DisableOverlay = DisableOverlay
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}
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{
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AppId = AppId,
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DlcList = DLCs.ToList(),
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Offline = Offline,
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DisableNetworking = DisableNetworking,
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DisableOverlay = DisableOverlay
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}
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).ConfigureAwait(false);
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GoldbergApplied = _goldberg.GoldbergApplied(dirPath);
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MainWindowEnabled = true;
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@ -478,13 +478,15 @@ namespace GoldbergGUI.Core.ViewModels
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{
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var result = Clipboard.GetText();
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var expression = new Regex(@"(?<id>.*) *= *(?<name>.*)");
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var pastedDlc = (from line in result.Split(new[] {"\n", "\r\n"},
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StringSplitOptions.RemoveEmptyEntries) select expression.Match(line) into match
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where match.Success select new DlcApp
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{
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AppId = Convert.ToInt32(match.Groups["id"].Value),
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Name = match.Groups["name"].Value
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}).ToList();
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var pastedDlc = (from line in result.Split(new[] { "\n", "\r\n" },
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StringSplitOptions.RemoveEmptyEntries)
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select expression.Match(line) into match
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where match.Success
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select new DlcApp
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{
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AppId = Convert.ToInt32(match.Groups["id"].Value),
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Name = match.Groups["name"].Value
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}).ToList();
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if (pastedDlc.Count > 0)
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{
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DLCs.Clear();
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@ -1,10 +1,10 @@
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using GoldbergGUI.Core.Models;
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using MvvmCross.Commands;
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using MvvmCross.Logging;
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using MvvmCross.Navigation;
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using MvvmCross.ViewModels;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace GoldbergGUI.Core.ViewModels
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{
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@ -14,7 +14,7 @@ namespace GoldbergGUI.Core.ViewModels
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private readonly IMvxLog _log;
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private IEnumerable<SteamApp> _apps;
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public SearchResultViewModel(IMvxLogProvider logProvider, IMvxNavigationService navigationService) :
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public SearchResultViewModel(IMvxLogProvider logProvider, IMvxNavigationService navigationService) :
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base(logProvider, navigationService)
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{
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_log = logProvider.GetLogFor(typeof(SearchResultViewModel));
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@ -25,7 +25,7 @@ namespace GoldbergGUI.Core.ViewModels
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{
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Apps = parameter;
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}
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public IEnumerable<SteamApp> Apps
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{
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get => _apps;
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@ -35,7 +35,7 @@ namespace GoldbergGUI.Core.ViewModels
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RaisePropertyChanged(() => Apps);
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}
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}
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public SteamApp Selected
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{
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get;
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|
@ -1,5 +1,4 @@
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using MvvmCross.Core;
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using MvvmCross.Platforms.Wpf.Core;
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using MvvmCross.Platforms.Wpf.Views;
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namespace GoldbergGUI.WPF
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@ -2,9 +2,9 @@ using System.Windows;
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
|
@ -6,6 +6,7 @@
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<UseWPF>true</UseWPF>
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<FileVersion>0.2.0</FileVersion>
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<Company>Jeddunk</Company>
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<Platforms>AnyCPU;x86;x64</Platforms>
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</PropertyGroup>
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<ItemGroup>
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|
@ -1,20 +1,17 @@
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using System;
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using System.IO;
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using System.Windows.Controls;
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using System.Windows.Threading;
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using MvvmCross.Logging;
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using MvvmCross.Platforms.Wpf.Core;
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using Serilog;
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using System.IO;
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namespace GoldbergGUI.WPF
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{
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public class Setup : MvxWpfSetup<Core.App>
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{
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public override MvxLogProviderType GetDefaultLogProviderType() => MvxLogProviderType.Serilog;
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protected override IMvxLogProvider CreateLogProvider()
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{
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var logPath = Path.Combine(Directory.GetCurrentDirectory(),"goldberg_.log");
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var logPath = Path.Combine(Directory.GetCurrentDirectory(), "goldberg_.log");
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Log.Logger = new LoggerConfiguration()
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.MinimumLevel.Debug()
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.WriteTo.Console()
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|
@ -3,24 +3,44 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.30717.126
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GoldbergGUI.Core", "GoldbergGUI.Core\GoldbergGUI.Core.csproj", "{FB205F05-83DE-4D87-8CE2-F7DA320944FD}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GoldbergGUI.Core", "GoldbergGUI.Core\GoldbergGUI.Core.csproj", "{FB205F05-83DE-4D87-8CE2-F7DA320944FD}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GoldbergGUI.WPF", "GoldbergGUI.WPF\GoldbergGUI.WPF.csproj", "{84ED15D3-725C-43B1-B8C7-51759CAABBAA}"
|
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GoldbergGUI.WPF", "GoldbergGUI.WPF\GoldbergGUI.WPF.csproj", "{84ED15D3-725C-43B1-B8C7-51759CAABBAA}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|Any CPU = Release|Any CPU
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x64.Build.0 = Debug|x64
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Debug|x86.Build.0 = Debug|x86
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x64.ActiveCfg = Release|x64
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x64.Build.0 = Release|x64
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x86.ActiveCfg = Release|x86
|
||||
{FB205F05-83DE-4D87-8CE2-F7DA320944FD}.Release|x86.Build.0 = Release|x86
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Debug|x86.Build.0 = Debug|x86
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x64.Build.0 = Release|Any CPU
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x86.ActiveCfg = Release|x86
|
||||
{84ED15D3-725C-43B1-B8C7-51759CAABBAA}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
Loading…
Reference in New Issue
Block a user