Fixed saving/loading app_paths.txt
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0c1c1226fb
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@ -2,8 +2,7 @@
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<PropertyGroup>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<FileVersion>0.1.0</FileVersion>
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<AssemblyVersion>0.1.0</AssemblyVersion>
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<FileVersion>0.2.0</FileVersion>
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<Company>Jeddunk</Company>
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</PropertyGroup>
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@ -1,6 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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// ReSharper disable ClassNeverInstantiated.Global
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// ReSharper disable UnusedMember.Global
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namespace GoldbergGUI.Core.Models
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{
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@ -67,8 +69,6 @@ namespace GoldbergGUI.Core.Models
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public class DlcApp : SteamApp
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{
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//public int? DepotId { get; set; }
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//public string DepotName { get; set; }
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/// <summary>
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/// Path to DLC (relative to Steam API DLL) (optional)
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/// </summary>
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@ -100,7 +100,7 @@ namespace GoldbergGUI.Core.Models
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public string Description { get; set; }
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/// <summary>
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/// Human readable name, as shown on webpage, game libary, overlay, etc.
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/// Human readable name, as shown on webpage, game library, overlay, etc.
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/// </summary>
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[JsonPropertyName("displayName")]
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public string DisplayName { get; set; }
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@ -120,6 +120,7 @@ namespace GoldbergGUI.Core.Models
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/// <summary>
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/// Path to icon when locked (grayed out).
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/// </summary>
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// ReSharper disable once StringLiteralTypo
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[JsonPropertyName("icongray")]
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public string IconGray { get; set; }
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@ -188,9 +189,10 @@ namespace GoldbergGUI.Core.Models
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// [JsonConverter(typeof(FluffyParseStringConverter))]
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public long DropMaxPerWindow { get; set; }
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// ReSharper disable once StringLiteralTypo
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[JsonPropertyName("workshopid")]
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// [JsonConverter(typeof(FluffyParseStringConverter))]
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public long Workshopid { get; set; }
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public long WorkshopId { get; set; }
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[JsonPropertyName("tw_unique_to_own")]
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// [JsonConverter(typeof(PurpleParseStringConverter))]
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@ -243,14 +243,15 @@ namespace GoldbergGUI.Core.Services
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// ReSharper disable once InvertIf
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if (File.Exists(appPathTxt))
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{
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var appPathAllLinesAsync = await File.ReadAllLinesAsync(dlcTxt).ConfigureAwait(false);
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var appPathAllLinesAsync = await File.ReadAllLinesAsync(appPathTxt).ConfigureAwait(false);
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var appPathExpression = new Regex(@"(?<id>.*) *= *(?<appPath>.*)");
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foreach (var line in appPathAllLinesAsync)
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{
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var match = appPathExpression.Match(line);
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if (match.Success)
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dlcList[Convert.ToInt32(match.Groups["id"].Value)].AppPath =
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match.Groups["appPath"].Value;
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if (!match.Success) continue;
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var i = dlcList.FindIndex(x =>
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x.AppId.Equals(Convert.ToInt32(match.Groups["id"].Value)));
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dlcList[i].AppPath = match.Groups["appPath"].Value;
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}
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}
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}
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@ -313,22 +314,29 @@ namespace GoldbergGUI.Core.Services
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{
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dlcContent += $"{x}\n";
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//depotContent += $"{x.DepotId}\n";
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if (!string.IsNullOrEmpty(x.AppPath))
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appPathContent += $"{x.AppId}={x.AppPath}\n";
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});
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await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "DLC.txt"), dlcContent)
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.ConfigureAwait(false);
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/*if (!string.Equals(depotContent, ""))
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/*if (!string.IsNullOrEmpty(depotContent))
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{
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await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "depots.txt"), depotContent)
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.ConfigureAwait(false);
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}*/
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if (!string.Equals(appPathContent, ""))
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if (!string.IsNullOrEmpty(appPathContent))
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{
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await File.WriteAllTextAsync(Path.Combine(path, "steam_settings", "app_paths.txt"), appPathContent)
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.ConfigureAwait(false);
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}
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else
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{
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if (File.Exists(Path.Combine(path, "steam_settings", "app_paths.txt")))
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File.Delete(Path.Combine(path, "steam_settings", "app_paths.txt"));
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}
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_log.Info("Saved DLC settings.");
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}
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else
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@ -4,8 +4,7 @@
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<UseWPF>true</UseWPF>
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<FileVersion>0.1.0</FileVersion>
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<AssemblyVersion>0.1.0</AssemblyVersion>
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<FileVersion>0.2.0</FileVersion>
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<Company>Jeddunk</Company>
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</PropertyGroup>
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